Upon reading Xavier's recent blog post about Blast Corps there was another Nintendo 64 game that really caught my eye from the beginning of seeing it in an issue of Nintendo Power. This game was of course, Mischief Makers, an actually amazing and technologically advanced 2D/3D hybrid game that seemed to slip by most of the radar. This 2D/3D hybrid type of a game is not seen very much now but just imagine the possibilities on the next gen systems to display amazingly beautiful 2D sprite art mixed with 3D backgrounds and shifting enviroments. Some games have pulled off the 2D/3D look fairly well like the ever so popular Marvel vs. Capcom 1/2 but Mischief Makers is a whole different animal.
This gem of a game was developed by Treasure who I already treasured myself for creating one of the best console shoot 'em up titles for the Sega Genesis called Gunstar Heroes. Although this game had more puzzle elements and platforming than attacking it still had it's fair share of attacking and massive bosses. I remember first playing the "Cerberus Alpha" boss and being amazed by the detail and him reacting to you're every move, it was so lifelike. You played as a cyborg type robot which the game refers to as Marina, developed by a man named Professor Theo. While visiting the planet Clancer he is kidnapped by the Empire and therefore sets Marina off to go save him.
The game's graphics at the time were simply incredible to me displaying bright and vibrant colors which kind of reminded me of a style somewhat similiar to Yoshi's Island for SNES (many of the enemies look extremely similiar to shy guys). Anyone who has played this game will also remember the fairly challenging difficulty, especially in getting the yellow gem in each stage which would in the end contain a section of the ending cutscene, certainly a nice little incentive to play levels again and make sure to really search hard, and some are really hard to find.
While IGN game this game a 6.2/10 back in the day, I certainly don't agree with it. I remember waiting for this game because of it's creative appeal and interesting gameplay mechanics. While this game isn't on my top games list or anything it would definitely make my list of top N64 titles to ever reach the console. It gives you those rare moments quite often that makes you realize and be grateful that you love video games and that 2D games can make it in a 3D world.
Side Note: Who remembers the track and field levels? The race was so damn difficult, at least to get the yellow gem, I remember you had to button mash faster than humanly possible. Awesome.
The release of Mischief Makers and the death of my Playstation combined to convince me to buy the N64. Treasure made some great games for the N64 - Bangai-Oh was obviously created for the 64 and Sin and Punishment is absolutely incredible.
God I fucking loved this game.
One day I'm just thinking of a N64 game I always had trouble with but loved. and I go over to my friends house and there it is. Ugh I creamed myself.
Those boss fights we're fucking amazing.
HERREEESSSS LUNAR!
Totally! I've always loved epic/massive boss fights from Contra to Metal Slug, they make me all fuzzy inside. I haven't played this in so long, it needs a long revisit.
Oh man this game was so awesome. The fact that IGN gave it a 6 just [once again] shows how IGNorant they are (old joke for teh lulz!). I REALLY wish they would either make a sequel or release the first on VC (N64 controller was always a bit uncofortable for me...).
I usually trust IGN but you also have to remember that it's usually just one person/opinion reviewing titles (although now they have "another take"). If a game has interested me enough, I ignore reviews though.
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about me
Hey, guy e here and I'm hungry. I’ve been playing games ever since my grandfather bestowed me with an NES from his brother’s video rental store (Video Waves…RIP). Ever since then I was hooked on video games and with free rentals from the store, it was destiny for me to keep playing. I was an avid reader of Nintendo Power and spent most of my childhood playing one of the greatest video game consoles ever created, the Super Nintendo. While I still play newer video games, I still mainly love the classics and love really polished 2D games such as the Metal Slug series. Even when I sometimes get doubtful about the video game industry or feel like I'm growing out of it, I always end up realizing that I'll be playing games till I die.
Some of my favorite games include: Metal Slug (series), Earthbound, Lucky & Wild, Double Dragon 2, Megaman X (series), Castlevania: SOTN, Chrono Trigger, Resident Evil (series), Metal Gear Solid (series), Mike Tyson’s Punch Out, Final Fight (series).
Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press living the dream since March 16, 2006
The release of Mischief Makers and the death of my Playstation combined to convince me to buy the N64. Treasure made some great games for the N64 - Bangai-Oh was obviously created for the 64 and Sin and Punishment is absolutely incredible.
"Help me, Marinaaaaaaaaaaaaaaaaaaaaa!!!!!!!!!!"
It is pretty oldish. I forget if I liked it...what I do like is Metroid Prime 3: Corruption!
Blindside I hear your enjoying MP3? Is this true?
and thanks guy e, now i get to add another game to my list of games i need to play.
As hard as it was, I really liked Mischief Makers.
It's one of the few games I have fond memories of (even though I didn't get very far in the game).
God I fucking loved this game.
One day I'm just thinking of a N64 game I always had trouble with but loved. and I go over to my friends house and there it is. Ugh I creamed myself.
Those boss fights we're fucking amazing.
HERREEESSSS LUNAR!
Totally! I've always loved epic/massive boss fights from Contra to Metal Slug, they make me all fuzzy inside. I haven't played this in so long, it needs a long revisit.
Oh man this game was so awesome. The fact that IGN gave it a 6 just [once again] shows how IGNorant they are (old joke for teh lulz!). I REALLY wish they would either make a sequel or release the first on VC (N64 controller was always a bit uncofortable for me...).
SHAKE SHAKE!
I usually trust IGN but you also have to remember that it's usually just one person/opinion reviewing titles (although now they have "another take"). If a game has interested me enough, I ignore reviews though.