Quantcast
Community Discussion: Blog by greks224 | Skate 2 - Trailer ReactionsDestructoid
Skate 2 - Trailer Reactions - Destructoid




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android




click to hide banner header
About
For the most part, I'm an action gamer - I usually need some sort of explosion to keep me interested in. Puzzle games are also fun though.

Since it's school time, game playing has been much less than usual.

last updated: 11/02/09

Consoles:
Genesis
SNES
N64
PS
Dreamcast
PS2
Gamecube (do I really need this thing anymore?)
Wii
Xbox 360 [just got it!]
PS3

Now Playing:
Left 4 Dead
Dead Rising
Katamari Forever
ODST

Recently Finished:
Grand Theft Auto IV
Player Profile
Follow me:
greks224's sites
Badges
Following (16)  

greks224
12:40 AM on 08.02.2008



Interview:
http://ps3.ign.com/articles/895/895828p1.html

From IGN

The interview at IGN goes over some of the new features in Skate 2.

According to the interview, the vert mechanics in the game have been improved [read: become not broken], there's more of a story in the game, and you'll get even more "xtreme" advertising jammed down your throat.

One thing I am a little dissapointed about is that they have come up with ridiculous ways for Skate and Skate It! (Wii version) to fit into the same universe. Apparently, in Skate It!, the city blew up or some bullshit like that, because the Wii engine won't be able to handle the detail of the PS360 version of the game, and in Skate 2... well... San Vanelona is rebuilt!

Here's an idea EA - Make more than one fictional city! Is it that hard to put San in front of a random Spanish word?

Best feature in the video – I can walk up the stairs!!!!!!
Seriously, it’s the hugest problem I have had with the first game – that to get up stairs is the most frustrating thing in the world.

Actually, this is one of the most efficient trailers I have ever seen in the sense that it gives you a taste of MANY new game play options available in Skate 2. It looks like skaters will be able to rearrange their city’s obstacles manually – hopefully it’s better implemented than in the most recent Tony Hawk (which I only played a demo of). Also, the handplants seems almost like something they left out of the first skate game so that they could have more substantial additions in the sequel. The “walk on the rail” mechanic and “grab grind’ moves look interesting, but not groundbreaking. I also wonder how flexible the “jump over stuff while the board keeps moving” mechanic will be – I feel like it will be something VERY fun to experiment with.

I also hope that they fix the PS3 framerate issues from the last one and up the saturation in the color scheme.

Also, less load times, please!

Other features I noticed:

Go down hills really fast into traffic cones!
Be a woman (and get hit on online)!
Be a true gangtsa!



Is this blog awesome? Vote it up!





Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.


Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more