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[profile art by eBoy.]

GREGATRON. half man, half machine, half champion...all American.




Interests. wall ball, throwing knives into heaven, Guitar Heroing, training to be a Ninja Warrior, bagels, fighting russell crowe, learning a perfect new zealand accent, finding a way to stop department stores, outrunning cheetahs, being an active member in the Steve Zissou Life Aquatic Society, becoming a jedi, having a real-life montage,resurrecting Saturday morning cartoons, giant robots, writing to destroy, david carradine
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E.C.Gach
The Phantom Gamer
JRPG? More like SuckRPG.
gregatrons | 11:20 AM on 03.13.2009 21 comments


Alright, so that title may be a bit disingenuous, but I'm a blogger on a gamer website, so I'm pretty sure being an insensitive biased prick is mandatory. Besides, anyone that finds that title offensive is dumber than a bag of hammers.



The idea of this post, if you couldn't tell from my very informative title, is about the current status of RPG's. Currently, RPGs suck. Of course there are exceptions (Odin Sphere, Grim Grimoire, Persona), but overall, RPGs have been stuck in the year 2003 for way too long. And when I say that, I mean the majority of RPG stories, looks, and gameplay really haven't advanced or changed since then. I remember rummaging through video game stores back when the PS1 was on its way out. I remember finding so many gems that RPG fans would only dream of (Tactics Ogre, Xenogears, Vandal Hearts, Vagrant Story, Star Ocean 2, Hoshigami, Saiyuki, Suikoden 2, Lunar).



But that really doesn't exist anymore. I know back then games were a lot cheaper to produce so developers weren't afraid to create a game that might not sell over a million copies. Today, though, since games are so expensive and so over-the-top, we don't really have those unknown, japanese rpgs with terrible translations and poor production value. Today we have something that, majority-wise, hasn't really changed or broken new grounds.

Today we have RPG's that are generally guaranteed to have 1 of 3 things:
1. Pretty, flashy, Animesque graphics.
2. A lame, uninspiring, unrewarding story.
3. Some stale, dated gameplay with a gimmick to make it look cooler than it actually is.



Of course, there are exceptions to this (lookin' at you), but overall, RPG's have fallen into this slump of banal, foppish-haired, over-the-topness that is just comes off shallow in the end. And it doesn't seem like it's going to stop. With games like Final Fantasy XIII, which looks like nothing new, and the new Kingdom Hearts, which looks like potential shit if I knew what the hell was going on, it seems this genre of games has drifted away from the originality and urgency it used to have.

But if I sound too harsh or too tactless, then just listen to this kid. He knows what I'm talking about.



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17 comments | showing # 1 to 17
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SephirothX's Avatar - Comment posted on 03/13/2009 12:49
SephirothX
Well, if you dont know what's going on in Kingdom Hearts I dont think anyone can help you. Those games are about as non-cryptic as you can get, not to mention I'd place Kingdom Hearts as a beat-em-up/hack-n-slash with RPG elements rather than a pure RPG.

But otherwise I agree with you, the standard JRPG has kind of become dull. After FF's 6 and 7 (in b4 username, etc) the JRPGs really never improved and basically brought in a ton of immitators (Xenogears/Saga, etc) that I never cared for. To build upon this blogs ideas, I'm suprised you didnt mention Final Fantasy X in here at all... since in my opinion its the symbol of how stale the JRPGs have gotten.

FFX Stale RPG Requirements
--Extremely linear: Check (you follow one path basically to the end of the game)
--Dull character: Check (Tidus sucks)
--Lacking a worthy villain: Check
--Boring story: Check
SakuChan's Avatar - Comment posted on 03/13/2009 13:15
SakuChan
I have to ask why you actually posted a video to a KID talking about RPGs.

And I don't have too much to comment on here because people are entitled to their own opinions. But sure, things aren't the same anymore but I'm still enjoying some of them so I guess they're still doing okay in my books. I do have to say I wish Atlus was more with the money. :( They deserve it.
ThunderHeartXI's Avatar - Comment posted on 03/13/2009 13:21
ThunderHeartXI
Opinions are grand, aren't they?
Cowboy TTop's Avatar - Comment posted on 03/13/2009 13:34
Cowboy TTop
I agree and have done for a long time. Thing is, so gamers get so attached to them, that they can't see the truth of the matter.

Square Enix are leading this genre, but if they don't watch themselves they might spell its demise. Many japanese developers are caught with their nostalgia goggles on when creating some jrpgs. This is why many of them don't change, because the cherish the 8 and 16bit days of rpgs.

This is why Dirge of Ceberus failed for SE, because they became so caught up in jrpgs, that they forgot how to make an action game decent, IMO.

As far as variety goes, this is why I'm a big fan of Parasite Eve, Einhander, Ehrgeiz and Front Mission, because these games were Square trying new stuff out, to break those comfort chains. As far as I can see, Square Enix aren't interested in pushing things forward anymore, just in reselling existing IP. I pray that their Eidos acquisition, will teach them some new tricks beyond jrpgs. Indeed a Front Mission action game would be superb, in Eidos hands.

While the FF series is popular, and I understand them pleasing the fans, they need something more and should be pushing new IP more than FF. To not see this breaks my heart, and so I look to Atlus these days.

I guess Square, are in the same position as Blizzard to a degree. Being complacent never works out well, as Fallout 3 and Persona 3 and 4 show. The competition can creep up on you.
Colette Bennett's Avatar - Comment posted on 03/13/2009 13:37
Colette Bennett
I could say that I don't enjoy RPGs because they have similarities (or any genre for that matter). However, every genre has some sort of pattern, and very few games truly step outside of the format, however loosely they choose to interpret it. I love when RPGs step outside the box, but sometimes a solid traditional one is enjoyable to me too. After all, I fell in love with them for that reason in the first place.
shayward23's Avatar - Comment posted on 03/13/2009 13:57
shayward23
You mentioned ps1 and then you mentioned Vandal Hearts, after that it doesn't matter what you said, you are a winner in my book.
Narishma's Avatar - Comment posted on 03/13/2009 14:11
Narishma
Personally I think innovation is overrated. If a game comes up with something new and does it well, that's cool. But they can keep doing the same thing over and over and I'll keep buying it as long as it's done well. And I'm sure most people are like me, even when they claim the contrary. You just look at the sales numbers of innovative games like Okami or Valkyria Chronicles, or all the complaints when Killzone 2 changed slightly the controls to see that most people don't like new things.
Kyousuke Nanbu's Avatar - Comment posted on 03/13/2009 14:13
Kyousuke Nanbu
Square has lost its touch for quite awhile now, Atlus is the company you wanna go to for worthwhile JRPGs.
Angry Damman's Avatar - Comment posted on 03/13/2009 14:30
Angry Damman
I do think some jrpg series cling to their graphical styles a bit too much from game to game, but Animesque can't really be a complaint. If it's from Japan, and it's animated, it's gonna look like Japanese animation.

Otherwise I agree with the staleness. I would like to see more games take a Persona route and devote less resources to flash and more to story and substance.
thefil's Avatar - Comment posted on 03/13/2009 15:26
thefil
Why would you pick an image of FFXII (as unrelated as the image might be to the game) to illustrate your point when it is one of the few RPGs to step outside the mold in recent years? dssfasgszdfggh
Jonathan Holmes's Avatar - Comment posted on 03/13/2009 21:50
Jonathan Holmes
Personally, I think that "blockbuster budget" games are generally crap, for the same reason that blockbuster movies are generally crap. They have to be crap in order to cater to the lowest common denominator. This goes for big budget JRPGs, FPSs, etc.

If games like Noby Noby Boy, MadWorld, and Braid cost millions to make, could they have taken all the risks that they did? I doubt it.
bluki's Avatar - Comment posted on 03/13/2009 22:50
bluki
news flash: you're getting older, your tastes changes, but JRPGs not, their target market still teens.
Takeshi's Avatar - Comment posted on 03/14/2009 06:39
Takeshi
Funny that nobody saw the irony of this blog. The point you make has been made so many times before. It's starting to get old. No wait, get rid of the 'starting to get'.
gregatrons's Avatar - Comment posted on 03/14/2009 10:44
gregatrons
i know this point is old, and i know its because we're all getting older. but that shouldn't change the fact that out of all the hundreds of thousands of rpgs, the majority of them are clones. i understand that people's taste change as they get older, but that's not my problem. I still love my oldschool rpgs i played as a kid, and i always will. and i love new ones that come out and have a decent stake in the genre. what i don't like is repetition. if a game is the same over and over again, it doesn't matter if you're peter fucking pan, you'll get tired of it eventually.
Infinitys End's Avatar - Comment posted on 03/14/2009 11:39
Infinitys End
Hey, I just wanted to thank you for that YT vid link. I gave up on RPGs after going almost completely through Golden Sun. I haven't gone back since. Glad to hear that they haven't gotten any better.

Supposedly FF13's gonna "break the mold." I'll believe it when I see it. >_>
E.C.Gach's Avatar - Comment posted on 03/16/2009 16:32
E.C.Gach
It's probably just a dying genre, like the Western. Maybe they'll make a reappearance a decade from now but for now their seems to be a lack of talent in the field. I agree that the best games don't HAVE to be innovative but it helps. The good ones have balance between the two anchors of the genre, story and battle system. If the battle system is nothing new, the story better make up for it (xenogears? the battle system was alright but not very complex or mind boggling). On the other hand if the story is junk, there better be a darn awesome fighting system to make up for it, star ocean 2 and legend of legaia are two that come to mind though I'm sure people disagree with those interpretations.

Then sometimes you have a game like golden sun or Dragon quest, where both facets are lacking.

If the newer games had better writers or engineered more creative leveling and battle systems their might be something to them. Then again I can play Earthbound over and over again so perhaps I too am just a nostalgic elite.
Mary Firefighter's Avatar - Comment posted on 05/13/2011 09:41
Mary Firefighter
Thanks for your patience and sorry for the inconvenience!
Best regards, Mary, CEO of small business seo and iscsi mpio windows 2008
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