[FTS NOTE: Ok, so god damn fucking
AD at the top of the page, which doesnt show in the pic, keeps expanding every time I roll over and I just wanted to mention how fucking irritating that is.]
[unless this is what is meant by a video game movie, I don't want to see it]
So yeah, this is going to be another rant about how Hollywood is ruining games and how the newly announced
Shadow of the Colossus movie is going to blow harder than hammered didgeridoo-playing hooker during a breathalyzer test. And she's not blowing the breathalyzer, if you know what saying...she's blowing the cop.
Anyway! Extensive metaphors aside, I believe this SOC movie is a problem for the same reason I believed the Watchmen movie was a problem. I'll admit, some games would work well as
movies. Others, not so much. SOC is one of the "other" games.
Like Watchmen to comics, SOC did something in the video game media that hasn't been done before and probably will never be executed as well ever again. [side note: i'm actually glad this movie was announced on a purely a journalistic level because i planned to write an blog about SOC anyway.] There are many things to love about SOC: the music, the atmosphere, the beautiful graphics (that are still incredible), the overall opened ended-ness of the story. Everything about it is so physical and engaging, it's hard not to get swept up in it's majesty. And dont get me wrong, it does have potential as a movie. However, I feel like this movie will just be thrown to the wayside and delivered with such lividity and haphazardness that it won't do SOC justice.
Now, I'm a firm believer that there hasn't really been an amazing video game movie made yet, and I'm also a firm believer there never will be. And I'm ok with that. I don't think making video games into movies is something that really needs to happen. Video games are cinematic enough and interactive enough that making them into a movie just betrays and simplifies the experience for people. Something gets lost in the translation from game to movie and leaves the movie feeling cheap or..well...
this...or...
this...or....well...
this. (Although I have to admit, using Snap's "The Power" in the Super Mario Bros. trailer was pretty tight).
And this will happen with SOC. That game is so voluptuous and has such a jarring grandeur, translating it to the silver screen will be disingenuous no matter how it's made. Viewers won't feel the excitement of actually controlling Wander as he scales the tremendous colossi. They won't feel the awkward, uncomfortable mix of accomplishment and sympathy a player feels as they deliver the final fatal lunge from their sword and watch the behemoth-sized beast somberly stumble to its death. Perhaps with the right direction, this deviant experience can be delivered to some degree that it was in the game. But no one will be able to capture it like it is in the original format. It's just too
extraordinary.
The other main problem about SOC being made into a movie is it's story. In the game, ambiguity and intrigue cloud the story of SOC, leaving much of it left in the players hands for interpretation. I LOVED this about the game. Forget the brilliant soundtrack, the thick mechanics, the absolute sheerness of the game. If there was one thing that burrowed that game into my heart, it was the nostalgic, simplistic storyline of: Here's your character, here's your sword, here's your horse, there's the enemy, GO! It was a call back to simpler days of gaming where we didn't need shallow plots or flashy gimmicks, we just needed a base story about love or hate or revenge, and we were happy. The game is about how far one will go for those they love, and nothing more. Fuck all the
theories about the in's and out's of the game. When it comes down to it, it's simply about this lovestruck Romeo that needs to save his Juliet no matter what the cost. And THAT is what I love about the game. It's absoluteness. It's quaint, unquestionable certainty that this what you're doing, and this is why. And to make that into a movie will undoubtedly shed light on parts of the story that remain a mystery and ought to be left that way. Explaining who Wander really is or what really happens to him or how Mono died would just detract for the majesty of the game.
And I'm sure other fans think this way too and have ranted on their own blogs about it, but I think it needs to be reiterated over and over until people truly understand why making
THIS game into a movie really and wholly is a bad choice. Let
Jake Gyllenhaal run around pretending to be a Persian Prince that can stop time. Let Uwe Boll slowly annihilate every already shitty game in the market [
except you sir, you went down like a champ]. I'm OK with another Doom being made or another Resident Evil being made because those games are well-known enough that people who have never even played the games understand that what they're watching is a really shitty representation of them. But for a game like SOC, it's too indie to made into a film. Like Watchmen, people wont appreciate the film version because they dont fully understand what is going on. And that is such a shame. Also like Watchmen, SOC is brilliant and timeless, and it will influence games long after it's fucktastic movie counterpart is made. So please, Hollywood, leave that game alone. Go revamp some
shitty horror film from the 70's and let us have our beloved game.
Stop being so damn protective of games and deal with the fact that they will be made into movies.
no.
p.s. no, again.
The problem is, I can't imagine the type of person who both a) understands what made SotC great and b) thinks it's a good idea to turn it into a movie. If that were a Venn diagram, I don't think you'd find many people in the middle at all, so I think the hopes for the film working are bleak at best.
get over it.
Hey whoa! Look out! good argument there!
SOC was an amazing game--but, as you mentioned in the blog, very light on story. There's a lot of wiggle room there and as long as they keep true to the feel and look of the game, I think there's a lot of potential to play with.
it should tell you something about your post.
interesting, that post seems oddly familiar...
and guess what, until you yourself go into hollywood and make a better watchmen or video game movie you have no room to say whats wrong if you ain't willing to help fix it.
what pisses me off are the few people like you who take shit way too serious and because of that you ruin it for yourself and try to ruin it for others because of that fact. the watchmen movie was fucking great. you try to put everything they did in to it with only a 2 hour watch time and see how hard it is.
i could care less what hollywood makes into a movie next and fails or succeeds. what i care about is games, not some spoon-fed director ad writer who have lost their steam and imagination so decide to do a video game movie. movies will never be on the level that games are on and thats because of the personal investment that games require as oppossed to movies where its all told to you with no choice in the matter.
as well as this is written i'm calling fail on you.
holy crap man, calm the hell down. if anyone is taking this too seriously, it's you. firstly, let me address the situation of your assumption that have a second profile and was commenting about it. now, I'll let the fact that your obviously a person who thinks highly of his opinion justify your immediate need to rip apart someone without understanding. that comment i wrote back to is from a friend of mine and i was saying it was familiar because he posted it on my other blog. But maybe I should have clarified that for all the other people in the Dtoid community so I wouldn't have to "gtfo with that shit."
secondly, you're right, surprisingly, about me not being someone who has gone to hollywood myself and tried to, as you so reasonably put it, "make a better watchmen or video game movie." That is true. But you're wrong to think that I didn't like the Watchmen movie. If you read my post, you'd see I didn't say anywhere in there that I hated the Watchmen film. The only thing I said was that I knew people who didn't read it didn't fully understand it and it was a shame.
As for the whole "me ruining the movie for myself and other people" part, you are again, not surprisingly, wrong. Zac Synder painstakingly made that 2 hour synopsis of the graphic novel because of douche bag fans like me. You see, being submissive and lazy when it comes to things you love will let people shit all over it. For example, League of Extraordinary Gentlemen. That too is an Alan Moore graphic novel, and look what happened to that. Same for V for Vendetta. See, Synder understood that fans of Watchmen were going to rip him apart if he didnt do that movie right. They would go on websites and post blogs about how they thought Watchmen was a shitty idea and destroyed the graphic novel they loved. Snyder, understandably, didn't want that. So what did he do? He listened to the fans and made the best interpretation he could with the limited amount of time he had. Even if it was a little on the shallow end. It's funny how communication works when it's done with rational understanding, isn't it?
my bad for saying you hated the watchmen movie but i felt you were coming of it in a derogitory(?) manner.
i never read any graphic novels so i did'nt have any pre-conceived thoughts when i watched them but i loved the watchmen and V for vendetta and 300 and sin city movies and i understood all the things that they were trying to tell. i didn't like the league of blaw blaw blaw though and i did'nt like hellboy for that matter as well. it all comes down to who's writing and who's directing and how much they understand what they need to do to convey the message and action.
about the other profile mention, i saw that the "other guy only has one friend, you have only one friend and guess who they may be? and the other guy it only shows he has one comment. i calls em like i see em and have been known to be wrong on occasion, i may be wrong on this but i also may not be. i also want a second profile with the name of "Qraze wins' and use it to only say "Qraze wins". i won't do it though....yet.
next time, man, maybe you should, you know, read the post before you see red and tear me a new one?
You sir, are teh fail. You are the very essence of fail.
This: <b> "I never read any graphic novels so i did'nt have any pre-conceived thoughts when i watched them" </b> is why you are not eligible to have an opinion.
I joined this forum by the advice of Gregatron and now I'm so glad that I did. If I had know that douchenozzles of this caliber were ripe for the pwnage, I'd have joined a long time ago.
If you have no basis for comparison, there's no way that you can appreciate the utter rapage of the original materials. <i> Watchmen <i> is practically sacrosanct within the graphic novel community. To see it bend over the couch and broomraped like that was an atrocity to anyone who loved the original series.
Seeing as I was probably reading comics and gaming since before you were in diapers, so, you know, that could have something to do with why you come across as such a buttwipe.
With that said there are three pitfalls:
1) The movie would have to stick to the spirit and style of the game to be worth making into a movie, which immediately rules it out as a money maker.
2) Like Watchmen, and Lord of the Rings, and other remakes, if you don't do something different with the material (and I'm not certain what counts as different other than some things work and others don't). I've played the game, I don't need to watch it play itself for 10 bucks on the big screen.
3) There is no real script. Someone would have to write one. Unless the big gun screen writers are going to be pulled out for this one any prospective SOC movie should probably more or less a cinematic ballet of sorts with no or few words.
QRAZE Phantom's a person and I am quiet possibly related to them so stop jigglin yourself about it.
If you change the original (see Hunchback of Notre Dame) you are bound to completely screw it up in one way or another. Sure it may have some merits -- singing and dancing animated gargoyles, for instance -- but when you change the actual intention and spirit of the source material, people are bound to be up in arms about it.
Team Ico created a wonderfully open environment for anyone to play with without having to leave a great deal of material on the cutting room floor. To Cavalier's point--as long as the movie makers can stay true to the spirit and mood of the source material, I'll be happy to attend.
Also, after playing the game today, my roommate had a much better, more acceptable idea: why not just re-release the game with better graphics, sound, and have a few more colossi? In this market ripe with downloadable content, it'd work so well to have a download pack with a few more colossi or new weapons or a different animal to ride. Think if Agro was a friggin Tiger. Pull a He-Man on that shit and ride a big-ass cat.
...
But your prayers may be answered sooner than you think:
http://www.joystiq.com/2007/10/04/ico-or-shadow-of-the-colossus-sequel-in-the-works/
While not a direct re-release, a sequel true to the original works would be most excellent indeed.
Tiger optional.