A lot of people think graphics are a very important element of games. And I don't disagree. I believe graphics should be as crisp and beautiful and push the console to its limit. But we've reached the point where outstanding graphics have become so expected and realistic, they've kind of become stale. That's not to say I think games should look shitty. Not at all. If two games came out that were exactly the same except for a severe alteration in graphics, I'd of course chose the better looking one. That's partially the reason I'm bummed I have a Wii.
However, have graphics reached the point that seemed unimaginable a few years ago? I feel like we won't be seeing any more drastic leaps in design or presentation from games anymore. Getting excited for the graphical face-lift that comes packaged with each new console (Wii aside) was something I always looked forward too. But I think that's over. Games like Crysis, Killzone, MGS 4, Halo, RE 5, Gran Turismo, and so many others are known for pushing themselves higher and producing amazing aesthetics, but how much further can they really push?
In these days of graphical glory, I find myself getting more excited for the 2D releases. Perhaps it's because these games are rare and seeing a new IP that uses 2D is more intriguing and conspicuous than a hot girl wearing a comic book t shirt while playing Street Fighter in an arcade...and winning. Perhaps its because graphics nowadays are just a bit too "been there, done that" so I'm reverting back to the more simplistic, more refined style of gaming. Perhaps its just because most games today have this exhausting infatuation with dreary grays and browns that I just don't find appealing anymore.
Games like Odin Sphere, Braid, Castle Crashers, and the highly anticipated Muramasa are the games I find myself more keen to watching gameplay videos of. I dont know why, but watching a game in 2D is more appealing than a game in 3D. I mean 3D games most certainly do have an advantage when it comes to making gamers want to be in the game. Games like BioShock, FF12, SoTC, and others have such a heavy atmosphere and sense of grandeur that the world alone is enough to immerse in, regardless of graphics. Still though, I feel like today developers are more concerned to make a pretty game, dipping in a muddy puddle, slapping some drab, pale protagonists in there and call it a day.
2D to me has always had a special place in my heart (hence the header). I'm the type of guy that prefers the oldschool 2D PS1 RPGs rather than the big-budget, high-end ones of today. I know many people believe it's a stupid move for games to come out in 2D in today's market. I think they're wrong. I think games today are more bold and more appealing if they choose to take a chance and try 2D out...or they're just a downloadable indie title that a few hardcore gamers may give a shot.
I'm a 2D fella myself. I like to keep the graphics simple and the game play to be what it's all about.
I think that makes sense.
But aaaaaaanyway, 3D is great in creating environments but when looking at 2D games I feel a bigger artistic focus on the game development, especially as there is much more freedom of what you want to create on a game escenario.
Remember how in FF6 there was a sequence you went through the mines to escape from Kefka and it looked HORRIBLY pixeled to make it look like going through a tunnel? That's why I find making 2D games now would be excelent as we countwith the tecnology to make it much more wonderful without making much sucarifice.
Odin Sphere, Okami, and soon Muramasa do that. They use graphics not as a means to a better more accurate imitation of reality but to a more interesting and exciting version of it.
On the 2D line, for me sprites trump eye impaling polygons, and looking back at the prerendered backgrounds of Star Ocean 2 and FFVII there's something to be said for bringing the artistry back into games visual presentations.
sorry for the long comment.
I would love to see popular 2D (or 2.5D) games remade as fully 3D, and the polar opposite. I would like to see fully 3D games remade as 2D. CrAzY!
I've been hankering for a 2D Resident Evil that plays like Cadillacs and Dinosaurs for the longest time.
Make it happen, Capcom!
Anyways, as others have said, "realism" is no longer the only thing to shoot for visually in games (if it ever really was the only thing before) - both the constraints and the freedom that a 2D approach can offer makes it an entirely valid path to take. While the offerings are a bit more limited than they used to be (to be expected, since back in the day EVERYthing was 2D), I don't see it dying out anytime soon, and I'm happy to follow it wherever it goes.
Yeah if you save it it doesn't publish as new, the best recourse is probably to just copy and paste it into a new blog when it's ready.
agreed. RPGS are empirically better when done in 2D compared to 3D. IMO.
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