Just kidding, not
all of them are terrible. Actually, overall, fighting games are probably one of my favorite genres to jump in out of every once in awhile. I love the thrill of learning a new system and playing with new characters and just immersing myself in battle with another person (or really good CPU in a pinch). I'm thrilled with the glut of recent entries into the genre that have attracted many old and new fans into the hardcore fighting arena.
The one problem I have with all of these new releases is that almost all of these games are sequels or spiritual successors to previous fighting games. Very few of them display a high level of experimental creativity in their character design or movesets, and though I'm grateful for a well-crafted martial arts experience, I miss the zany and wacky side that fighters used to display.
It all started when someone said to himself, "You know what would be awesome? We should get all of the Marvel Super Heroes together and let them fight each other." That stray thought spawned a whole slew of great games that went on to include "serious" fighters from the Street Fighter series and made fighting over-the-top, excessive, brash, and...well, awesome.
Then someone at Nintendo had the same idea with classic Nintendo mascots. The first Super Smash Bros. is still one of my favorite N64 games, and the sequels have attained an almost zen-like balance of depth and casual entry. The game offers you the option to have an intense one-on-one battle between
an overweight plumber and a dinosaur with a saddle on his back.
I understand that serious fighting games have a place, and I would be hypocritical if I was seriously denouncing them all. Just as Killzone, Call of Duty, and Halo have a place in the gaming hierarchy, so do KOF, Street Fighter, and newcomers like Blazblue. I am simply calling for more companies to take risks and ignore the inhibition to just be wacky and crazy. My favorite fighting memories have come from "casual" fighting games, and I hope that someone will take a break from Generic FPS 3 or Shovelware Minigames 7 to make something really special.
It has been 9 years since MvC2 came out, and nothing has stepped in to fill that silly, superheroey void. For shame gaming industry. For shame.
Pshhh.
Fighting games are actually the only genre of games that I can't relly get into. Sure they are fun on an arcade but I havn't bought a fighting game since I 1st got my PS2 and that was like 10 years ago or something like that.....
I do want to try that Blue Balls/Blaze game that has been plastered allover as is looks very crisp.
Eh... I don't often play fighting games (not since my Dreamcast days of button mashing Mortal Kombat)... but yeah, if they had a more casual take on it, I might give it a try.
Also, thanks for the Waku Waku 7 suggestion Topher. I'm iffy on emulation, but tracking it down doesn't seem too likely.
Just letting the two of you know.
Unless I'm wrong. Then I didn't let you know much.
Even though Blazblu may count as hardcore in your book, it is easy to get into and a blast to play. Bang Shishigami may be the one of the most fun fighting game characters ever.
And I vaguely remember some ex Smash Bros people working on a Smash Bros type game with the TMNT license. That could be fun, hopefully.
Some games which come to mind that tried something different and nailing it were Bushido Blade 2 and Virtual On, other games which tried and failed were Erghiez and One Must Fall Battlegrounds.
I can get into the Marvel Vs line because its so simple to get into but anything more complicated and I just can't do it nor am I interested in dropping the time, I mean I could spend 20 hours mastering C. Viper or I could spend 20 hours playing an RPG or some adventure game, not a hard choice.
God article. I would love to see some shit come out of left field.
Is my post to complicated?
I can get into casual and easy to pick up fighting games but anything more complicated and I lose interest.
I like Soul Calibur IV for just these reasons, I can go into training and spend an hour and can walk away with a decent understanding of that character, I do it with SFIV and I barely know anything.
Besides, being a fighting game fan is a lot like being a Nas fan. Street Fighter II was already perfect.
But I guess some people are like that; they can't be arsed to try certain things. To each his own.
I'm so fucking tired of everything on Destructoid (even the goddamn user blogs) being about reeling you in. Every article now seems to try to be inflammatory just to get more comments. Half of Jim Sterling's articles have now devolved into prodding fanboys because it'll spur 100+ comments without fail. It just gets annoying.
And now even the c-blogs totally betray me.