It's a re-release. Obviously they aren't going to drastically change anything. It could be worse - it could just be a half-assed port like Star Fox 64.
Keep in mind that Navi existed in part to help people through the new era of polygonal 3D and, in her how way, encouraged you to really explore it. There are things I wouldn't have thought to do today that I did 13 years ago because 3D was still pretty new in games.
Now 3DS is bringing actual depth to the experience, so yeah, Navi still has a purpose. And even without her, Link's always had a sidekick since OOT- Tatl, King of Red Lions, Midna, Linebeck and Zelda herself. They do what Navi does and being that Navi is part of the OOT story, why not keep her?
When you do a remake, you have to walk a fine line and not shake up the formula too much. There are newer gamers that honestly will not go back and play N64/VC OOT because of its graphics - yep, those people still exist and they'll never change - but there's also the old fans to consider.
So you have to make compromises that are reasonable while not fucking with what worked.
Resident Evil was a remake that added a little something to the mythos and gameplay, but it did it within what already worked. MGS Twin Snakes was a remake that sometimes went off-track, embellishing the cutscenes and then also original gameplay elements too much. So not only was the original experience diminished, it wasn't as challenging as before.
We still don't know what all is in the final version. Either previews have told us all there is to know or there's something else there NDAs are keeping people from talking about. Its not unheard of for a Zelda re-release to have an extra dungeon, for example.
So Nintendo seems to be walking that fine line, which is really the best thing to do in this case. Trust me, there are purists already flustered by the Sheikah Stone thing. I don't see the problem because the things were damn useless before this so at least now they have a point for someone. They were more useful in MM.
Now 3DS is bringing actual depth to the experience, so yeah, Navi still has a purpose. And even without her, Link's always had a sidekick since OOT- Tatl, King of Red Lions, Midna, Linebeck and Zelda herself. They do what Navi does and being that Navi is part of the OOT story, why not keep her?
When you do a remake, you have to walk a fine line and not shake up the formula too much. There are newer gamers that honestly will not go back and play N64/VC OOT because of its graphics - yep, those people still exist and they'll never change - but there's also the old fans to consider.
So you have to make compromises that are reasonable while not fucking with what worked.
Resident Evil was a remake that added a little something to the mythos and gameplay, but it did it within what already worked. MGS Twin Snakes was a remake that sometimes went off-track, embellishing the cutscenes and then also original gameplay elements too much. So not only was the original experience diminished, it wasn't as challenging as before.
We still don't know what all is in the final version. Either previews have told us all there is to know or there's something else there NDAs are keeping people from talking about. Its not unheard of for a Zelda re-release to have an extra dungeon, for example.
So Nintendo seems to be walking that fine line, which is really the best thing to do in this case. Trust me, there are purists already flustered by the Sheikah Stone thing. I don't see the problem because the things were damn useless before this so at least now they have a point for someone. They were more useful in MM.
I've never been a huge Zelda fan. I dig, I've played/watched all the games and can dig why some people really really love them. Hell, I dated a girl with the Hyrule crest on her arm. However, for me, they just don't do it. So the remakes and the such for Zelda, well, I don't really notice. I do know from friends who bought a 3DS that they stopped playing it a couple of weeks after they bought it due to the lack of a solid launch line up. So that's a shame.
However
I can speak to some other points in your blog.
If a game character is going to tell me what to do, I want them to be hot as well. But hot for me is a Filipino grandmother in a striking navy blue pant suit accessorized with a scarf and a small but fetching brooch. Hot is also Bea Arthur. I bet that woman could have ripped Godzilla's dick off with her eyes. Hot also can be someone crying with streaked mascara but that's really a matter of lighting and alcohol.
I know what killed Steve Irwin:
Your N64 went to the Goodwill? Ouch. Every time I see a Dreamcast at the Goodwill in the case I think there's a really sad story that had to happen for this to occur. Kinda like the cigar box of wedding rings at a pawn shop.
However
I can speak to some other points in your blog.
If a game character is going to tell me what to do, I want them to be hot as well. But hot for me is a Filipino grandmother in a striking navy blue pant suit accessorized with a scarf and a small but fetching brooch. Hot is also Bea Arthur. I bet that woman could have ripped Godzilla's dick off with her eyes. Hot also can be someone crying with streaked mascara but that's really a matter of lighting and alcohol.
I know what killed Steve Irwin:
Your N64 went to the Goodwill? Ouch. Every time I see a Dreamcast at the Goodwill in the case I think there's a really sad story that had to happen for this to occur. Kinda like the cigar box of wedding rings at a pawn shop.
@Venus: Yeah it's kind of terrible. I type the way I talk, which is also kind of terrible.
@Turtle: You're right, it could be worse. But that's not exactly a reason for it not to be better.
@Protagonist: I see your point but I think my frustration with OOT is a culmination of my general frustration with entertainment as of late. It seems so many games and movies these days are just rehashings of already popular themes/video games/super heros. The thought, "Hey, it works, why mess with it?" seems awfully complacent to me. If you're not going to Christopher Nolan that shit, you're not exactly exciting me.
@Occam: She did it without telling my brother or I while we were both away in college. Yes, it hurt.
@Falsen: Thanks!
@Lord Death: Errr, gotta run that by Scoville first.
@Turtle: You're right, it could be worse. But that's not exactly a reason for it not to be better.
@Protagonist: I see your point but I think my frustration with OOT is a culmination of my general frustration with entertainment as of late. It seems so many games and movies these days are just rehashings of already popular themes/video games/super heros. The thought, "Hey, it works, why mess with it?" seems awfully complacent to me. If you're not going to Christopher Nolan that shit, you're not exactly exciting me.
@Occam: She did it without telling my brother or I while we were both away in college. Yes, it hurt.
@Falsen: Thanks!
@Lord Death: Errr, gotta run that by Scoville first.
On a more serious note...
I actually have an extra N64 sitting in a box in my basement, and I have no idea where it came from (that's not a joke). The only thing missing is the power cable, but it's yours if you'd like it.
Let me know!
I actually have an extra N64 sitting in a box in my basement, and I have no idea where it came from (that's not a joke). The only thing missing is the power cable, but it's yours if you'd like it.
Let me know!

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