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garganroo's blog

9:25 PM on 03.12.2012

Late for Halloween, but yeah, whatever :)

So we just released a casual time-management game (for the casual gamers out there; i mean you do exist here on Dtoid, right?). Basically it's our macabre take on the bright-and-happy-service genre. I guess we're putting the "fun" back in "funeral," eh? If you wanna try it out, a demo is downloadable at our Big Fish Games page :-)   read

5:39 PM on 02.04.2012

Global Game Jam 2012: Enclosure

This is my 2nd time to join our local (read: Manila) game jam (my first jam was two years ago, and last year I just helped organize the event). As always, it was a very memorable 48-hour game dev crunch time (crunch can be ...   read

9:22 AM on 09.19.2011

Vivi, then not Vivi (a fan art)

Yeah, it's been three months since my last art update. Been very busy with a game due this October and I was just...well, busy. A few weeks ago I noticed some friends from the art department were posting very nice pieces of...   read

2:42 AM on 06.12.2011

At least try (LA Noire fan art)

After six long months of silence, a new fan art. This time for L.A. Noire: 10 cases in and I still don't know what to make of L.A. Noire. The technology's great, and so does its beautiful recreation of 1940s Los Angeles, b...   read

11:00 PM on 12.31.2010

No cake this Christmas (new fanart)

As part of an ongoing tradition to post something gaming-related every Christmas (as seen here and here), I made another fan art with Fat Princess as its theme. I know I'm a year too late, but better late than never, eh? I...   read

10:12 AM on 11.08.2010

Colossal (art update)

While listening to Kow Otani's sublime soundtrack for Shadow of the Colossus, I remembered that I did a fan art for it almost 2 years ago: I was too proud of it then because of two things: 1) It was one of my first digital...   read

9:45 AM on 08.22.2010

it's been a while (art update)

Busy with work, life, and the silly ideas in my head, and what happens? I start to neglect this adorable, little blog. I'm here to repent. Starting with a quick art: I've missed so many PS3 games during this hiatus that I don't where to begin. Even if I start playing 2 games a month, the sheer number of releases will just murder my game time like some, uh, game time murderer. Help.   read

9:47 PM on 05.07.2010

you complete me (a game idea)

Last month's game design challenge from was all about the iPad, and they were asking for ideas that would make a great game for the device. I wasn't even planning to join the iPad hype-train, but while doo...   read

12:32 PM on 03.24.2010

when it rains... (art update)

I haven't had the courage to take another dive into the crazy-ass Philadelphia-ish world of Heavy Rain, mostly because I was barely impressed with how everything turned out in the end (especially with that guy), but partly be...   read

9:01 AM on 03.22.2010

Sony's gonna launch a console in our country -- for the first time

So yeah, a Philippine console launch on March 27... 2 months after I bought mine. Could've changed my mind if I knew back then that Sony will be launching it officially. It's a big deal because: 1) We've never had any real ...   read

8:29 AM on 02.01.2010


Okay, last post I promised that my Global Game Jam story will be concluded in the succeeding post, but due to a very interesting development, I'll keep the 2nd part on hold for now. Why, you ask? Because our entry, Crease,...   read

6:02 PM on 01.29.2010

Global Game Jam: The first night

It's been an interesting night. Arrived late at the venue, and I missed all the talks from some of the master developers. I was so late, in fact, that a friend only texted me the theme (which I cannot reveal for time-zone rea...   read

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