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garganroo likes to sleep in the bus every morning. collects bus tickets for 3 years now. likes penny-arcade, kotaku, destructoid, discovermagazine (!), gamasutra, and lostgarden. oh, and he also works as a game designer for a certain company, so please just ignore him if he starts babbling about things between his occasional fan art update.

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what's the secret, 5th Cell?
garganroo | 8:33 AM on 09.17.2009 8 comments


I have to admire the Scribblenauts team -- coming up with the rumored 22,000+ items is indeed a gargantuan task to complete. Hell, compared to what I did below -- roughly 50 items overall -- took me an hour to finish. It's fun, sure, but it's a pain in the ass.
5th Cell, you gotta tell me your secret.



Initial impressions on the game: I think Scribblenauts will go down in history as one of those games with great gameplay but was unfortunately wrapped around a too-simple premise. The puzzle/platformer aspect, I think, is holding back the much-touted emergent gameplay system. Let's see if the devs can use this for another type of game. Oh, and it's a really great idea to present the entirety of the gameplay right at the title screen; I'm having more fun just summoning items without the restricting goals.

Of course, that's just an impression. :-)



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7 comments | showing # 1 to 7
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TheToiletDuck's Avatar - Comment posted on 09/17/2009 09:46
TheToiletDuck
The controls piss me off though. No don't run over there pick up the piece of glue dammit!
DJDuffy 's Avatar - Comment posted on 09/17/2009 10:06
DJDuffy
aww cute drawing! <3 Yea, it is amazing they came up with so much content so quickly, isn't it? Yea, the controls are pretty strange too.
PappaDukes's Avatar - Comment posted on 09/17/2009 10:37
PappaDukes
I'm diggin' your art style. Very nice work!
Krow's Avatar - Comment posted on 09/17/2009 12:04
Krow
Cute drawing indeed. Come to find out, though I can't source it, they came up with a sort of 20 questions system that could build on itself as they went. They'd put a new word in and it would go through a list of criteria "Is it electrified, will attack the player, etc." The more you know!
Holyetheline's Avatar - Comment posted on 09/17/2009 17:42
Holyetheline
I haven't played this game yet but I'm keepin' my eye on it. Nice art.
garganroo's Avatar - Comment posted on 09/17/2009 20:01
garganroo
yeah, the controls could've been better I think. They should have just assigned L to switch between camera/character control. Maybe they're too focused on the number of items than the usability? Anyway, they should port this game to other systems with DLC! :D
DaedHead8's Avatar - Comment posted on 09/17/2009 22:15
DaedHead8
@krow

That's really interesting, I love hearing details on a game's creation.
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