Fan art weekend: Young Link - Destructoid

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garganroo is a game designer
garganroo uses this blog to post game art stuff, plus some general game topics that he stumbles upon.

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Our local art jam has challenged us to do a Link fanart with a twist. So I did this.

Okay, it's not much of a twist, but I think it's a mix of the young Links in Ocarina and Wind Waker. There's also a little bit of Pixar in there -- or at least there's an attempt.

Anyway, the real reason I did this is to practise a certain technique I've been seeing on some of my real artist friends (real = they get paid for it, as in pro). You know, the silhouette-first-in-black-and-white technique. I don't know what it's called, but anyway, here's my process.

Did a rough silhouette of Link, with basic shading and setting where the light will hit.

I start 'carving out, the details, emphasis on the face since I want a specific style on the nose.

More B/W details. I removed his sword because it's a distraction. Added a vague background of sorts. It took me a while to get the shading on the hands right. Fuck you, hands!

Started testing with color. (Pro-tip from the, well, pro: use Overlay blend mode!)

Added Navi and his sword, some glassy finish on the floor plus effects, some vague outlines here and there, saturate the hell out of it, and voila!

I can do this with my old workflow at roughly the same time (outline first, then color and shading later) but this one feels different. Fun experiment, though.

PS: I haven't played Skyward Sword yet, so expect another Legend of Zelda fan art in the future. :)
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