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9:18 AM on 05.29.2013

Celebrating Super Mario Bros. The Movie 20th Anniversary...

Hey Gang, remember me?

No? I don't blame you.

It's been over a year since I've blogged here. Sorry about that. Over the last couple of years I've had less and less access to a stable and working computer and in all honesty while I had a ton of ideas for blogs the passion just wasn't there and the timing was all wrong. Now however seems perfect and I'll tell you why. 

Recently Destructoid posted an article about the 20th anniversary of Super Mario Bros. The Movie in which John Leguizamo told us some fond memories about filming of the movie and how it was a pioneer in video game movie adaptions. As I was growing up I absolutely adored this movie. Unlike most however I actually didn't grow up with a Nintendo console in my house. I sometimes think that for this reason alone I enjoyed the Super Mario Bros. Movie as the sting of a completely different take from the games is why most adult Mario fans now seem to hate this film. Ultimately I'm sure it's just a case of personal preference but in defense of the film....what would you have preferred? A straight adaption? Don't you think the movie we got was already bat-shit insane as it is? That's what I love about it!

For anyone who knows me from back when I posted here quite frequently about 3 years ago I used to run a little kiosk within a busy complex selling trading cards and other nerdy junk. It didn't really pan out because this stuff is so niche and I used to sell it way before I knew about eBay/Amazon but for a while I used to also collect & sell both MOC (Mint On Card) and Loose action figures. Having such a huge love for the Super Mario Bros. Movie I also decided to get my hands on the complete set (minus one piece) and I wanted to share some pics cause it's the 20th anniversary and I love this movie! So hopefully you dig it too.

Note: before I get on with this I actually have DOUBLES of everything here. That means that I have two versions of this entire set (minus one piece) both MOC and Loose. So nothing was opened that wasn't already!

Recreating The Dancing Scene[/i]

Our Heroes

Devo Chamber

Thanks for'to checking out my blog. Have a nice day! Yipe wah yahoooooooo!   read

6:47 PM on 04.09.2012

A Little Closure

So a few weeks ago I saw this game on the PlayStation Network called Closure. Usually when I'm drawn to a game it has alot to do with the presentation. I'd say most of today's games try to be as colorful and as visually appealing as they can possibly be and even some games incorporate art style into the game. Closure actually uses it's starkness to it's advantage to not only create seemingly bare environments which can be illuminated by light but to use it in a way that bends and breaks the structure of traditional platformers.

Starting up the game you let the music hit you, it's powerful and epic and gets you in the mood for a journey through dark and possibly treacherous locals. Then you jump in. The world is presented in such a way through it's music that you get an oddly eerie feeling. Perhaps it's the combination of the images and the music composition but it reminds me of the Twilight Zone I'm ever waiting for a recording of Rod Serling to inform me as to what's going on. The music then contrasts to sparse droplets of sound and it's then through barely lit pathways you begin to understand Closure's world. Light is your saving grace and that glowing orb in your hand is what's keeping you from dying.....then you drop it. You fall through the floor, the level resets and all that hard work is lost. You come across an impassible wall between you and your goal. While light keeps you alive, it's absence also removes obstacles. You notice that the door across the barrier has been lit enough to jump onto and exit and now that the wall's no longer lit it, no longer exists. You sail through the air landing upon the other side exiting through the door.

These are some of the neat feelings I felt when I played Closure for the first time. These little touches along with the white on black, unique level design and artwork for each 3 areas (known as The Factory, Hospital & Carnival respectively) really make Closure feel like a unique undertaking. Having been a flash game on Newgrounds you can tell care was taken to polish the game for full game release. Each area has a different play style from the last and while the game sometimes feels like it takes it easy on you in some levels, it actually takes precision and several attempts to master some of the harder parts of the game. One such instance trying to retrieve a key underwater. Falling into water for the first time the music sluggishly continues on in a lower distorted tone driving home the point of being submerged, you notice the door keys sink while in water and light orbs float to the surface so it's required to find a way to keep both yourself and the key inside the light while these 2 adversaries of buoyancy conspire to see you lose your key or worse get caught in a pocket of dark space.

Closure's biggest strengths however is that it's a puzzle game that accounts more for finding solutions than relying on skill alone and how players who think outside of the box can manipulate it's world and find easier ways to accomplish what seems like tougher goals when approached from only one angle. I'm not really sure ultimately what makes me really enjoy Closure. It's one of the few downloadable games that I've been compelled to chip away at. Half the fun I guess is at first figuring out the path, learning what's required to get through the level and fiddling with ways both proven and experimental to reach my goal. Every new level is a new awaited experience for the next time I can play as I'll get to dig deeper on what my possible path will be. I don't need to be the fastest, I just need to think and most of the time it comes easy and others it takes patience, trial and error. However another interesting factor for me is the symbolism presented within. It seems like there's a story to be told with Closure though not entirely prevalent to the experience where a creature entering these 3 different worlds as 3 different people. Finding out will be half the fun. At the end of the day though I'm hooked. I've finished 2 out of the 3 doors and I'm working on the 3rd. Waiting to lose patience, to get oh so close and to figure it out only to do it all over again the next time I need a little Closure in my life.   read

1:25 PM on 04.06.2012

10 Things..F*** IT, I'M WEIRD OKAY?

Thanks to everyone whose written about themselves because honestly reading some of your stuff has kind of allayed my fears that I am not a total weirdo about somethings...though I still wear the weirdo badge with pride. So thanks for doing these and bringing this back...I haven't had a reason to write in a long's been 6 months!


You're probably thinking this was Halloween...nope this was boredom and borrowed work clothes....

10. This isn't the first online community I've been apart of...

From around 2003 till about 2006-07 I used to frequent the site which was a website based around college aged kids talking about whatever and later on when their partnership split into 2 communities I'd occassionally visit the few people I liked over at They were basically like forums, so when I say I've "been there, done that" in regards to foruming it really is true. All I know is that neither site is around now. Most of the pictures here are from that time.

9. I'm a fat lazy procrastinator....

This one should be obvious. I started writing this on I think Wednesday and I'm posting it today. Remember Retro Fight Nights? Remember when that didn't happen? You now know why. Don't get me wrong, I get things done but I'm really terrible at time management and getting myself properly motivated...even with stuff I know I'll enjoy. I think I'll sum this up with one of my favourite lines from "The Simpsons"......I'll do it this afternoon!

8. I used to make stupid pictures in Paint...

like these...maybe now that I have a PC again I'll try and do some more with Dtoid in mind.

7. I once spent an entire Ozzfest by myself....even though I had friends with me.....

It was actually the second time we'd went and the first we'd managed to not get lost...not so lucky the second time around. I even unintentionally met up with a co-worker at the concert (she and I shared a love for....Cradle Of Filth...shut up) but I ended up losing my friends and hooked up with this other group of people and got really really high. Ironically my 2 friends who managed to stay together also got high and after the concert started wandering up and down the long entrance road to DTE Energy Center. Our ride picked me up and we found them wandering. I literally had not seen them since early in the show. HIJINX!

Carl, Rick & Myself meet Dani Filth from Cradle Of Filth...again..shut the fuck up.

6. I hermit...

I used to be intensely shy through grade school and into high school and I'm sure being bullied didn't help my self esteem and social skills. I still prefer being alone or the company of a few people to a huge crowd. I try harder now to be more sociable but anyone whose talked to me on Xbox LIVE knows how clumsy and awkward I come off when I talk to people. I do appreciate the friends I've made here though, thanks guys for just being around even if it was just taking my mind off of how shitty things are.

5. I met my best friend and had the best summer of my life because I wanted to play his N64...

I used to make friends with kids so I could play the game systems I didn't have. Sometimes this would come back and bite me in the ass in people "pretending" to be my friend only to lock their doors as I arrived. Either way I stopped doing it during the PS1/N64 era as I started making money and buying my own systems but my fondest memories involving video games comes at making friends with my buddy Rich because I wanted to check out the Nintendo 64. I'd already gotten a PlayStation and thus began a friendship of console swapping and game sharing. We literally spent a summer watching him play Final Fantasy VII like it was some episodic soap opera. We also both played through GoldenEye's campaign and competitively against one another. It's a tradition we still somewhat share today as I occassionally bring my (formerly Marcus') PS3 over to his house to show him some cool games. We started playing through the Telltale Back To The Future game recently cause we're both huge fans.

4. My passion is music...though I barely share it with people...I should probably do that...

Former teen metal head (since mellowed) I've been singing and playing guitar since around 1996 though I rarely talk about it. It's part procrastination partly because I'm shy damn it about sharing what I consider my "baby" for criticism. Actually I have played in several bands and actually done a little touring and played with some bands that achieved a modicum of success in this area. Even came over to the states to play a few times, that was fun. In all the things I do, music is the one thing I'm absolutely sure of. I don't care what level of success I have at it (I'm not that great honestly) I just want to be involved in it in some way. So I've been looking to find a program that is more music focused as the ones locally encompass music, vocals which are fine but acting as well...which I have no interest in

Anyways, do me a huge favor. I hate being a shill but I honestly found the only demo (the rest got wiped when my computer died) of some of my scrapped recordings and I wanted to share. It's mostly metal-y stuff but there's some softer music in there too, my favourite is the song at the 4:30 mark. Tell me what you think! Honestly...please...listen? This is the only way I can express myself that I don't completely and utterly fail at!

3. I am the ChillyBilly of Movies.....

2. I'm into BDSM.....

Some of you knew this from Twitter. This is that lifestyle where people tie each other up and do all sorts of consensual nastiness to one another. I'm just glad to see it's becoming less taboo every year. I got invited to a Munch once and it was probably the most nerve wracking thing I've ever done as I went alone. Everyone was really nice and polite though if gathering in large groups to talk about sex and sexing each other in sexy ways is not your thing then this isn't for you.Though I do enjoy the subject as I think it better helps understand who we are as people. A podcast about sex and sexy people needs to happen already.

1. I have a tattoo...

Peer pressure is a terrible thing. Especially when you're in a Clique. I wasn't sure if I was the last but getting a tattoo became a right of passage with the group of friends I had at the time. My friend Sean is forever tattooed with a Grizzly Bear surrounded by flames bursting out of his top right shoulder blade. I however went the less painful (and less expensive) route of a smaller tattoo on my right arm. It's a ying yang as you can see and I always liked the "there's a little bit of good in someone mostly evil and a little bit of evil in someone mostly good" philosophy of the ying yang.

So yeah thanks for reading to whomever made it this far have a smiley face for your trouble.


1:38 PM on 09.19.2011

Ramblin' w GxG: New Games...

I've wanted to just write up a rambling about some of the new video games I've picked up lately because I had money, it was burning a hole in my pocket and now I have more games I can play and further avoid some of the ones I have lesser interest in playing (I'm looking at you Deadly Premonition, Bully: Scholarship Edition & BFBC2) that and some stellar titles have and are coming out so essentially playing catch up on some of these is nice. You'll notice that both Duke Nukem Forever and Kameo have longer paragraphs than the others by virtue of me beating the games.

Shadows Of The Damned

I'd convinced myself it was a game I didn't need in my life, not because I wasn't interested but it was other games and a lack of funding that kept me away. I made the mistake of checking YouTube which much like Stevil and probably lots of us has been the cause of lots of game purchases. I didn't really get a feel for it's narrative style from YouTube but the look of the game was definitely up my alley. Having actually played it now I'm in love with Shadows Of The Damned. Such a wonderful game with a lot of hilarious wit and I'm told if I like the reason why beverages heal you I'll love what strawberries do. It's literally the game I'm jumping to after Dead Space 2. MY BIG BONAR indeed.

Dante's Inferno

I initially stayed away from Dante's Inferno for one reason. It's existence is negated by the existence of the God Of War series. Yes, it does want to cash in on the non-God Of War crowd over on the Xbox 360. So is it a clone? That'd be like asking First Person Shooter games to stop using guns or to stop aiming down sights. There's just things you can expect from a genre. That said though I still do think Kratos is more bad ass and that Dante looks like a downright pussy for being all on the fence about "absolving" people. Kratos wouldn't give a fuck. At the end of the day the game was cheap and it does look like alot of fun as I've always wanted to play as a Templar from crusades. In all seriousness though sometime down the road I'm gonna write a blog about why seemingly bad or flawed characters leave a bad taste in our mouths.

Duke Nukem Forever

For some reason long after the demo hit Game Marketplace I still had this desire to play Duke Nukem Forever. I don't know if it was because it would be like watching a car crash in slow motion but I just had to check it out. Even when I first played that Demo I didn't totally hate it. I sung the praises of poop throwing and generally all the items you could interact with in game as a highlight. It still is the highlight of the game but I'd say Duke Nukem Forever is hardly the worst game of all time. Is it worth $60? Hell no. I payed half and walked away happy. If you let it sink to $15-20 you'll walk away more than happy provided you go into it with an open mind for Duke's jokes and overall attitude. I agree with Jim and SuperMonk4Ever that Duke needs to be made the butt of jokes in the next Duke game but for now I think atleast DNF is a solid game if somewhat broken at times. Ie. get used to a crap load of long wait times between levels and massive texture popping at the beginning of said levels, graphically this game would have been better received had it come out in 2007 instead of 2011. Also Duke is weak as fuck and if you haven't been interacting with the environment to obtain Ego (Duke's shield) you'll get destroyed. Besides these issues and you know ALIEN's a fun little FPS with alot of crude humor in it. Where else can you randomly draw a pair of boobs and dick on a white board with the words "Titty Fuckin" underneath it?

Mortal Kombat vs. DC Universe

I wasn't into fighting games when this came out though my brother did rent it once on the PS3. I bought it cause it was dirt cheap but deep down I bought it because I wanted to play as Superman again. I'll say it here I love Batman....but fuck Batman...Superman could break that guy in half. Superman is THE MAN motherfuckers. Too bad he don't get the respec he deserves...though I blame his last 3 films not living up to expectations and his last video game being GOD AWFUL. I am though happy to finally get to play as DC's alumni even if I don't know such simple facts as "Captain Marvel is just a young kid". Either way this game is cool, from Superman with love you son of a bitch.

Obscure Xbox 360 Exclusives

These honestly are two games I thought I'd never get ahold of myself without going to an outside source. I've honestly always been interested in the Xbox 360's Single Player exclusives for one big reason. They're usually pretty obscure or undersell in comparison to the PS3's. It's why alot of these games have some form of Co-Op Multiplayer because they know what alot of their customers want as much of those co-op experiences as possible where as Sony usually knows the strength of their games and unless they're a system selling title like the Uncharted series, usually leave the tacked on Co-Op mode out of the game. Sony's known for their stellar single player franchises, some of which have graduated out of necessity to multiplatform titles. It's also why the top 2 Xbox 360 exclusive franchises in Halo and Gears Of War are so heavily touted as Multiplayer titles because it seems that's what Microsoft puts above all else...getting you playing as many different kinds of experiences with friends and why you'll find some touting Xbox LIVE as "the place" to play Online Multiplayer based more on the pedigree of the name than anything else. Considering the heavy lean towards Multiplayer it's usually the unique exclusives that suffer under the weight of such heavy titles like Halo & Gears. Just ask Alan Wake which despite some fun DLC follow ups was still one of the most pirated games of last year. It didn't have fucking hoo. It seems to me that it's reasons like this that while Xbox may be the place to get your multiplayer fix, PS3 is the more all around friendly for all genres when it comes to retail release games. Sure XBLA has a great lineup of all sorts of different genres that are exclusive to that system but those experiences are of the "bite size variety". I want the feel of a full retail release game with a different genre that isn't based heavily around multiplayer. I've come to accept though that being that I own a Xbox 360 I'm not going to get that but it doesn't mean such an experience doesn't exist as I present to you Kameo!

Kameo: Elements Of Power

Sometimes things happen and it's just sheer timing. Unless you've been an Xbox loyalist since day one there's a chance you've missed this amazing title. A game I'll say right now SHOULD BE touted alongside the Halo's and the Gear's as one of the best Xbox 360 titles ever when we jump to the next generation. I say to you if you love adventure and love what Nintendo has been doing for years you have NO EXCUSE not to play Kameo! It honestly is such a departure from what the Xbox 360 is known for. Developed by Rare as an Xbox 360 launch title as it was previously set to be on the Gamecube then the original Xbox you play as Kameo set out on a quest to free her elven family from the Troll King Thorn. Throughout the game you collect the elemental warriors from the Shadow Trolls guarding them. You can change at any time into 3 different warriors and combine their attacks to take out enemies and solve puzzles. That's just honestly a PR way of saying it but it's a ton of fun. Nowhere else can I play as a giant Ice Chewbacca that throws Ice spears. Can grab trolls and throw them into his spiked back then grab the trolls by the head and use them as clubs while I beat down other trolls and the icing on the said Ice Cake? You then toss them across the area with sheer delight. Another warrior that's a ton of fun is Pummel Weed who is essentially a read that right a BOXING plant. He has gloves and he jukes, jives and jabs my favourite part using the Uprooter attack to go under locked gates and at your command spring upwards with a devastating uppercut. Little Mac is that you? Honestly I wish I could go on and on about all the varied Elemental Warriors and their attacks but there are 10 of them and all 10 feel very unique and have unique moves/attacks and areas of the different worlds to interact with. I'll say this my only complaint is some of the controls, especially with Deep Blue the underwater Elemental which as far as I know has inverted controls underwater that can't be changed which makes one of the boss fights (atleast for me) excruciatingly difficult. Everything else though is fantastic. Love adventure games like Zelda but want something that feels a little easier like a Mario game? Kameo is your jam. Our jam.

Bullet Witch

This game I first saw on the mighty YouTube. Sure I'd heard of it a while back but for whatever reason I wasn't all that curious. Actually I think it was more due to the fact that I thought I'd never find the game. It's a funny game, the shooting is fine but only half the spells work and the spell wheel isn't that great. I like it for it's style and the fact that this is essentially a teenage goth girl's wet dream...of a video game. "Taste fear as your soul burns away" Alicia cries and then a lightning bolt cracks the sky. Besides Alicia's way hotter than that Bayonetta chick. Sure Bayonetta as a game actually works....but I never found librarians attractive so Bullet Witch wins just cause the main character is hotter. Logic. In seriousness though get to fight a skeletal DRAGON ontop of a plane while giant Sentinel-squiddy like things from The Matrix in the form of giant eyeballs attack a plane and these fucked up creatures that twist in weird manners and make weird sounds...they're called Caterpillar people for some reason though I can kind of see it. Then you shoot soldier guys that have faces for skin and it's about demons and you get to shoot stuff. It's really neat guys. Just incase you thought I was lyin' here's a video for your EYE SOCKETS TO BELIEVE.

Awesome Video Where The Bullet Witch Fights A Dragon Ontop Of A Plane While Giant Eyeballs Fly Around
(Edit: I had to do it this way because the video embedder isn't showing up for me. Sad fucking face)

To be Continued with my Journey To Dead Island....   read

9:29 AM on 09.16.2011

Decide What VIDJA GAEM I Play: Round 2 RESULTS!

Do I really need to put too much effort into this? Wasn't it obvious? Dead Space 2 won by a landslide though I gotta throw out some love to the people who voted for stuff like Bullet Witch and Halo 3 just because damnit they may be 4 years old but they're games I should be playing. Alas the Dtoid Community has spoken and DEAD SPACE 2 IS THE WINNER!

Since most of you voted Dead Space 2 or didn't even leave me a quote and because of my work schedule I'm gonna crap out and not make anymore pictures, you'll understand won't you? I will however take knutaf's advice though. I've dug my heels into Kameo: Elements Of Power and am now reaching the end so once that game is conquered I shall be moving onto Dead Space 2.

There were things I didn't care much for in the first Dead Space...okay ONE thing really...backtracking. Sometimes it really killed the pace of the game and since everything looked the same it at times and there were long moments of nothingness though don't get the wrong impression, I totally loved my time with Dead Space. It brought something that was sorely lacking in gaming, atmosphere that reminded me of the ending of Alien. Almost all of you assured me though that Dead Space 2 is what a true sequel should be, improvements up the a-hole, which sounds good and this time, I'll use more than just the Plasma Cutter for the sake of cheevo whoring! Variety, she is the spice of life am I right?

Thanks again everyone for voting and providing your 2 cents. I'm probably done doing this for a while unless I decide to swamp my backlog some more hehe. Though for the rest of the year it's mainly Multiplayer experiences for me! Thanks again everyone and sorry this couldn't be as picture heavy as the last results blog.   read

10:55 AM on 09.12.2011

Decide What VIDJA GAEM I Play Next: Round 2!

Hey guys! How you been? Grrrrrreat? I thought so. So I did what you said. I played the game you guys suggested and boy...what a game Enslaved was. I'll type out some thoughts at the bottom of this about the game but since I had fun creating the blogs and hearing about what you guys wanted me to play I figured why not...let's do it again! You decided what VIDJA GAEM I play Next!

I won't lie everyone, after last time's experiment I'm a little nervous handing over complete control over to you guys. It's like being gassed at the dentist's and having Occams & Mr. Andy Dixon showing up, Occams looting your body for treasure he can add to his shrine of oddities while Andy touches you in inappropriate ways......there's a 50-50 chance it'll be a pleasurable experience. Yet again, here we are and I want YOU DA DESTRUCTOID COMMONITY to decided what I'm playing

I have one small stipulation this time however...since I liked the format I had last time with the pretty pictures with your pretty little quotes all over it I'd ask that you please do either the following. Let me know why I should be playing the game or why you loved it. It'll make for better quote pictures I promise! Well without further adieu here it is...with some brand spanking new games thrown into the mix....the list of games YOU can vote for. Thanks again everybody for participating, let's find out what you guys think I should be playin'

Games (I should add all these games are for the Xbox 360, if they have co-op in anyway feel free to join me! It makes games more fun!)

Dead Space 2
Assassin's Creed Brotherhood
Dead Island (more co-op with StriderHoang please)
Shadows Of The Damned (loving what I've played so far)
Alice: Madness Returns
Metro 2033
Half-Life 2: Episode 2
Kameo: Elements Of Power (one of my new favourite 360 exclusives)
Bullet Witch
Dante's Inferno
Fable III
Saints Row
Saints Row 2
F.E.A.R. 2: Project Origin
Spider-Man: Web Of Shadows
Halo 3
Clive Barker's Jericho

That's it folks, other than a few games I've omitted due to a lack of interest have at it! Pick something good okay guys ;) I'll get back to this in probably a couple of days or so and tally the votes, create pretty pictures and what not. And now the moment you've been waiting for (with baited breath I'm sure) my thoughts on Enslaved.

Enslaved is pretty average. There I said it. Average. I'll come out and say it right now, part of the reason I didn't enjoy it as much as I could have is absolutely mine and my brother's fault. He suggested to me Enslaved was "easy" on the Hardest difficulty. So for the first half of the game I was fighting tough battles with shitty hit detection with little health to show for it. Around halfway through the game I was so frustrated with how the game played I had to be fair to Enslaved and allow myself to enjoy it so I turned the difficulty down to Normal and went back at it...and yet still alot of the same problems persisted though thankfully the game became alot more manageable.

Still thought frequently I would hit bosses that I knew was supposed to deal damage yet got nothing and Monkey's controls were so unwieldy at times. I would play a little game called "Find The Pin Prick" in which to activate a certain thing I'd have to zero in on the exact spot I needed to be to activate it. By all means from a gameplay standpoint Enslaved is a really flawed game, it's only saving grace in that department is the platforming which at times was pretty inventive and pretty fluid provided you weren't going up or down.

Then that brings us to the "story". I have no real knowledge of the OTTW other than Dragon Ball so it was neat to see the parallels to that show versus this game. Monkey with a strip of material down his back like Goku's tail or even just a monkey tail in general. His cloud which was essentially the flying Nimbus (sorry only one person can ride this thing) and of course Pigsy (essentially Oolong). Let's just say though when it came down to it I really enjoyed the banter from Monkey and Pigsy and while I felt Monkey was definitely taken for a ride, he was a likable character to Pigsy's comedy relief. It's Trip that was the problem...the most unlikable character in the game.

If you haven't played the game I'll try and be as vague as possible as I'm talking about sections of the game that contain spoilers. Here's essentially my problem with Trip. I empathize with her situation, she all alone and with no one to protect her, "enslaves" Monkey so that he'll help her on her way back home. She needs him to survive. Still it does mean toting her around as quite the annoyance and I ended up disliking her for putting Monkey through all this crap to begin with. However we figure there will be a section of the game where Trip breaks down and admits to Monkey that what she did was "wrong" and gains some redemption as a character for essentially holding another person hostage for their own gain. The problem I have is that this revelation doesn't come until WAAAAAAAYYYYYY too late in the game. Hell I was worried it was never gonna show up but there's a scene earlier on after you reach the ended of Trip's village stage which would have been perfect for this scene to happen. There comes a point where Monkey as fulfilled his obligation and gotten Trip to her village. Something happens. That's when she should have said, "what I did was wrong, I'll let you go" to which Monkey being the dolt that he is would have gladly stayed by her side. Again though, it comes way too late for me to consider her a likable character, forcing Monkey on even further....but that's just me.

Again average game with a decent ending. It would have made for a better animated film rather than the sloppy video game we got. I'd give it a 6/10 if I had to score it. To be fair, average is better than just plain bad though, I could see the quality in the game and it's narrative but I wasn't as enthralled by it as some of you guys were. Different Stroke I suppose.   read

12:53 PM on 09.09.2011

First Post

What up nerds?

A long time ago, when I was a wee one in Northern England, my dad brought home this funny looking video game system. I had no idea what it was, but I'd come to learn not long after that it was an Atari (not sure what generation). I can't really remember what games we had save one, Jungle Hunt. I played the crap out of Jungle Hunt, but unfortunately I stunk at it. I could always master the first boulder level, then the swimming level...but after that the larger boulders and the dancing natives would just be too much for my young mind to comprehend, so off to dad I went. With the controller out of my hand, Dad took to jumping and ducking huge boulders and getting past those natives like it were second nature...oh the natives and their enchanting rhythmic they swayed. Either way, dad could master them all. It would be ironic though that my dad of all people would get me into gaming considering he's one of "those" that doesn't see the point in it anymore.

As the years passed by and I jumped from the Atari to the Sega Master System I seemed to need my dad less and less when it came to video games. Sure a little guidance on turning on "Hang-On" here and there, how time my jumps in "Wonderboy" and various other things but by the time the Master System was out, I mostly took to those games myself. You have no idea how much time and sweat I poured into getting to that freakin' spinning wall in idea! What saddens me though is a good portion of those games I never actually beat (though I did beat Wonderboy) but that was well before it felt more like a goal to get to the end more like the game itself being the experience. It wasn't until the Sega Genesis did I begin to see it that way.

Just a little side step here, I'd like to point out that I never actually owned a Nintendo Entertainment System. Nor did I ever own a Super Nintendo. I think even back then when I was a kid it had alot to do with all the "other kids" having it. I wasn't old enough to think Sega's system was for more mature games (though looking back maybe it was). The next generation between Genesis and the Super Nintendo seemed to highlight this. I remember thinking, screw Nintendo. I'm going with the console that has blood in Mortal Kombat! No seriously, I did think that. Sure Nintendo looked better...but where's the blood?

Don't get me wrong though, Super Nintendo had some good games, but my place of residence was the house Sega built. So while I look back and have a few games that Nintendo have made, like the Super Mario Bros., Legend Of Zelda, Super Mario Kart and Mario 64, I really don't appreciate Nintendo's heavy hitters as much as others do. It was all about Sonic baby, as on Christmas 1991, I opened up a brand new Sega Genesis with Sonic The Hedgehog inside. Man I loved Sonic, even if at the time it was the hardest game ever (is that a testament to me being bad at video games?) I only ever beat the first game once, but I freakin' mastered Sonic The Hedgehog 2 like it wasn't no thing...and it wasn't. Another favourite had to be Comix Zone. That stands as one of the games that had a soundtrack that I totally fell in love with...even if it was just freakin' midi's or whatever the software was. I was also more into sports back then, so you better believe I owned NBA Jam and NBA Hang Time. Infact I remember saving up a couple of weeks pay from my paperboy route just to save up for NBA Hang Time which came to 80 FREAKIN' DOLLARS. Can you believe that? Games were more expensive back then...atleast here they were.

Things kinda changed with the next generation. I think I made a post on here about some of the games that brought me to the PlayStation. You'd think I'd seen the next coming of Christ when I saw the gameplay for "Die Hard Trilogy" and "Twisted Metal". I never did buy Die Hard Trilogy (which I might just do now if I can find a decent copy on eBay) but I certainly got Twisted Metal....a game that literally never left that system, though in alot of ways I think I ended up preferring Twisted Metal 2 for the bigger maps and destructible Eiffel Tower. Besides the Metal Gear Solids, and Resident Evils I fondly remember saying "Woodabugah!" as much as I could whenever Crash Bandicoot would get those magic kabooki masks.

Another change for me personally was the owning of two systems in one generation...seemingly not a big deal, but for a kid with not alot of deniro it was huge to own a N64. I loved me some Mario 64, WCW/nWo Revenge and Star Wars: Shadows Of The Empire. Heck I bought the system based on the strength of those games alone...sure you maybe thinking....Revenge...and effing Shadows Of The Empire? But I loved those games. It started a trend with a friend of mine which I may post a blog about later.

I don't want to talk about what games I loved on newer games because most are ripe for discussion and I could probably devote blogs to some newer stuff by themselves. Heck this wasn't even meant to be a serious blog, just talking about games I've enjoyed and what systems I've played through most of the console iterations. Mostly an introduction to some of my gaming experiences. I honestly wish I could remember more but whatever. Hey I'm Gareth, I'm a 28 year old Canadian gamer who happens to post introductions at the end of his blog. Weird no?


12:58 PM on 08.19.2011

Decide What VIDJA GAEM I Play Next! ***RESULTS***

Hey gang, the time has come! Let's see how you guys voted on what video game(s) I should play next! Thanks again for contributing this and for giving your opinions. I may just do this again sometime soon since I've enjoyed hearing about what you guys lean towards in DEM VIDJA GAEMS and why so here they are! Let's find out what game I start playing today!

BEYOND GOOD & EVIL HD IS THE WINNER! I didn't play much of this at the time when it first came out even though I was kind of hyped to see what the fuss was all about but atleast now from what you're telling me it's a game I really should get to already...and I will! Thanks for lending your votes everybody, they're much appreciated!

Now here's the Main Event, the one you've been waiting for...let's find out what Single Player game I should play next...IN YOUR WORDS!

So that's what you guys thought....but who won? Let's tally those votes shall we?

Coming in at 2 Votes we have Bully: Scolarship Edition!

Entering at Number 3 Votes we have Assassin's Creed: Brotherhood

All Your 4 Votes Belong To Half Life 2: Episode 2

In Space, No One can give more than 6 Votes for Dead Space 2

AND THE WINNER IS..................







Coming To The Ring from Ninja Theory, Weighing in at 8 Votes, Enslaved: Odyssey To The West

Well it looks like Enslaved it is. I've heard nothing but good things about Enslaved and it's well known story but apparently this game has some great characters and it'll be my first experience with a Ninja Theory game even though I've wanted to play Heavenly Sword forever. I'm literally going to start playing this the minute I finish this up.

So for choosing Enslaved I Thank You, Community Of Destructoid! I figure I should write a blog about my experiences with Enslaved so I will. If you haven't already added me on Xbox Live, my gamertag is literally the same name that I use here. garethxxgod. For the lazy. If you see me playing Enslaved and you want to talk about it or even talk games in general I'm always willing to do so! Drop me a line! SuperMonk4Ever, ChillyBilly, LawOfThermalDynamics and others are always talking video games and everyone's more than welcome to join in if you see us on!

Again everyone! I thank you for taking the time to vote! Take care!   read

11:56 AM on 08.18.2011

Decide What VIDJA GAEM I Play Next!

Back through the Omega 4 Relay, Shepard and Crew breathe one big sigh of relief as their final mission comes to a close. The credits roll as Mass Effect 2's epic final theme plays out. I got there without just jumping to the credits (because I love that song) and now sadly my journey with Mass Effect 2 is over. Now I'm left with what to play next and that's where you come in. Yes I did steal this from Dixon. See how that turned out!

While there are titles looming on the horizon I figure I'd take this opportunity to knock another game off my backlog. I'm happy that as of late atleast for full retail releases I've been finishing up quite a few titles. Sure I get distracted here and there by Online Multiplayer but being jobless has only one advantage and that's being able to play video games whenever I feel like it. I never said that was a good thing by the way. So while I have all the time in the world (well not for long, hopefully getting a call any day now) I figure why not let YOU the Destructoid Community vote on what game I play next!

Here's how it's gonna work. I'll let you vote in 2 categories. The first will be the next Single Player game I play. This will be the game I actually will put the time forth to complete and won't let lapse. That being said I may omit a few titles due to lack of interest but I'll definitely play whatever it is the Destructoid Community votes on! The second game you can vote on will be Co-Op or XBLA games I can play as an alternative. This choice won't necessarily result in me playing it all the time and may be overshadowed by other games (and I will omit a few titles I don't care to play) but either way a vote would be appreciated. Anyways enough blabbering let's get to the voting! Thanks again for participating guys!

Single Player

Assassin's Creed: Brotherhood
Enslaved: Odyssey To The West
Medal Of Honor
Saints Row
Saints Row 2
Half-Life 2: Episode 2
Bully: Scholarship Edition
Chronicles Of Riddick: Escape From Butcher Bay*
Chronicles Of Riddick: Assault On Dark Athena*
F.E.A.R. 2: Project Origin (thanks ChillyBilly!)
Alice: Madness Returns
Fable III
Call Of Duty: World At War
Dead Space 2
Call Of Duty 2

* - Previously Played Through On PS3

Co-Op or XBLA

Note: Feel Free If you have these games to join me (if it has it) on some Co-Op! Games are more fun with a friend! Xbox 360 Gamertag: garethxxgod

Saints Row 2
Fable III
Call Of Duty: World At War
Toy Soldiers: Cold War
Earthworm Jim HD
Lara Croft and the Guardian Of Light
Hard Corps: Uprising
Sam & Max Save The World
Beyond Good & Evil HD
Costume Quest
Wolfenstein 3D
Comic Jumper
P.B. Winterbottom
Castle Crashers   read

5:37 PM on 07.22.2011

Downloadables: Father-Mother's Secret

It seems like straight up brawlers are a dying breed in the gaming world. It's understandable as technology evolves and the FPS continues to be gaming's most popular genre, the side scrolling beat 'em up of yore seem dated. Hack and Slash titles like God Of War and Retro Fighters like Castle Crashers are the best examples of the beat 'em up today outside of the ever releasing back catalogue of arcade and console classics. Considering the idea of this 'Bloggers Wanted' was to talk about a downloadable titles for consoles, I wanted to choose a game not a whole lot of people would be talking about as stuff like Super Meat Boy, Limbo, Fat Princess, Flower would go quickly and the idea that a game that spoke more to my tastes and possibly not as ventured was appealing to me. Castle Crashers seemed the obvious choice....until I hit the bottom of my Arcade titles and there it was Zeno Clash. Gaming's answer to the Beat 'Em Up done with a modern sensibility, as a brawler alone it would be an okay title. Being that Zeno Clash takes care to create it's own lore and let's the player explore this fascinating world amongst it's story makes Zeno Clash a stand out title on the XBLA.

Obviously Zeno Clash isn't the first game to feature a First Person view in a brawler. One of my other favourite games this generation The Chronicles Of Riddick: Escape From Butcher Bay featured a combination of brawling and gunplay from the first person perspective and Zeno Clash is no different. However where that could have been the end of it, Zeno Clash offers so much more. Developed by ACE Team using Valve's Source Engine and released under Atlus on the Xbox Live Arcade the player traverses the cavernous plains, villages, mist filled pathways, long forgotten temples at the edge of the world set below multicolored milky skies making the world of Zeno Clash one of the most unique I've ever encountered. The world of Zenozoik is not only alive with color, it's alive with character as well. The best way to describe it's world is that it just is.

Before that though let me explain about what Zeno Clash's story about. In the game you play as Ghat a stoic hunter, strong fighter and member of 'Family' of children from many different races under the watchful eye of their "Father-Mother" a lanky hermaphroditic bird like creature that gave them life. Ghat has learned a terrible secret about Father-Mother and in the ensuing conflict kills he/she and flees Halstedom, the home of the Family. Accompanied by Deadra, who looks like she's straight out of a cover of Heavy Metal, Ghat recalls to her the events leading up to him killing Father-Mother and escaping Halstedom. During this first tale Ghat relays his time with the Corwids Of The Free which not only sets the pace for the story telling but happens to be my favourite part of the game. The Corwids are the insane inhabitants of the forests near Halstedom, known for their single minded nature no matter the detriment to their well being. Erminia a female Corwid, pissed all over herself and starved to death because that was what she had set out to do. Oxameter, a large creature wearing a moo moo, huge sandle pads on his feet and a metal helmet with a guiding handlebar protruding from the helmet, must continue to walk in a straight line no matter what gets in his way. Helim has come to the understanding that as Ghat puts it "He must pluck the eyes out of all whom he encounters so he can be invisible, but I can still see him". It's the attention to detail in creating a living breathing world outside of Ghat's journey that makes Zeno Clash stand out.

As Ghat and Deadra's journey to the end of the world continues they come across a valley with giant Muscalosaurus, a creature not unlike a Brachosaurus where the two come to hunt for food and take rest. Later confronted by a Hunter sent by 'The Family' to kill Ghat he challenges him to a sniper battle, with primitive weaponry standing in for the modern equivalent. Zeno Clash is peppered with fights that involve weapons from crossbows to hammers for the bigger enemies. In between all this Ghat has recalled his journey before his confrontation that killed Father-Mother. As they continue on they reach the end of the world, a dimly lit path covered in deep fog that ends with the pair discovering Golem a mysterious seemingly all knowing being. Strapped to a chair in the temple they discover he will do more than solve the conflict between the Family and Ghat by the time their journey is done. Braving the lake's filled with crazy Muscalosaurus Worshippers which look like a cross between a brown ghillle suited sniper and a Shy Guy from Super Mario Bros. 2 to fighting on the streets against the Northern Gate Gang trying to get back to Halstedom, Ghat chances one more confrontation with his former Family to reach his final reveal more would be a crime unto itself.

One way ticket to midnight, alright, Heavy Metal

At the end though, Zeno Clash is a brawler and as such if you don't like fighting games you may not enjoy the fundamentals of it's gameplay. Metamoq a Corwid of the Free teaches you the basics of combat early on, you can block with the X button, which when using the stick left or right dodges in those directions. Used directly after an attempted blow the game slows down letting the player know that using the Right Trigger directly afterwards will land a devastating blow. Ghat also has a powerful charged punch that compliments his standard jabs which when getting fighters to an unconscious state and be used like wrestling's version of an Axe Handle to smack them to the ground. Ghat can run and elbow his intended victims, grab unconscious enemies for throws, there's enough there to give the player a chance with weaponry, especially with melee and ranged weapons. It's the fighting in Zeno Clash that's the most captivating part of this First Person Brawler. When a game like Call Of Duty presents exciting set pieces and action the movement of the character is mostly determined by what is happening around the player as with all FPS the basic action of the player is usually stationary. However considering the nature of this title and it's presentation, Zeno Clash lends itself to really putting the player into the fight. You feel every blow, the camera moves with every swing and jab of your fists, lowering the angle of the camera as Ghat grabs a dazed opponent, slams their face into his knee and then powerfully thrusts his knee upward sending the fighter flying the camera catching every hectic moment of combat.

While I love what other games do for their genre, looking back on the games I've picked up as either the latest fad that came and went or something that atleast reflected a game more suited to the downloadable market, Zeno Clash always stuck with me as a game of quality, something that could be appreciated outside of the basic brawler fare but was still fun enough from a gameplay perspective to actually feel like a steal for the amount of quality the title exudes. It's definitely not the longest game out there, warranting it's downloadable status, the fact that out of all the titles I own on the XBLA it actually feels like a game that should have gotten a full retail release. If the sound of an imaginative brawler appeals to you I highly recommend checking out the trial on Xbox Live Arcade.


1:55 PM on 07.15.2011

Introducing Retro Fight Nights - Coming Soon!

From the company I keep here on Destructoid and beyond, gaming feels somewhat like a disposable hobby. Of course I know I'm not exactly exempt from this mentality but it seems pretty prevalent between the gaming community to, and allow me to quote a Foo Fighters song here, be "done, done, I'm onto the next one, done, I'm done and I'm onto the next". It's totally understandable, gaming is at a point where there are a ton of exciting and fun new titles coming to home console and PC. It really is ridiculous how good we have it as members of the gaming community. However have you ever wanted to revisit your favourite games of yesterday? Ever been upset to see that on the FNF it's always the latest iteration and not the "best" iteration of your favourite gaming series? That's where Retro Fight Nights comes in. Inspired by this front page post where a few people commented they had the game but never tried it's online, Retro Fight Nights are dedicated to the long forgotten, the ill concieved, or the classics we'd love to revisit with a few friends.

The Idea
For now the basic idea goes like this. I realize not everyone has the time to play video games alot, so the idea would be to try and plan something ahead of time for the month. Unless this becomes a wildly successful spin off event of the FNF, the Retro Fight Night or RFN would probably only happen once a month so planning a night both here and on the Forums would happen in advance to cater to as many people who are interested and can be available for the night. The RFN doesn't even have to stick to a static night but maybe it'll be best for those interested if it was, either way this will be where user feedback comes into play. So basically we choose a night and then choose times and games.

The Games, Rules & All
The only caveat I have for this is that the games themselves cannot being from THIS YEAR or any current year that may follow. So simply yes you can play a game from 2010 should you feel so inclined if it's a RFN from this year. Then next year 2011 opens up and so on depending on if this is something that will continue. Also again, since the idea is to discover the classics or hidden gems, you can't really choose games that are already heavily on the FNF rotation. For example Call Of Duty: Black Ops is a no, but Call Of Duty 4: Modern Warfare is a go. Halo: Reach I say nay but Halo 3 might be okay. Okay give me one more. Team Fortress 2 on PC really? How about Team Fortress 2 on consoles seals the dealie...oh...I'm never doing that again. (ironically 2 people have already suggested Team Fortress 2 on consoles for RFN). Also one more thing, if it's a re-release of a game that came out years ago coming out this year that's okay for the RFN too! We want to offer as much options as possible so long as it's not current.

Open To All Platforms & Games
Retro Fight Night is open to ALL platforms. PC, PS3, Xbox 360, Wii. I also encourage European section of Dtoid to join in....hell if Europe wants to make their own EURFN I'd be flattered at them taking my totally unoriginal idea and running with it. So again, platform doesn't matter since it's a single night it would be lumped into one post. I think my one major concern is is that if you can't have a shared experience with the game it might be difficult. I haven't decided whether Skype/Xbox Live Parties on Retro single player games is something to list as a hosting thing on here but again, feedback is appreciated on that end. Besides Dtoid already has stuff like Nostaljourney for a discussion based around nostalgic games, we're here to play them! Oh any game genre applies. Want to play some 2 player Contra? How about Street Fighter II? an old Warcraft 3? We don't discriminate, so long as you can share that experience with other Dtoiders.

The Night In Question...Your Feedback Welcome!
Now it's really up to you. What would be a good night for a round of Nostalgia based fun? Originally my thought was the weekend but the FNF already covers what's mostly accepted as a "yay! It's finally the weekend! I can play games!" night but alot of people usually end up wanting to do other things the rest of the weekend. So would a middle of the week night work better for everyone one? Would one consistent night during the month work better or a night that changes based on availability of the majority interested? Or was a weekend a better idea? Do you have a suggest for a night? What games do you want to play? Is this a bad idea? Do we have enough nights for playing video games? This will only be successful should we get a lot of people interested so do throw in some ideas and let's see what we can come up with.

[Note: All future RFN will be discussed and organized in the forums...mostly. Perhaps I'll try and generate interest here but I figure it'd be better if it reflected the efficiency of the FNF. Keep in mind also this is something independant of the FNF. So while they have their system set up, most of this will be done by me. Good thing it's only once a month eh?]

Thanks for your attention guys! Let me know what you think so we can either scrap the whole thing or begin setting up a night!

[Note 2: My banner skills suck. If someone wants to make something better, I won't hold you back]


3:23 PM on 07.12.2011

F.3.A.R. - The Evolution Of The F.E.A.R. Series

The F.E.A.R. series has always been a polarizing one for me. My initial experience buying the
games a year ago had me quickly dismissing the titles based upon the fact that if there was
a horror element it was severly lacking. The fact that the first game's world was
populated with soldiers and mechs was the furthest thing from horror in my mind. The only
apparent scares being a little girl that would randomly appear during the game. To this day
I still think FEAR isn't quite competant as a horror title based on the gameplay presented
but it's the atmosphere that drives it. So why then was my first full game experience with a
FEAR title the latest game?

As the game released out of curiousity like I always do, I asked my good friends ChillyBilly
and SuperMonk4Ever their impressions of the game. They of course really enjoyed the game but
I remember Monk relaying to me how it put alot of focus on co-op and that it's campaign
could be played with a buddy both online or splitscreen. I'm not gonna lie, I'm a sucker for
any game that allows me to do this because I love the shared experience outside of standard

FEAR 3 or F.3.A.R. (don't worry I'm never doing that again) is the 3rd game in the F.E.A.R.
series. It is the story of the two brothers The Point Man and Paxton Fettel both the
Protagonist and Antagonist of the first FEAR game. The game is set off by the escape attempt
of The Point Man with the help of his ghostly brother who appears quite corporeal to the
Point Man during cutscenes and enemies during gameplay. Through they're journey they set out
to reach their mother Alma and rediscover their childhood origins. At the end of the day it
was FEAR 3's dynamic of two brothers, one a notable baddy now set to help is brother that
prompted me to check out the older FEAR titles and to see the evolution of how we got to
where we are now in FEAR 3. It's also the game's greatest strength.

FEAR 3 is a really fun game and it's made so by the co-operative gameplay of the brothers.
Admittedly this is mostly due to the more "helpful" nature of Fettel, arguably the reason
you should check out this title. It's true The Point Man really doesn't have the strongest
arsenal at his disposal left mostly with Slo Mo reflexes, a slide and jump kicks and obvious
advantage of guns. On the other hand Fettel can suspend enemies, possess their bodies with
all the benefits that come along with that, shoot psychic blasts. His suspension power can
also be used as a shield on the Point Man much like The Medic uses the medical beam on a
Heavy in TF2. To be fair while he is definitely the more compelling, there are alot of
situations in the game where he's the weaker of the two. When Fettel possesses a body he
must maintain it by collecting blood orbs and sections sometimes become impossible in his
ghostly form. To that end though the game shows it'sfull strength when played in a co-op
environment, as one player as Fettel suspends a soldier for The Point Man to shoot. The
game also offers up in game challenges for both brothers which end up determining which
of the two brothers is "Alma's Favourite Son" and affecting the games outcome.

I think one big critism of FEAR 3 by it's detractors is that it doesn't "feel" like a FEAR
game and now having played significantly through the first FEAR anyways I can somewhat see
why there might be concern. The original FEAR seems to predicate itself on "atmosphere" with
lights flickering on and off while always seeing something out of the corner of your eye.
Yes, FEAR 3 doesn't have the same care toward being spooky in this regard, it does have the
attempted jump scares and Alma being scattered amongst the environment but you're no longer
skulking through dark corridors. Instead it's become more traditional horror. For the FEAR
series I may be one of the few that actually feels it works better. FEAR 3 environments
which admittedly are more about the look are appealing to an aesthetic, that the environment
itself is fucked up rather than shadows that are lurking. Heck it still has that to a smaller
extent but it's still creepy for a different reason. Of course though and it's totally true
you are going to lose some of that now that you're playing with a friend but I think when
most of your time is spent shooting soldiers it's not a bad thing to try and ramp up the
horror rather than totally rely solely on setting that atmosphere solely for scares when
again you have to look at what your doing gameplay wise. I think honestly FEAR 3 is alot
truer to it's attempting to be than the first in that regard but hey that's me.

I'd honestly say that I'd agree with Jim's assessment of FEAR 3. I might have given it a
point more because while I've had trouble getting into Multiplayer I have been able to get
into it. I've also been stuck on the forever loading "Joining Match" loading screen. I'll
just throw out a warning now. Never use the "Quick Match" function in FEAR 3, lest you
desire having to reboot your system. The actual Multiplayer itself has both some really
interesting and really standard modes in it. Contractions which can be fun no doubt, is
essentially the games "Horde Mode". It's good and fun with friends but definitely not the
stand out reason to try Multiplayer. Soul Survivor is another "alright concept". It's a
basic survival mode where when played with others one player is designated a wraith that can
possess bodies while everyone else is human. The wraith must possess these players to bring
them to their side with which they then get to hunt down the other players.

Soul King however is pretty interesting. You and 3 other players wraiths and must possess
bodies and then kill as many NPC's as they can to become Soul King (the most souls possessed)
with other players able to interact with one another and take each other out to collect all
their souls (like Skulls in Halo). However has the most souls at the end of the round wins.
F**king Run is probably my favourite mode. Your tasked with always moving forward as a giant
tornado aka Wall Of Death stalks you on your path as you and 3 other friends kill enemies
infront of you to move forward and always keep one step ahead of your impending doom. It's
a shame that there is no standard Deathmatch mode but I can't knock if for trying something
else. It only has up to 4 players on each mode with you also being able to play each mode
Solo or 2 player Splitscreen which honestly is a nice change considering alot of Multiplayer
modes are accessible only online.

In the end FEAR 3 is a fine game, some would say criminally short (4 to 5 hours) but for me
anyways offers up reasons to replay it based on characters like Fettel and the said shared
experience of it's campaign. Some might want to wait on it down the road but I do think it's
a game you should definitely check out. It's a fun horror game that puts emphasis on playing
with friends, what's so wrong with that?


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