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The Year? 1989. The place? Southern Ontario. The person? 8 year old me. After moving from the bitter cold of Northern Manitoba, Ontario seemed like a wonderland. Gone was the 7 inches of snow. Here was Satellite Television. And best of all? No more losing G.I. Joe figures in the snow after performing mock funerals. Yep Ontario seemed to have it all...but nothing would prepare me for what happened next.
On a trip to buy furniture for our new home I discovered "Beat 'Em Ups". I can describe it like it happened yesterday. Accompanying my parents into the Zellers through the glass entrance way, you could see the far end of the store and everything within the immediate vacinity of these two way, automatic doors. Upon entering however, a machine caught my eye to the far right exit. It was an Arcade machine, and upon the side of said machine were three figures, carrying weaponry the like I had never seen before. An amazon gripping a sword, boobage clear as day....calling my name. Another guy, gripping an Axe, bare chest gleaming in the light as he struck a pose of supreme bad-assery. Lastly was a Dwarf, beard as Golden as the Axe that protruded from his stubby fingers. Nay, I had not come upon some kind of weird erotic porno.....I had discovered the game that would change my nostalgia feelers forever.....I was formerly introduced to Golden Axe.
I turned to my mother as I finished gazing upon this wonderous beauty of mankinds making and began to beg and beg and beg until I got some money. Damnit, 8 year old me wanted to play some fucking Golden Axe. Would you have done differently? Of course the parents used this Golden Axe cabinet as a babysitter. Allowing for a brief respite from their annoying as hell child to look at furniture, but I lapped it up and in no time I was joining Ax=Battler, Tyris=Flare and Gilius=Thunderhead on their quest to stop Death=Adder and bring peace back to the land.
This didn't end there. By discovering Golden Axe, I knew I had to have the closest thing to it. So I begged my parents to get it for the Sega Master System. I got it, but I wasn't satisfied for long. In the game you could only play as the main human character Ax Battler and thus I felt I was kind of getting jipped. 8-Bit Golden Axe just didn't live up to it's Arcade counterpart. Besides, where was Gilius? I loved that Dwarf and his Axe. Clearly it was time to go Genesis...but alas even then I never did get a copy of the game for that system. I pretty much begged and borrowed and hounded people I knew who had it. I remember one occassion where I was invited over to play some of the 16-Bit version, only for them to deliberately not answer the door and laugh at me from inside their house. I didn't care, I just wanted a full version of Golden Axe...I loved Beat Em Ups that much.
Could I even write this and not post a picture of TMNT '89 Arcade? I think they'd take my beat 'em up fanboy pass away from me I'm using Golden Axe as my go-to game, but to be fair I loved tons of Beat 'Em Ups. Sure I could throw out names like P.O.W. or Vigilante for street cred, but I plan on following this up with a list of my favourite Beat 'Em Ups anyways. Just be sure that I love 'em and that's why unfortunately "Teh Bias" comes into play. Sadly every game with a very thin list of exceptions that has attempted the Genre post 16-Bit has just gotten it all wrong and mostly suck. To that end, Beat 'Em Ups have become a dying breed, because most of those games forget what made those games special to begin with.
why aren't you on XBLA already? Now hear me out, this isn't the only reason why games like Golden Axe: Beast Rider failed. Horrible controls and a desire to be more Hack 'n Slash don't help either. See what most really don't understand is atleast from my point of view, for the game to be a solid Beat 'Em Up in today's generation they need to do 2 things. 1. Be A Side Scroller 2. Paced Gameplay
Think about this for a second, what would you think if Capcom made Super Street Fighter IV a game where the camera was over the shoulder and it was free roam around the battlefield much like the Dragon Ball Z fighting games? Would you support it and continue to play Street Fighter games, or would you feel they betrayed the core gameplay that made past iterations so popular? Of course, in SSFIV you do have moments of action that take place in a 3-D environment but at it's basics, it's still the same format as Street Fighter III, and Street Fighter II before it. So why would you when taking a much beloved genre like Beat 'Em Ups turn it into a 3-D, enemy spamfest? Where's the same love and care put into Beat 'Em Ups that Fighters already get? Don't get me wrong, I'm not a staunch protestor of advancing gameplay, infact I'd love to play a fighter that allows for sweet looking 3-D cutscenes and maneuvers but what I've noticed is when the fighters have literally become 3-D the hit detection becomes abit clunkier. In the classics, you're always slashing/punching to the right or left but throw that into a 3-D environment and something feels wrong and awkward and being that it's just fighting, it seems harder to concentrate on the barrage...also did I mention shitty controls? I did? They don't help either. So why aren't Beat 'Em Up's of yore honored?
This is why thankfully we have companies like The Behemoth. The makers of Castle Crashers just totally get what the classics were all about. Side Scrolling goodness, and a pace and build up to the enemies. One of the best part about old school Beat 'Em Ups were little hints about the dangers ahead. In Double Dragon, the main boss would watch on as his goons punched the girl in the stomach and walked away thus alluding to a fight to come. In Castle Crashers, you see muscled up thugs run away with the Princesses in much the same fashion. In Golden Axe upon entering the final area, maggots crawl along the floor and eventually make up what would be the essence of Death Adder, creating an image of a larger than life bad ass that you now had to face. In Castle Crashers there's a tough looking guy that you're meant to think is the Boss, who gets crushed by a door as the "real" Boss enters the fight. All Classic stuff. All forgotten by everyone except one Developer. So to the creators of The Warriors: Street Brawl, Watchmen: End Is Nigh and Golden Axe: Beast Rider....what were you guys thinking?....hey..wait a minute...those are all licensed games.......now things are starting to make a little more sense. The almighty dollar. Mucho Dinero. Well for all those still reading this, will Scott Pilgrim BUCK the trend? ho ho ho.
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I have fever dreams about a resurgence in this genre. Re-releases of such classics like X-Men, Punisher/Nick Fury crossover, and the Spider-Man game. And of course Captain Commando and his pal the baby who was in a mech who could then jump into another mech. You want to prove games are art? Fuck Shadow of the Colossus, just show a baby in a mech piloting an even larger mech. That's some Salvador Dali video game brilliance right there.
But it's only a dream for now and while I know you share that dream, for the moment I shall be content flying piledriving skinny crack heads into the pavement as Haggar while you in your striking (if gauche) orange karate outfit as Guy high kick prostitutes.
Teh Bias indeed good sir.
Beat'em ups and Batman. Chocolate and peanut butter for my boybrain, and the only good thing to come out of Burton's attempts at understanding comic books.
@Gareth: I share the same views on Beat 'Em Ups as you, though you seem to have a stronger passion for them than I do. I agree that recent Beat 'Em Ups are shit with the exception of Castle Crashers (and hopefully Scott Pilgrim).
Hopefully we will see a resurgence in great Beat 'Em Ups some day soon, just as we're seeing a resurgence in fighting games today.
Good write up!
Because this was my childhood in a nutshell.
Also, The Simpsons Arcade Game is so frigging weird since Mr. Burns & Smithers weren't really all that well established in the early seasons, so the game makes them out to be criminal masterminds! Such a piss-poor attempt at reserach on Konami's part!
As far as 3D beat-em-ups go, yeah there aren't that many good ones, but I still enjoying playing those also. The best 3D brawler would have to be The Warriors for PS2 and Xbox. If you're a beat 'em up fan, you owe it to yourself to play that game. It's way better than Street Brawl. Makes me wish Rockstar would do more current beat 'em ups. They could make them popular again, like fighting games currently are.
Also, I don't care what any reviewer says. Final Fight Streetwise is a great game. Me and my friends all love that game.
I'm also a fan of the beat'em up genre.
Never played Golden Axe before but have played through the following titles:
X-Men: The Arcade
The Simpsons
River City Ransom
Battletoads
Super Battletoads
Battletoads & Double Dragon
Capt. America & The Avengers
TMNT: The Arcade
TMNT: The Manhattan Project
TMNT: Turtles in Time
Aliens Vs. Predator
Spider-man: Seperation Anxiety
Streets of Rage 1-3
Batman Returns
Final Fight
Double Dragon
Noitu Love 2: Devolution
Mad World
@master snake.
the double dragon advance game is only notable for one super cool thing. cutscenes that explain the epic battle between the two brothers.
also, beatemups
No. Love.
I remember hating that "film" at the tender age of eleven as I sat in the theatre, my hopes stoked by the first ten minutes (which are quite good) extinguished by the rest of the run time. Fat, old, silly Joker dances to Prince. Weak-sauce Bruce Wayne dresses up in a rubber tomb. Gordon, the 2nd toughest guy in the toughest city in the world, is a reduced to a Keystone Cop with no impact on the story at all.
And then, in the last half-hour, Batman turns all Punisher on us and decides, "Hey, its a lot quicker to just blow these crooks to hell with bombs and guns and shit. Also, its easier seeing as I cant really move in this thing. Oh, and if I run out of ammo, I'll just chuck them down a hole or something. Boy I wish I'd thought of this before I wasted all those years on training! Hey fat old clown, STFU cuz I'ma gonna kills you!!!11!"
My youth threw up in my subconscious a little. But, you know, I kept it down.
So anyway . . . back on topic. The last good beat'em up I played was the TMNT game for GBA. In fact, it was nearly perfect. Yes, the one based off that wonky lookin' CGI flick. Forget all that. The game is fantastic. Imagine Turtles Arcade stuck in a blender with River City Ransom and made into a violence smoothie. Yes, THAT good.
Its single blemish is the lack of two-player mode. Apparently the game's sweet spritelyness couldn't keep a healthy framerate with a second player in the mix. I guess no big loss since such an experience is much better on a couch in front of a bigger screen.
@ DynamoJoe: I wish to christ I could get that game on my copy of MAME but it seems resistant...like super resistant to ever letting me play it. Same with Spider-Man: The Video Game which makes my heart die a little every time I think about it.
@ Om Nom Souls: Paladium? What's that? Unfortunately I never lived near a place that had a cool Arcade set up, so I actually discovered alot of games when I travelled with my parents.
@ Steezy: I had/have that game for Genesis. Next time I go rifling through my parents house for my old stuff, I should see if I can find my copy of it. If not, then just know I both simultaneously loved and hated that game. It was freakin' hard man! Then again I loved both the Genesis and Super Nintendo versions. Such ridiculously good times.
@ mrandydixon: Not only does it count, I wish it didn't count due to the ridiculous bike stage. One of the most punishing Arcade/Console games of all time. So if this was your childhood, your telling us you were an masochist early in life?
@ Enkido: did you play lots of Arcade games or were you mostly console?
@ Stevil: Streets Of Rage 2 like alot of people was my favourite of the series. Granted it further moved along the guy in white shirt and jeans fashion trend that was sweeping the Beat'Em Up movement. Also LOL @ The Simpsons comment. How'd I know you'd be the one to make a comment like this, though I do agree. Apparently though that week was rough and ol' Burnsie needed some cash. Perhaps your observation is the very reason it's never been ported anywhere....cause Groening is ashamed of it.
@ Master Snake: You know, if I wasn't on a budget I'd totally pick up that 20 dollar copy of The Warriors for Xbox. I totally played the shit out of that game and loved every minute of it. I appreciated that at very least even if the fighting was so-so, there was more to it than that. The graffiti stuff was great in that game.
@ Hiltz: I highly recommend it. As you can tell, much like Battletoads was mrandydixon's childhood, I was all about Golden Axe. It's definitely worth checking out. I mean I already had the game but I picked it up again on XBLA just because I love it that much and I wanted to share that experience over Xbox Live.
Battle Circuit (by a country mile)
Ninja Baseball Bat Man
Armored Warriors
Cadillacs & Dinosaurs
Sengoku III
You can easily obtain all of these with arcade emulation - you HAVE to play these games. They are the best, and people need to know of them.
@the7k: I have played all of those games and yeah, good stuff. Captain Commando beats them all with its baby in a mech in a mech brilliance BUT damn.....some fine games there.
Does Guardian Heroes count? I always thought it worked better for having several 2D planes to hop between instead of relying on sneaking up/down on opponents taking a swing every pixel or two hoping to be the first one to connect.
I've recently been on the hunt for all the GBA Beat Em Ups I can find. I've got Final Fight One and Advance Guardian Heroes on the way, and I'm looking toward TMNT, River City Ransom EX, and Double Dragon Advance next. If anyone knows any others, feel free to let me know.
For my dream team, I'd have to go with Streets of Rage 2, X-Men (the huge cabinet with 6 dudes), Aliens vs Predator (arcade version), and TMNT. I need to play that Captain Commando game, my knowledge of him comes entirely from Marvel vs Capcom (including his weird sidekicks like the mech baby and a mummy?)
More than most genres of that age, beat 'em ups had an interesting dynamic when playing multiplayer. Some games were brutally hard, requiring you and your buddies to play well together to take down a boss. Others encouraged you to hog health items (TMNT pizza, anyone?) and be a selfish dick in order to keep that quarter going.
I think a wired 360 controller will work with emulators if you plug it into your computer's USB port. I never tried myself, wireless only. Years ago, I bought some weird Hong Kong adapter from eBay that lets you plug in PS2 controllers, with the other end being a USB connection. So basically a ghetto version of what Occams said, but it works like a charm.