Quantcast
Destructoid - fulldamage's Community Blog




About Me


Frontpaged blogs
Teh Bias: Big Heroes
Freedom: A Closer Look at Enslaved
Motion Control: Show me what you've got

Welcome, wanderer.

I am old beyond time.
(Not actually true, but I'm 35, so I ain't young. I still get carded every single time I go to the liquor store or buy cigarettes, and they always make a big deal about it when they read my birthdate off the ID, so I guess that's good.)

I am omnipresent.
(Okay, not true either. But I've lived in a lot of places. Currently adjusting to living in a smaller town after coming from a huge one.)

I have watched your kind over the years, learning.
(Well, I can be a little antisocial; I'm an introvert. Social situations exhaust me. But I'm actually pretty friendly and have learned, with painstaking practice, to hold up my end of a conversation.)

I have watched you evolve.
(I like all sorts of games. I have some over-analytical tendencies, and when no one's looking, you might actually catch me playing with a notebook and pen at my side, taking notes. I love to see games do new things, create new systems and new ways of playing. Games like Catherine, Journey, or Child of Eden - or even little indie strangenesses like Passage and One Chance - always get my imagination fired up.)

I have participated in your rituals.
(Music - Electronica, darkwave, ambient, 80s, chillout, punk, rock, conscious hip-hop, some folk and indie. See last.fm for things I tend to listen to; the profile's out of date, and of course doesn't account for any non-digital music I own.)

I have absorbed your literature.
(Books - Stephen R. Donaldson, Michael Moorcock, Gene Wolfe, Warren Ellis, Stephen King, Chuck Palaniuk, Hunter Thompson, Richard Morgan, Neal Stephenson, William Gibson, Lovecraft, Haruki Murakami, Jeff Lindsay, Mervyn Peake, Borges, Harlan Ellison, Emma Bull, Neil Gaiman, Orson Scott Card, Banana Yoshimoto, bros Hernandez, Nancy Collins, Jessica Abel, Brian Wood, Mary Roach, Mary Karr, Jane McGonigal - and many more.)

I have aided your heroes.
(Fondly remembered games - Final Fantasy series and FFT, Persona series, SMT and DDS, Portal, Bioshock, Batman Arkham Asylum, Fallout, Silent Hill, Valkyria Chronicles, Culdcept, Baroque, Katamari Damacy, Odin Sphere, The Red Star, Rez, The Longest Journey and Dreamfall, Soul Calibur, Panzer Dragoon, Oblivion, Planescape Torment, Dragon Age, Mass Effect, Civilization, Limbo, Puzzle Quest, Demon's Souls, Okami, Parappa the Rapper, any and all co-op beat 'em ups, PixelJunk Monsters, and I'm probably forgetting tons worthy of mention).

I have chosen you to hear my words and bear them to all who will listen.
(Kind of!)

Welcome, wanderer. Make yourself at home.
Gamer Profile
3DS friend code:
Steam: nosavingthrow
Battle:
PSN: fulldamage
Mii:
Gamertag:
Following (30)
32BitSin
Alasdair Duncan
Andrew Kauz
bbain
BulletMagnet
BurnxAsxEmbers
Corduroy Turtle
Elsa
Freefall
fulldamage
garethxxgod
heiyu
Jaded
Kaleidoskull
knutaf
Manic Maverick
Megakrang
Nathsies
NoctisDragonGamer
NukilarCommando
Pasquale Satchell
sandorasbox
Sir playedallot
ThaJinx
Tony Ponce
Vanilla Gorilla
Voltech
Wintersocks
Wrenchfarm
Zugzwang
Dark Souls - A Little Bit of Faith
fulldamage | 11:26 PM on 01.10.2012 15 comments




It’s when the silence sets in. That’s how you know they’re coming for you.

The world of Lordran is always quiet to begin with. Other than the hum of wind, the occasional crackling of a distant bonfire, and the quiet mutterings and growls of those few strange creatures that still cling to life in these vast abandoned ruins, there is precious little sound. But when even these few noises die down to a muted hush, so quiet you can hear your own heartbeat, it means only one thing. An invader wandering the cold Abyss between worlds has gained a foothold in your world. That invader is coming to kill you. You can always hear it, as long as you listen.

The second thing you hear will be the unmistakable sound of that spirit gaining coherence in your world, spawning into full reality nearby. It may only a be few seconds, or nearly a minute, but it’s barely enough time to prepare.

And then I hear the spawning sound. A message banner rolls across the bottom of the screen. “Spirit of Vengeance Manitoba87 has invaded.”

There are many types of invaders that can make their way into your world. This type, Spirits of Vengeance, belong to the Darkmoon Covenant - the karmic police of Lordran. When I was a much younger spectre, 20 or 30 soul levels ago, I belonged to the covenant of Forest Protectors. I wandered for many moonless nights in Darkroot Garden, hunting down intruders for their souls and the materials needed to forge my weapons. Many of them, as they fell, indicted me - wrote my name into the pages of the book of Sin, so that warriors of the Darkmoon might find me later and exact their vengeance. And I deserve it, of course. We all sin, and we all bear the cost. But so long as I am armed, and at full health, I refuse to die. The souls I’ve collected are my only means of getting stronger, my only means of escaping from this forsaken place. They will take them from me by putting the business end of a length of steel through me - or not at all.



My heart is pounding. Has been since the silence fell.

I’m on the third floor of the Library in the Duke’s Archives. It’s a precarious situation. I’ve never been this far into the Archives before. Invaders may be escaped by rushing into the boss area at the world’s end, but I don’t know where that is, nor how far away. I don’t know where the enemy is coming from. And I’m full of souls, tens of thousands of them gained from slaughtering my way out of Seath the Scaleless’s gruesome prison tower. Souls that will end up in a bloodstain on the floor, in the middle of an armed mob of shamans and crystal warriors, if I am not careful. I stop moving, so that the clank of my plate-armored footstep can’t give me away. I slot in my remaining Estus potions of healing, click through my few offensive options. I lurk in the shadows on the catwalk, and wait.

And then I see him from over the lip of the railing, scurrying across the bottom floor silently. Invading spectres make no sound.

My hands are shaking now.

I have one small advantage - control of the arena. There is only one way to get up to my level - via a rotating staircase that connects the second and third levels of catwalks. He can make it up to the second level, but he can’t get up here unless I turn the staircase for him. But there’s no other way for me to get out. So I must face him. It still takes me several minutes to build up the courage.

None of us want to die. Not again.



I take a breath, and walk out onto the staircase, audible and clearly visible now. At the staircase’s midpoint landing is the lever that will rotate it 180 degrees, connecting it to the second level catwalk on the room’s opposite side. I pull the lever, and wait.

As expected, he is there at the foot of the staircase when it completes its rotation. An energy pattern of coldly flickering cobalt blue light in the shape of a man.

We stand there, regarding each other for at least five seconds. It would not have surprised me to see a tumbleweed roll past. This is a test of the opponent’s character. Hungry, thuggish, inexperienced souls will come charging in immediately. When enough time has passed to established that neither of us is that type of warrior, then we bow simultaneously - he with a courtly sweep of the arm, me with a formal, from-the-waist eastern bow.

Then, just like in any samurai movie you’ve seen, we charge.



He has a one-handed sword. I hold a Crescent Axe, a long-handled headsman’s blade. It is not a popular weapon, but it has better reach than any other axe, and delivers damage commensurate with the strength of my Faith. As we draw near, just before I’m inside the reach of his sword, I drop the axe and palm my talisman - the symbol of that faith. And as he draws back to swing, I take a knee and pray.

And the air erupts with the Wrath of the Gods.

My opponent is lightly armored. The force of the miracle scatters him to the foot of the stairs like leaves in the wind. And I make a mistake. In my nervousness, I’ve double-tapped the cast. Wrath erupts a second time, but it washes over my prone opponent harmlessly. Worse, it eats away a precious second of my time. As fast as I can, I heft the axe once more and bring it down in a brutal overhand chop, but it’s too late. He’s recovered. Quick as a blink, he vaults to his feet, backflips twice, and goes sprinting down the catwalk in the other direction.

I run after him as fast as I can, but I’m in full paladin armor, bearing no charms or enchantments to lighten the load. He outpaces me easily. A smarter fighter than I would have pulled out a ranged weapon and fired at his back. This is my belated thought process as, barrelling down the hall, I see him turn back to face me with a halo of glowing spheres rising up around his head.



Crystal Soul Mass. It’s nothing to me. Charging forward still, I wait for the spheres to leave his orbit and come streaking towards me like small earthbound meteors. I dive forward in a roll, and they zip overhead, harmlessly. I have to think of them as harmless. Because if you stop, if you try to run, even if you just freeze and hold up your shield, then the first one will knock your shield aside, and the rest of them will rip you open and leave you broken on the floor.

Coming up from the roll, I leap forward to bring the axe overhead in a downward smash. He flinches aside just in time, but fails to get out of the way in time for my follow-up swing. I can hear the gasp through his teeth in the stillness of the Archives as my blade cuts through his armor once, twice. But again, I’ve been overeager. I barely caught him with the tip of my weapon; the third swing hits only air, and leaves me off balance. I have a moment to see him lean forward, to see the glimmer of a Pyromancer’s Flame in his sword hand. And then the air around me combusts into a terrifying cloud of fire.

My faith protects me to some degree from direct magical damage -- but fire is an older, rawer form of magic. I try to swing the axe again, but the fire has ripped through my defense - I can only stagger, arms twisting in pain, withering in the deadly inferno as the air explodes again, and again.


With the last of my strength I throw myself into another roll, past him, tumbling until I can get clear. I have a second to myself, maybe less. It’s not enough, but in a haze of panic, I down a flask of Estus. My health bar, shrunk to a thumbnail’s width, springs back to half-full.



A second later, and that Pyromancer’s glove is at my back again, the air once more burning. But I’ve recovered just enough to take the hit without flinching. Pivoting, I level the axe into a wide horizontal sweep.

He sees it coming, and flips backwards, but his timing is off, and my range is good. I clip him as he’s coming down on his feet. He panics, turns, and sprints a short distance before turning to regard me once again.

We’re both torn up. At this mid-range distance, whoever flinches first loses. The sword re-appears in his hand. And just like in the samurai movies, it ends as it began. We charge.

I’m late on my swing; he gets clean past the axe. His sword tags me as he passes; the blade is enchanted with flame, and once again, I am burning. My health bar is a sliver.

Any second now, there will be a backstab. I’m wide open, and out of options. I don’t think about alternatives; my fingers do the math for me. Reflexively, one last time, I drop the axe, take a knee, and pray for the air to fill with the sound of God’s Wrath.



I’m waiting for the backstab sound to happen. Waiting to see my avatar snap into that all-too-familiar shock animation as my opponent’s weapon enters her back and explodes through her chest, lifting her clean off the ground in the process. I’ve already seen it as vividly as though it were real, when my ear finally registers the soft double-thump of my opponent’s body hitting the ground knees-first, and the sighing whisper of his soul leaving this plane of existence.

I’m a scrub, when it comes to PvP. A humble vessel, who entreats greater powers to help him deal with the skilled, vicious, and deadly obstacles in his way, and hopes -- against all odds -- that somehow he will make it through each encounter alive. Hands still shaking, I had to put the controller down at that point, and reflect on what it is to have a little bit of Faith.



Attached photos:

Photo Photo Photo Photo Photo Photo Photo

Is this post awesome? Vote it up!

13

Those who have fapped:  BurnxAsxEmbers  


Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

15 comments | showing # 1 to 15
prev next

Wrenchfarm's Avatar - Comment posted on 01/11/2012 01:07
Wrenchfarm
Freaking awesome man. I've read a few first person/in character PvP encounters written like this, but yours is one of the best I've seen. I'm no good at PvP in Dark Souls, but I've managed to scrape through a couple of fights. I can't think of any other game that provides such high-wire tension during a fight and such palpable relief in victory. You really capture that in your blog, kudos!
Stahlbrand's Avatar - Comment posted on 01/11/2012 03:07
Stahlbrand
Nice story. Makes me wish the invaders I've fought played in good faith, but I only seem to get the inexplicably invincible ones I can't target, who blow me up in one hit :P

My first few fights were much more like your story, and I could literally feel my pulse in my throat as I fended off the forest covenant invaders.

I'm not usually a fan of first person accounts of game happenings, but this one was good.
randombullseye's Avatar - Comment posted on 01/11/2012 04:59
randombullseye
I will say, fighting an actual person invading your game is a breathtaking experience. Just one of the many reasons why Dark Souls was the best game of last year.

I always cast iron skin, let him rush me, then just way layed dudes.
BurnxAsxEmbers's Avatar - Comment posted on 01/11/2012 05:27
BurnxAsxEmbers
Great writing! Makes me miss having XBL time. The PvP is fantastic for this game, you captured the moment perfectly. Kudos!
Stephen Beirne's Avatar - Comment posted on 01/11/2012 06:52
Stephen Beirne
This was incredible.
knutaf's Avatar - Comment posted on 01/11/2012 09:36
knutaf
Nicely written, man. Writing action scenes is pretty difficult, but this came out really well. I'm now pretty intrigued by the Crescent Axe. I never paid it much attention because I've never had a faith build, but now I'm curious.

One interesting thing I've come to find is that PVPers make a distinction between invasions and duels. Duels take place in well-appointed areas (kiln, anor londo, certain sections of the archives), and invasions just happen anywhere. In duels, there are certain implicit rules: nobody should heal, bowing before they begin, and some others. In invasions, the invader uses every trick possible to get the host killed. I think it's a good distinction to have.
Corduroy Turtle's Avatar - Comment posted on 01/11/2012 10:54
Corduroy Turtle
*slow clap*
fulldamage's Avatar - Comment posted on 01/11/2012 11:17
fulldamage
Thanks for reading, everyone! This was a little duel that happened to me months ago, and the way it all happened was so perfectly cinematic that it remains one of my highlight moments of the game, so I wanted to try and put the experience down in words.

@Wrenchfarm Hah, thanks! I'm pretty terribad at PvP, I'm sure I lose more than I win. But, both in Demon's Souls and in DkS, it remains one of the most heart-pounding parts of the game - so I take my chances, and I leave that ethernet cord plugged in.

@Stahlbrand ^_^ I wanted to set down a picture of what PvP is like when everything is awesome, but it can be a land of magical bastards! I had one guy summon me for a Dragon Scale duel, drop walk of Peace on my the instant I spawned, then spammed great Chaos Fireball to annihilate me before I could even press a button. Makes for a less inspiring read, those stories. :)

@randombullseye You know, whenever I get around to trying out another build, I should mess around with Pyro some more - Iron Skin sounds fun. I could never squeeze the glove into my build - shield, main weapon, talisman, and ranged weapon took up all my slots.

@BurnxAsxEmbers The PvP has its fantastic moments. I've had bad days where I just get owned, but every once in a while you get those little victories that are just glorious.

@Stephen Beirne Thanks for reading!

@Knutaf At mid-levels, the Crescent Axe is one of the best Faith weapons you can get ahold of, and handy for the tomb of the Giants. As you creep towards the 100's, though, it becomes outclassed by any Divine Club or Greatsword - I ended up shifting to the Zwei, which has a practically identical moveset, better damage, better reach, and stun ability. And yeah, duels vs random invasions are generally different - but you still get ambushers in duel areas, and you still get guys that like to bow in random invasions, so there's almost always a "staredown moment" in my games, where you try to decide - am I going to bow, or is he waiting for me to bow so that he can hit me during the animation? Very gunslinger. :)
Jaded's Avatar - Comment posted on 01/11/2012 13:46
Jaded
You, fulldamage, are indeed a master of the art. This piece was nothing but pure excellence.

...and it makes me want to start up Dark Souls, even though I've given oath to finishing Skyrim first!
fulldamage's Avatar - Comment posted on 01/11/2012 16:57
fulldamage
@Corduroy Turtle Cheers, man. btw, "The faces kind of creeped me out - LA NOIRE" has been making me crack up at random moments today.

@Jaded - Pshaw, 'twarn't nothin'. And I'm having a blast with Skyrim right now - I'd say stick with it at least until you're ready to take a break! Both games are kind of all-consuming. Whenever you do get around to DkS, my advice is to co-op as much as possible. Place your summon sign and let people summon you as a helpful phantom whenever you can. With one or two extra bodies around to distract the mobs, you have a lot more time to think and figure out the enemy patterns. And best of all, it's risk-free -- you earn souls for everything you kill, and dying just sends you back to your own world with souls in tow and all your meters refilled.
bbain's Avatar - Comment posted on 01/11/2012 20:45
bbain
I really wish I was better at PvP, this sounds like a really cool experience. Both of my experiences with invaders ended with me getting backstabbed immediately while I was still trying to fend off enemies in my world. It wasn't very nice of them.

I did have some successful PvP fights in Demon's Souls though. I usually lost, but they were still really fun (since they actually lasted a while).
Corduroy Turtle's Avatar - Comment posted on 01/11/2012 22:35
Corduroy Turtle
@fulldamage - It needed to be said. :)
fulldamage's Avatar - Comment posted on 01/11/2012 23:15
fulldamage
@bbain - Aw, rude! But understandable. There are a lot of reasons to invade in DkS, and those mainly have to do with getting the rewards promised by higher levels of membership in the covenants - and having gone through all of them, I can sympathize with the invaders too.

If you're trying to get an item or miracle to make yourself stronger or for a trophy - and that item requires you to invade and win, say, 20 or even 30 matches - it doesn't take long before you're ready to stop being polite and start taking down other souls any way you can.

But it always feels kind of terrible when you're just making your way through a level and some jerk with a lightning katana pops up to one-shot you. What's almost worse is when they're polite and wait for you to prepare, and then one-shot you anyway. Getting parried and riposted in PvP is a severely humbling experience. ^_^
Flamoctapus's Avatar - Comment posted on 01/12/2012 18:59
Flamoctapus
Best blog I've recently read. Currently trying to reacquaint myself after taking a break. These are the blogs that motivate me to keep trying.
fulldamage's Avatar - Comment posted on 01/12/2012 23:25
fulldamage
@Flamoctapus Hey, thanks man! The beginning stuff is really the hardest - once you've gained enough ground to level your weapons and armor, and beef up your VIT and END, I think you'll find a point at which it "turns a corner" for you and you start to make faster progress. That was my experience in both the Souls games, anyway. And whenever you can, answer those summon signs and co-op it up.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!