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Remakes and Why We Love Them
eternalplayer2345 | 8:04 PM on 08.21.2009 6 comments




Tuesday morning, I had just woken up and I decide to check out Destructoid to start off my day. Scrolling casually while glancing at headers and reading blurbs, I try to see every news post I had missed while a slumber then something catches my eye. “Persona 3 Portable Announced, adds new character”. For a second, I have to register this and then quickly click on the story. Reading it, I discover that one of my favorite games is coming to the PSP and adding the ability to play as a female. I literally am overcome with joy! I was throwing the idea of buying a PSP since persona one is coming out but now I am practically sold! The whole day I have a much better mood knowing this little tidbit of news. I try to imagine what will change with this new female character and what else could be added!

I have already mentioned that P3 was one of my favorite games of all time. I had first gamefly’d it and loved it so much I bought a copy and proceeded to waste 120 hours of my life playing through it. The copy is sitting with the rest of my games next to my wii. There is nothing wrong with it, no scratches, and no problems with it playing on my PS3. So why should I be so excited for this remake? Why when I am perfectly able to play the game right now, am I eagerly anticipating it’s release even willing to put down two hundred plus dollars to buy a system to play a game I already own? This got me thinking about remakes. How is it that I and other gamers can get so excited for something like this? Looking at the comments for the initial announcements I wasn’t the only one excited. A few commenters I know had played the game too because I had talked to them about the game. So knowing I’m not alone, why is it exactly that we as gamers are so eager to get excited about remakes. I think there are four main reasons for this phenomenon: replacement, additions, renewed relevance, reliability and reimagining.


Let us first start off with the two most understandable reasons, replacements and additions. Replacements is a very simple concept, the remake is able to replace the original of the game. Whether the disc is broke, the Nintendo seems to refuse to play Adventure Island or you had a nasty habit of selling all your game once the next generation came about; remakes allow you the convenient access to a game from yester year with a cheaper price tag than tracking down the original most of the time. One example I can bring up is the recently re-released Marvel Vs Capcom 2. I own MVC2 for the Dreamcast, but I had two problems. The disc had a nasty gash on the label side of the disc and a replacement on the Dreamcast would have cost me upwards of $70. Luckily since it came out on XBLA, I was able to snatch it up for $15 and start playing! As a cool bonus it also had online play! Which of course falls under the idea of an addition, Persona 3 Portable is probably most exciting because I get the chance to play through the eyes of a female character. As long as the additions do not seriously hamper the original core of the game, I can think of no reason having additions to a beloved game not exciting anyone.



Renewed relevance is something that appeals to people who were huge fans of the first offering. When a remake comes out a lot of new people will be experiencing it for the very first time, and suddenly the game that you had loved for ages is cool and exciting to talk about again. I’ve noticed talking to other gamers that the window to talk about new stuff isn’t very large and if you don’t share an interest in the same game it probably won’t be brought up. I would get a lot more interesting conversations talking about Shadow Complex in IRC than Jet Set Radio Future. There may be a person who likes JSRF and we could talk about that for a bit but Shadow Complex would most likely draw a much bigger response leading to more people to talk to. I imagine if something like Earthbound was released on virtual console, I would be so happy that there would be more people eager to discuss one of my favorite games of all times. The feeling of renewed relevance is probably never the sole component in exciting some one about a remake but does contribute to a small part of it.

Remakes can also be tantalizing is the fact that they are reliable purchases, meaning you know it’s going to be good. When a game receives a remake it most likely was popular and is a safe investment for the publisher, which usually translates to it’s a game that was really fun. People complain that it seems like gamers get more excited for a remake than a brand new IP, while it would be stupid to flat out ignore the new IP, I think it is reasonable to be a bit more excited for a remake. If it’s something you played you know what exactly you are getting. Let me put it this way knowing how Mirror’s Edge turned out would you have rather had that or a remade Skate or Die? Even though Mirror’s Edge was a exciting new idea it turned out to be not so great but a remade pseudo 3d skate or die sounds great, WHERE IS IT EA?




While this could technically fall under the idea of an addition, I am going to keep it separate. Reimaging is basically giving the original game a graphics overhaul, video games tend to progress faster than any other medium. The visual’s of games a scant six years ago are even a bit lack luster by today’s standards. Since we are only just now having realistic graphics and are minds are no longer filling in spot the graphics can’t a game getting new graphics will likely be an increasingly common thing. For me I see two different types of reimaging that are possible. Games that are redone graphically due to the low quality of graphics in the time period they were released and games that are redone simply for the sake of vanity. While a Final Fantasy VII remake doesn’t actually exist there is a good reason while people were flipping out when that PS3 tech demo was showing. Anyone who has had the chance to play through seven recently knows that while the core game play is still amazing, the graphics are so dated and the 3d models so poor that it is almost laughable when you sit and actually look at the characters. A new set graphics wouldn’t improve the game but it would make it easier to look at. An example of vanity would be the HD 8/16-bit game mock-ups. Does Super Mario World really need a graphical boost, of course not, it looks perfectly fine the way it is. But damn if it don’t look fucking gorgeous with HD sprites.

I know that some people are critical of gamers for getting really excited about a remake and then barely noticing something new and original. I don’t really think that it’s entirely their fault. Hopefully the reasons above should give some insight as to why we tend to do that. If a new IP is up to snuff we’ll know about it and hopefully that word of mouth we cause will help it a long. I just don’t think remakes should take blame for a new IP failing. You wouldn’t necessarily blame a DVD of a new movie failing because Rocky just got released on Blu-ray, would you?



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6 comments | showing # 1 to 6

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Scary Womanizing Pig Mask's Destructoid Blog
Nice post! I wish I could come up with a more insightful comment, but your article's so solid that all I can add is my total agreement.
eternalplayer2345's Destructoid Blog
I must apologize for the picture being so poor, I spent like two hours trying to get them right but the auto resizer was being a dick.
Elsa's Destructoid Blog
Nice post and an interesting perspective... especially as I'm one of those people that just don't get excited about re-makes. I did recently buy the PSP version of Myst which I fondly remember playing many, many years ago when it was first released... but as I was playing it, the plot started coming back and I realized that I would rather be playing a new game... something where I didn't know what would happen.

I guess I understand people wanting to relive a game on a newer system (with optimized graphics) or trying a older game for the first time when it's re-released or updated... but with so many newer games on the market I have yet to play, I don't think I'll personally be buying any of those older games again.
mourning orange's Destructoid Blog
I would kill for a remake of Morrowind on the Fallout3 engine.

But if they ever do that (never gonna happen), they can shove the spoken dialogue up their asses if its all going to be the same 5 voice actors.
TheCleaningGuy's Destructoid Blog
Great read! I love remakes, but unfortunately they aren't always good just try playing the Assault Suits Valken/Cybernator PS2 remake, good god.
However, it's always fun to have something you love back in the spotlight.
theredpepperofdoom's Destructoid Blog
Every post you make is a great read, and this is also a great post.
I like remakes if I missed out on games that were made before I had a fully-functioning brain and now have a very high asking price on eBay. Although the games I really want remade (like Mother 1) never seem to happen.


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