I applaud you
However, I will still proudly wear my "A mushroom a day keeps the koopas away" shirt. I will also try to get the "Take the mushroom and run" shirt. Steve Miller Band + Mario = Win
However, I will still proudly wear my "A mushroom a day keeps the koopas away" shirt. I will also try to get the "Take the mushroom and run" shirt. Steve Miller Band + Mario = Win
those agents are shirts are amazing. i also love my shirt from penny arcade that has shiggy in black on a red shirt to look like che guevara. back when the wii was going to be the revolution.
I attempted to donate chicken but the button didn't work... so I just shoved a leg into my CD-ROM. It sounds like the transaction is still going through though.
So, what should I say instead of Gameplay?
"How the game plays"? "The way in which the game is played"?
Ugh.
"How the game plays"? "The way in which the game is played"?
Ugh.
Nonono -- gameplay is a perfectly valid way of describe an aspect of the experience of playing a video game. All books are read the same -- with your goddamned eyes. There's no variation. The physical act of reading/listening/watching will never vary. EVER. It's an inherently passive form of entertainment.
On the other hand, there is a wide variety of different ways to play a video game. Playing a video game, an active process (as opposed to passive), is totally different. "Gameplay" is a way of describing the various ways that a player can manipulate a game's mechanics and tropes. There are no book mechanics to manipulate -- you just read it and move on.
On the other hand, there is a wide variety of different ways to play a video game. Playing a video game, an active process (as opposed to passive), is totally different. "Gameplay" is a way of describing the various ways that a player can manipulate a game's mechanics and tropes. There are no book mechanics to manipulate -- you just read it and move on.
I disagree with you on the "gameplay" argument (since terminology for many mediums is sometimes silly), but otherwise, good rant. I totally agree that girls need to stop separating themselves and that game shirts need to be more artistically minded.
I disagree with you on the "gameplay" argument (since terminology for many mediums is sometimes silly), but otherwise, good rant. I totally agree that girls need to stop separating themselves and that game shirts need to be more artistically minded.
This blog had good blogread but double plus ungood blogplay.
You would prefer play control? Actually, I think segregating gameplay as a separate concept from the game itself comes from review scores, where a game that is only moderately fun yet excels in other areas may garner the score that labels it a "good game".
@Orcist: You haven't been manipulating your book mechanics and tropes? You, my friend, are totally missing out. Blows. Your. Mind.
You would prefer play control? Actually, I think segregating gameplay as a separate concept from the game itself comes from review scores, where a game that is only moderately fun yet excels in other areas may garner the score that labels it a "good game".
@Orcist: You haven't been manipulating your book mechanics and tropes? You, my friend, are totally missing out. Blows. Your. Mind.
I think people understand that, but a rant has to be rooted in some ineffable truth. Otherwise it just begs you to snatch the wind from its sails; it's part of the game. As Homer Simpson put it so elegantly, "It's funny because it's true."
But then again, who am I to argue with Mr. Kierkegaard?
But then again, who am I to argue with Mr. Kierkegaard?
Probably should delete the gameplay part dude. A good rant, but your attempt at irony in the middle fell off the bus.
Nay, it was KICKED off the bus by a nun with a riding crop and a hardbound copy of the Anarchist's Cookbook.
Nay, it was KICKED off the bus by a nun with a riding crop and a hardbound copy of the Anarchist's Cookbook.
I agree with everything but the gameplay part. And it was "comic relief"? Suuuuure. Riiiiiight. I belieeeeve you. What? No, I alllllways talk like thiiiiis. I'm not being sarcaaaastic.
Also, I generally agree that most gaming t-shirts are pretty shit. But I love my Kung Fu/"I know kung fu" t-shirt. Would buy again.
HawtPawkit, you're a dick. :) I'd hit that girl. Sexually. With bells on.
Also, I generally agree that most gaming t-shirts are pretty shit. But I love my Kung Fu/"I know kung fu" t-shirt. Would buy again.
HawtPawkit, you're a dick. :) I'd hit that girl. Sexually. With bells on.
(COKE AND PEPSI ARE THE SAME THING!)
This, good sir, is false. You have to work somewhere (like I did at McD's between 16 and 18) where all they have is coke for a while, and drink a shit load of that, then drink pepsi... you will notice a difference. Pepsi is sweeter, and less dense with fizzies than Coke. They are both soda though. I can't stand Coke anymore, and rarely drink Pepsi. Doctor Pepper all the way!
This, good sir, is false. You have to work somewhere (like I did at McD's between 16 and 18) where all they have is coke for a while, and drink a shit load of that, then drink pepsi... you will notice a difference. Pepsi is sweeter, and less dense with fizzies than Coke. They are both soda though. I can't stand Coke anymore, and rarely drink Pepsi. Doctor Pepper all the way!
One thing I'll disagree on is the gameplay issue. I might be talking out of my ass here, but it sounds valid in my head so let's give it a go.
The difference between a game and all of the above is that you can do things in a game. You as the viewer or reader or listener can't do anything in whatever it is you're doing. The better analogy would be something you are part of like a sport. If you're good at a ball sport, you've got good ball-control, lolpun. Gameplay reffers to the action of you doing something in the game, and the relationship you have with it. All the others are passive, you have no interaction.
I know it's quite tenuous, and I still see where you're coming from, but then most stuff in the English language doesn't make sense. Just think about how people start sentances with "Well," - does it make sense, to prefix your words with a description of health or a stone water collector? No, but that's the way it is.
Overall, you could argue that nothing makes sense to the point where we just grunt and kill each other, but that would be very predictable and would make undertaking too lucrative.
Also, late to the party.
The difference between a game and all of the above is that you can do things in a game. You as the viewer or reader or listener can't do anything in whatever it is you're doing. The better analogy would be something you are part of like a sport. If you're good at a ball sport, you've got good ball-control, lolpun. Gameplay reffers to the action of you doing something in the game, and the relationship you have with it. All the others are passive, you have no interaction.
I know it's quite tenuous, and I still see where you're coming from, but then most stuff in the English language doesn't make sense. Just think about how people start sentances with "Well," - does it make sense, to prefix your words with a description of health or a stone water collector? No, but that's the way it is.
Overall, you could argue that nothing makes sense to the point where we just grunt and kill each other, but that would be very predictable and would make undertaking too lucrative.
Also, late to the party.
Amusing Lemon. Amusing. And Nicole is getting worse as a "Gamer Girl." Not anything as bad as Mrs. Violence. Can't stand that bitch.

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