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JUNG IS DOWN: YOU MUST SAVE HIM or How I Learned to Stop Worrying and Love Tom Clancy's Rainbow Six: Vegas 2 (except not really)
dronkmunk | 5:25 PM on 03.29.2008 6 comments



Cathie Jung: Queen of the Corsets. Not related to this post, but possibly related to Jung from Tom Clancy's Rainbow Six: Vegas 2.


The last two days of my life have been devoted mainly to avoiding my friends and family, as well as completing Rainbow Six:Vegas 2. I have chosen to do this on Realistic difficulty so I have not quite finished yet, however I do have some impressions of the game that I would like to share with you all so if you don't mind:

*The first thing I noticed is that all of the adlibs of the terrorists and what not are almost exactly the same. And what's more, they still aren't applicable to the situation. For instance, when I frag and enter a room, the dude around the corner shouldn't say "I guess it's nothing.." It's a small annoyance but still very telling of how little this installment has been improved from its predecessor as far as AI and other elements.

*The second thing I noticed is that, while for the most part non-intrusive, the product placement in this game is a little excessive. From the Cicso systems interface, to all the comcast shit they have everywhere. Comcast has its megahuge evil corporate dick all the way up in Tom Clancy's Rainbow Six Vegas 2's ass. Ubisoft do slip in some sly self promotion during the gaming convention, which is a level I did enjoy despite the fact that it seemed to be based around making it a Comcast commercial. Product placement should be more of an afterthought.


Brought to you by Josten's. Go Josten's!!

*The next thing that hinted at the rushed quality of Vegas 2 was some of the level design. A lot of times I found my self blasting (and being blasted) down long corridors with conveniently placed tree pots or upturned tables or other various short walls, go up/down the stairs/rappel, helicopter, repeat. It started to get kind of tedious. Some of the locations we were in were quite interesting (the aforementioned Gaming convention, also the rec center room with the climbing walls) but really didn't seem to have anything to do with anyone's idea of Las Vegas. Sure there is a slot machine here and there, but you spend a lot of time indoors in really nice buildings that could be anywhere in the world. They should have just called this Rainbow Six 2 and had every Act be in a different part of the country, or world, so at least there would be a different feel to different areas of the game.


*I would even go so far as to say that the saving grace of the single player campaign is the online co-op mode. Without it, the story mode would be downright mediocre rather than merely flawed.


*The other feature that brightens the the campaign somewhat, is the persistent elite creation system thing, which allows the player to rank up his/her character during both single player AND the online versus modes. Actually, it seems that everything you do gives you experience points, which is nice because you feel like all the hard gaming work that you are doing is going towards something. However, in addition to the obvious larceny from Call of Duty 4 (yes I know the XP points system was actually in the first vegas, and that CoD4 probably stole the idea first, but IW did it better, and therefore there is more emphasis on it here) I am not sure how I feel about this trend that seems to be emerging of players having to micromanage and classify all their weapons and types of kill and what not. People are always going to cheat to get their precious stats and ranks up, and there is already an "Unlimited XP glitch" that I am sure no one on Xbox Live would ever take advantage of.

After playing through what must have been half the campaign though, I started to enjoy the game on a different level. It almost started to become like watching a movie which so bad that's its entertaining in itself. That is if you are the kind of person that likes to sit and make fun of bad movies.

The thing is, for a shooter, Tom Clancy's Rainbow Six: Vegas 2 is not a bad game. Its just a shiny yet bland and mediocre version of a good game that was released a couple years ago. This game is so clearly rushed, that its true intention to capitalize on the success of the first Rainbow Six: vegas, as well as take a share of the market away from Call of Duty 4, becomes glaringly obvious. I expected better from Ubisoft, but after this and the bloated mess that was assassin's creed (and I am just talking about the tutorial) I am beginning to lose respect for one of my favorite developers. I just hope Mr. Clancy is happy with the amount that he sold out for.



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5 comments | showing # 1 to 5
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ogo2k's Avatar - Comment posted on 03/29/2008 18:58
ogo2k
I'd be lying if i said i wasn't drafting a blog post with a doctor strangelove title...
now i have to change it... thanks
B-Radicate's Avatar - Comment posted on 03/29/2008 19:11
B-Radicate
Hmm. I've been so torn about buying this game. Good points you bring up, especially because it's little shit like the things mentioned that piss me off about certain videogames.

I'll likely buy it anyway, though, so my roommate and I can play co-op together. We loved us some T-hunt in the original and we're both hankering for some more.
Shin Oni's Avatar - Comment posted on 03/29/2008 19:36
Shin Oni
I personally don't mind it. though i'm not the one trying to constantly compare all FPS to CoD4.

I have the first, this one pretty much finishes whatever the first's story didn't. Though I don't know why they had to make a complete new game for it (a downloadable expansion would've been nice.) But you know how these companies are with making money.

But yes the exp system is alot better than having to wait at the end of terrorist hunt only to get spas12ed by the last guy. The whole A.C.E.S. bit is fine for me. Overall, most of this stuff should've just been in the first one. But I still enjoy it. Just cause I don't want to really but CoD4.
Kyousuke Nanbu's Avatar - Comment posted on 03/29/2008 21:38
Kyousuke Nanbu
The A.I in this one is SO FUCKING STUPID, they stand there and soak up bullets and never fire back.

The magically spawning terrorists don't help either, RSV1 was way better.

Glad a friend traded me Mass Effect for this crap.
blaow85's Avatar - Comment posted on 03/29/2008 21:59
blaow85
Agreed all around, as fun as this is it is really cheesy... if 5 guys aren't dying in a pile, someone else is one-shot-killing you while their gun's pointed at their own feet. With all the "real" touches and "I'll get you bitches!" this is really cartoonish for 2000 mf 8. Haha it would almost fit in this game to "hide" on a bench or jump off a building and land in a haystack, Ubisoft shoulda reused those too (not really).
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