let me explain, two weeks ago i bought a ps3. three years of mind numbing anticipation was released with the parallel release of 300 big ones. i was finally on the curve with the rest of gaming society. i went to gamestop to purchase my first games for my new system. i went with MGS4 and Uncharted 2(U2). Skip ahead to the present, and i still cant figure out what the big deal is with U2's multiplayer. Don't get it twisted, i don't have a case of "isuckataparticulargamesoiwontlikeititis", i usually place second or first on my team. Plus, the singleplayer is my favorite since i've played Jak 2 (yeah, bet you didn't expect that coming from a guy whose avatar is Daxter and writing about U2). But what I can't get my head around is why everyone acts like U2's multiplayer is the second coming of Christ on the PS3. My issues: i play the same maps all the time (i'm looking at you Ice Caves), i start with same crappy weapon in every game (how about some variety?), and people are allowed to play as lazarovich. Okay, maybe the last reason isn't anything to be irked about, but i dont like being killed by someone who gave me enough of trouble in the main story.
hopefully im the only one who feels this way so i can fall aslepp with full comfort knowing that i am wrong. please share your thought in the comments section.
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I think people enjoy it so much because there is a sense of verticality and map interaction not present in other shooters out now. You're not bad for finding it a hohum aspect. Just others like the whole climbing and running aspect. This is also, admittedly, what can make Warhawk so gosh darned fun.
This game is not going to appeal to the COD crowd or the SOCOM/Killzone crowds... but for people that like to play single-player adventure genre games, the multiplayer is much, much better than the norm for these games where it's usually a terrible last minute addition and people play it for a month or two after release and then nobody is on the servers. This multiplayer game is a breakthrough in that it seems to actually appeal to a lot of people that never play multiplayer, and also appeals to those who have.
The "big deal" about the game is that the secondary multiplayer mode is good, it's solid, it's fun. This is expected with FPS games often designed for multiplayer with the single player "add on" campaign... but is not usual for the adventure genre.
My thoughts anyway.
Source?