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Can videogame realism go too far?
dragfindel | 7:53 AM on 05.21.2008 11 comments


Can videogame realism go too far?
Will it be disturbing to play shooters,because how realistic the graphics will be?
Will racing games be so intense, that it might cause players to be scared to drive fast?
I just named a couple of examples of how videogames realism can go to far, of course it won't happen on this generation on consoles but who says not in about 10 years? we see how much can change between 1998 and between 2008. Will games have to stop for getting to realistic or it won't be fun? what are your opinions about this?



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11 comments | showing # 1 to 11
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blehman's Avatar - Comment posted on 05/21/2008 09:12
blehman
Open palm, insert face.
dragfindel's Avatar - Comment posted on 05/21/2008 09:16
dragfindel
srsly, can't write a fucking decent comment for once?
i tell you either write some good feedback or don't post at all.
blehman's Avatar - Comment posted on 05/21/2008 09:19
blehman
You do know the difference between a forum question and a blog, right?
Skribble's Avatar - Comment posted on 05/21/2008 09:23
Skribble
No.

Video games will never go to far.

End of discussion.
kepler's Avatar - Comment posted on 05/21/2008 09:45
kepler
I play games for their escapism generally. Realism doesn't really factor into it for me.
Cowboy TTop's Avatar - Comment posted on 05/21/2008 09:57
Cowboy TTop
The rapid advance of graphics technology was always going to bring this issue.

I do believe that there should be no boundaries though (just as with films and book), and its possible we could say that a lot of boundaries of gore and viscera have already been crossed.

Its quite hard to shock gamers now, as we've seen most of it. Developers will have to come up with new ways, to be better than the movie shock likes tactic.

Gears of War, Dead Rising have done their bit for the gore and violence side which are very visual. Sex or any kind of relationship intimacy has yet to be done, let alone to a convincing standard, but God of War and Mass Effect, and more recently GTA4 have at least attempted to cover the subject as part of a game. Not bad so far, but a long way to go.

Realism will only become more relevant as things progress, and we are at a good level right now, and when it reachs its summit, things might change and split off to differnt art styles, eg: No More Heroes, Jet Set Radio and so on.. The mainstream non gamers will obviously notice games more as they reach that kind of graphic detail, hence the uproar of Gears 2 chainsaw and meat shield play mechanics.

But fuck themway.
4knuckleshuffle's Avatar - Comment posted on 05/21/2008 10:42
4knuckleshuffle


Yes. Yes they can
dragfindel's Avatar - Comment posted on 05/21/2008 10:45
dragfindel
@Cowboy TTop
thank you for your well written comment, and i see that i was merely overstating this subject and do not have to worry about it.
Rockvillian's Avatar - Comment posted on 05/21/2008 10:59
Rockvillian
They'll never be able to give characters souls, so the more real they get, the freakier it'll get (see Uncanny Valley).

In my opinion, games should be progressing in fun, mechanics, interactivity, story, art style, physics, animation, and innovation. We've got a world to live in, so let's make games as different and diverse as we can.
Eschatos's Avatar - Comment posted on 05/21/2008 13:20
Eschatos
I'm really not interested in shooting someone and watching their guts realistically drop out and dangle on the floor as they frantically try to stuff them back in. I don't think the level of possible violence in video games needs to go any higher.
dragfindel's Avatar - Comment posted on 05/21/2008 14:11
dragfindel
@eschatos i agree with you, but don't you think that even pulling the trigger can get that difficult?
and for the sake of our society i hope that level of violence will never be reached.
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