For all you
Monkey Island and
Full Throttle fans out there (and that damn well better be all of you), Playboy just did a pretty fantastic
interview with one Mr. Tim Schafer as a part of their Geniuses at Play series of interviews with game designers.
There's a really vibrant fan community for adventure games online. And now people are making their own adventure games because the industry has not produced much for them, so this void has been filled somewhat by the fans making their own homebrewed games, which is great.
I'm glad to see that people in the industry realize how big of a fanbase adventure gaming still has. He does have a point, sadly, the audience for adventure games did not grow as quickly as FPS or other audiences did, and that's why it was largely left behind.
Regardless, it's a great read, check it out
here.
Nice find, thankfully NNSFW.
Anyway, that is a great interview. I really love all the stuff about storytelling and general in industry insight.