So my first post was a just a quick shout-out to my favorite step-files of the week. (I'll have more of those later this week... with links to the files this time) I have to admit, I was very close to making this a "serious" blog about gaming and shit that I'm interested in. Sucks to that, I'm interested in ITG, PIU and all things rhythm-game-related.
Let me start with explaining the history of step-patterns, particularly in the 4-arrow world. When Dance Dance Revolution made itself known back in 98 and 99, Expert mode (or Maniac mode) was non-existent and even had to be unlocked in later versions. (3rd mix). Because of the low level of the game, steps had to be accessible to most players. This meant that the steps generally had no rhyme-or-reason to them, they were just there. But Maniac mode brought us a few things we need to remember. (Know your god-damned roots)
Jacks - The process of stomping one arrow repeatedly. (ex. Paranoia 180) This pattern really worked some muscles most DDR weren't used to using, and becomes a hurdle a player must pass.
Butterfly Spin - Named after the wonderful and nauseating Smile.dk song "Butterfly", this song had the d-r-u-l pattern that players generally would spin to.
Cross-overs - This is what I'm really writing about. This is what you saw in charts like boom-boom-dollar, and nearly every other DDR chart... L-D-R-D-L-D-R-D and variations on that theme.
The idea is this: If the player is alternating feet with every step, then forcing them into left or right directions (rather than straight ahead) would make the chart more interesting. This became even more used into later versions Extreme: Exotic Ethnic went insane with them, and players just either had to get used to it, or learned to "double-step". Double-stepping is the technique of using the same foot to hit multiple arrows in sequence. Similar to a jack in using the same foot, but for multiple arrows.
Okay, so these are our roots. Stepmania, In The Groove and all the wonderful R21 charts out there have taken this idea into extremes with there use in 16th note and 24th note streams. ITG has even gotten more players back into spins with its use of hold (or freeze) arrows.
So Extreme was released about 8 years ago now? Most of my generation has gotten older and stopped playing these types of games. There is a new, younger generation that have taken the torch with custom R21 charts in ITG.
So now we have something else going on, a new generation of players who have not played most of the DDR charts, making their own insanely difficult charts to their own favorite songs. This is excellent news to me who got bored of DDR and Pump It Up. But there is a popular theme to new step-charts:
No Cross-overs. Period.
Increased difficulty, speed, and quality of machines have forced players to push themselves for perfection. If you're going to make a chart with over 1000 steps in it, why kill yourself cross-over and around so much? Why not just face forward through most of the song and nail every arrow that comes your way? Certainly this is still not easier, 1000 steps in a 3 to 4 minute song is still very difficult.
So that's it really... I'm still making my own charts with a great variety of steps patterns: cross-overs and 540's. There are many step-artists on R21Freak.com who love them to a fault (I'm calling out Nemo right here).
But we need to get back to our roots and twist our bodies a little bit more. :p
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First of all, Hi, it's nice to see another dancing Rhythm Game fanatic over here, im not alone anymore :3
yeah, im and old school DDR gamer, i play PIU on nightare too, but the point it's, i never get bored, it's just like "oh, i can't pass that song" and "oh what great memories i have whit that".
i only like 11 and more steps only if it's on stepmania, i just can handle that mounstruocity on a ITG (but i can handle it in a Pump, LOL). The new and old players are just pushing their body's to the limit only to get scores (like the gamers who only lives for achievments, pretty sad for me), and, as just you say, their are forgeting they roots.
I mean, this game is called "DANCE DANCE REVOLUTION". Where did the dancing part went? And the tunes now are more and more hardcore techno style only to give the players thousand of arrows to hit. Where did the good ol' groovies themes went?
That's the main reason why i love to do Freestyle, im going to c-blog that later.
Also, Great blog, it brings me a lot of nice memories
Dance gamers fucking unite. I started playing about 6 years ago now, and I'm seriously starting to miss the arcade scene. And you and your damn blog aren't helping, bro.
I never got amazing at the game, but certainly good enough to warrant some crowds at the arcade. I could get good scores on most DDR ten-footers back when I was on my game, and my PA was nothing to sneeze at, either. But that was a long time ago, and that skill level probably describes how well I can do on Stepmania today.
Maybe I'll get back into it. The super hardcore scene is pretty intimidating, though, for just those reasons described by Danzflor. I don't like gripping the bar for dear life and tapping out 45 seconds of straight 32nd note stream. I always had the best time when I was jamming to fun 7's and 8's on my old Extreme Machine. I wasn't the only one addicted to Sobakasu Freckles, right?
Yeah, I was really into Freckles doubles for a long time!
I also have to admit, I grip the bar for dear life and frequently play full version of Basshunter songs. >__< It's similar to me pushing myself when I run... but I do miss some of the complexity of old steps.
Thanks for reading! I'll keep writing and put up some pictures/videos in the future.