Beyond the restless war between Forza and GT, there is another one that unites them. Regardless of whether you play GT5:P, Forza 2, RacePro or the recently released Need for Speed: Shift; these are considered "consoles sims", pointing out that the real and fully-fledged experience is exclusive to the PC.
Titles like Live for Speed, GTR 2 and rFactor, have been pushing for the most realistic and accurate driving experience, and with a game like iRacing that holds official NASCAR and soon IRL tournaments, all of the sudden, console sims can look toy-like.
This October, Forza 3 will be released, and the guys at insidesimracing.tv got a review copy of the game. Their conclusion: Forza Motorsports 3 eliminates the barrier that differentiated pc and console sims, from the physics to the damage, FM3 gives the most hardcore pc games a run for their money and even setting the bar in some aspects.
Coming from these guys, that have played every racing sim since the birth of the genre, using all kinds of wheels, pedals, shifters and rigs, that must mean something, right?