hot  /  reviews  /  videos  /  cblogs  /  qposts


Diverse's blog

7:36 PM on 06.24.2011

Destructoid at Anthrocon, the premiere furry festival!!!

Hey all, Julius here. Some of you might know me as Diverse, or "that fat white kid who gets too drunk at NARPs". Whatever you might know me from, one thing you should all know is that Anthrocon is taking place RIGHT. FUCKING. NOW. What is Anthrocon? Well it's only the biggest furry event in America, possibly the world! I was tipped off to this by Ali D, so he deserves some credit for this post too!

Now, I'm no furry myself, but I'm well acquainted with them, I've got a few furry friends myself, and the culture always fascinated me. What better way to satiate that curiosity than by attending the largest festival dedicated to and run by furries? Needless to say, I need to go to this and get as many pictures with as many furries as possible. And of course, I can't go in it alone. I'd love it if some of my fellow dtoiders were to attend with me. Or possibly there's already a Dtoid furry group that will be going that I didn't know existed? If you're interested in going, or if you're already going and have room in your entourage for a +1, please let me know. Anthrocon takes places in Pittsburgh, and it's running until the 26th. From what I hear, the city is crawling with Furries, and every bar, restaurant, and social gathering place that isn't the actual convention center is fulled to the brim with furries fully clad in their fursuits and rocking the fuck out. I NEED TO BE A PART OF THIS AND YOU DO TOO. Leave a comment if you're interested in going and we'll see if we can get a Destructoid presence going on at Anthrocon.

Yiff yiff <3


5:38 AM on 02.02.2011

David Jaffe x Jim Sterling fanfiction + images

Daphaknee, a somewhat minor voice in the indie gaming community, or rather it'd be more appropriate to say she's just close friends with Auntie Pixelante which is what she's mostly known for, made this short fanfic on twitter:

she got this in return:

to which she followed up with this:

"basically these guys are the dumbest fucking videogames 'journalist' and 'designer' ever
i hope they go to gdc
i want to rip them a new one

david jaffe likes to fuck his computers (with his penis)

jim sterling thinks that a PUSSY MOUND IS A 'TRANNY CROTCH'

oh shit never seen a hoo before better fuck my computer
better yet fuck eachotehr and choke on one anothers retarded semen really when it bubbles out of your post mortem mouth itll be more beautiful and true than anything either of you have ever ever ever ever said
women are so crazy and want people to die oh gosh its just as crazy as killing people in video games gosh that must make you crazy if you talk about death gosh gosh gosh SHUT UP DIE"

[VIA]   read

10:24 AM on 08.10.2010

Play This Game: Momodora

Momodora is a charming metroidvania platformer by redein(Guilherme Martins) that has you playing as a nameless girl who's in search of a sacred item that can bring her dead mother back to life. Some of you might recognize the name redein from his previous release Bubblegirl Rozy, which was his contribution to the Action 52 OWNS collective as his remake for Bubblegum Rosie.

As with his previous release, a heavy Cave Story influence is almost undeniable at first glance. Everything down to the tilesets used seem to be directly plucked from the backgrounds of Pixel's classic game. Even the music in the game is made with pxtone, a little music-making program released by Pixel himself. Not that this is necessarily a bad thing, imitation is the sincerest form of flattery after all. I do believe Guilherme will eventually adapt into a style of his own, and I enjoy seeing his work progress through the few games he's created and made readily available on his website.

Gameplay is your usual metroidvania fair. As you progress through the underground caves you'll find a number of weapons to aid you on your adventure, along with different artifacts and hidden objects to collect and fill up your inventory. Some of the weapons and enemies are even direct homages to their Pixel counterparts, like your second weapon being similar to the Polar Star from Cave Story, and a spinning enemy that looks like it came right out of Guxt.

Despite what the "Cave Story ripoff!!" detractors have to say, if nothing else it will serve as a fun time-waster, or at the very least it will give you fond memories of playing Cave Story before you go off and play the real thing.

Download Momodora   read

6:57 PM on 06.22.2010

Cactus introduces 'Norrland', 10 copies up for sale

Jonatan "Cactus" Söderström introduced his latest game to the internet a few days ago with a freshly uploaded trailer onto his YouTube page. Norrland was made for the Kulturbygden in Sollefteå art exhibition, where the theme was "Kärlek i Norrland", or "love up north". After watching the short 2 minute trailer, it seems the game is based around one man's solo hunting trip, and whatever shit he gets himself into. The game is coated with Cactus's trademark retro-era graphics and trippy, filth-covered color choice.

Cactus said that this game is all about the atmosphere and style, so if you're expecting anything else than this game isn't for you. What little we do see of the gameplay from the trailer, it seems to play some part as a scrolling shooter/platformer, with a visual style reminiscent of his previous game, Shotgun Ninja. Although there seems to be more than just a platformer on offer, as an underwater swimming level and a solo climbing section can be seen in the trailer. Cactus also says Norrland explores the prejudice that people bare towards country folk. Seeing how that view will be expressed in this game will be an interesting one for sure.

After the exhibition came to an end, Cactus decided to hand-make ten physical copies of Norrland. He's put all of them up for sale on eBay. Seeing how only ten copies exist and that this particular game is from one of the most prolific and adored indie game developers, these auctions will end with a very high price tag. Are you a bad enough indie gamer to score a copy? Well you have less than a week to decide on whether or not you want to bid! I know I'll be trying to get myself one of these rare discs. Check out the trailer and eBay auctions below.


Bid on 1 of the 10 copies of Norrland!   read

4:08 PM on 06.21.2010

Ikiki releases two new titles, Teppoman 2 & Nozumou

Out of nowhere, one of the most prolific indie developers in not just the Japanese scene, but on the global indie scale, released two new games today. The first being a complete version of a beta game he released nearly two years ago originally as Teppomanto, and a completely new title named Nozumou.

For Ikiki's first release of the day, Teppoman 2, at first it seemed like nothing much was changed from it's original beta release. After getting more into it though, you will experience a ton of new content, including new wepaons, levels, enemies, and a tighter gameplay experience overall. This updated version sees our old hooded hero with a new affinity for bananas, so your eventual endgame is to penetrate an underground fortress holding a stockpile of our heroes favorite brown bananas. The heroes previous skills are still present in Teppoman 2, and just like the beta build they'll need to be mastered to the fullest. A number of guns and bombs are also available throughout any given level, and proper execution and swiftness will need to be practiced if you want to make a successful runthrough of Teppoman 2.

The second game, Nozumou, is a one player arena-type game where you'll see yourself in control of maddened Sumo wrestler who, for whatever reason, needs to destroy all of the other sumos occupying his ring. Nozumou is pretty straight-forward, and it's all about gaining a high score. Four rice bowls are arranged in the arena, and they can be picked up the increase the size of your Sumo so he can easily defeat his more hefty challengers. I haven't figured out any proper strategy to properly play the game and garner a really high score, but I'm sure that there is one, as there is for everyone of Ikiki's other high-score based games.

Ikiki's trademark and oddly-placed, ill-fitting voice sampling returns for both of his new games. As is his solely-made, uplifting music the perfectly fits his unique art style. It's been quite a while since we last from him, and the indie-scene was a little less fun without his presence. Fans of Ikiki's past action platformers and high-score games will find both of his new releases more than enjoyable. Be sure to grab them both from the download links at the bottom!

Download Teppoman 2
Download Nozumou

*EDIT - Download link for Nozumou isn't working, so get it directly from this page. First link at the top.   read

2:58 PM on 03.23.2010

CAVE STORY CONTEST: The Actual Winners!

That last blog? Just trolling you guys. Here are the real winners. I wrote down each participating member's username onto a small slip of paper, and then put all 500 or so slips of paper into my waste basket, shook it up, and pulled out the names one by one. Here are the winners:

1. Pappadukes

2. Phantomile

3. Gator-Sax

4. WryGuy (seriously don't know how this happened)

5. Tubatic

Congrats to all the winners! The first three winners, Pappadukes, Phantomile, and Gator-Sax, will also win a Cave Story t-shirt bought for them by me once they're available on Attract Mode. I will contact you three once the shirts become available so I can get your mailing addresses. If you would like to pass up on the shirt, let me know so I can give the prize to someone else. To all winners, PM me your Wii friend code so we can get this transaction done.

Thank you all for participating, and I'm still amazed that the contest was able to amass over 500 comments. If you didn't win, then please don't let your loss discourage you from playing Cave Story. It is a truly fantastic game that all gamers should experience at least once.

I plan on repeating a similar contest like this for the official releases of La-Mulana and Spelunky. So look forward to that!   read

12:39 PM on 03.23.2010




10:21 AM on 03.22.2010

CONTEST: FIVE free copies of Cave Story being given out! **UPDATE**

Cave Story means a lot to me. So much so that I wish everyone on this planet would have a chance to play it at least once. While that is a nearly impossible wish, I still want more people to experience it. It's come to my attention that many of my fellow gamers have never even checked out the original, free PC version. This makes me incredibly upset, but I'm giving you a chance to redeem yourself by giving away three free copies of the WiiWare remake of Cave Story. I also know that many of you people currently don't have the spare cash to spend on Wii points and buy yourself a copy, so this contest is for you too.

This small contest is open to anyone, and all you have to do is leave a comment on this here cBlog. You can enter as many times as you want, but you must allow three separate individuals to comment between your posts to make your comment count as an entry. What I'll be doing is writing down the username of the people entering on a small slip of paper, throwing it into a hat or something, and choosing the winners at random. Multiple comments will mean more slips of paper bearing your name in the hat, so more chances for you to win, but remember the three person rule above.

I'll announce the winners sometime around noon on the 23rd, and if more time is needed or if there aren't enough entries the contest will be pushed up a bit. Winners will of course need to provide me with their Wii friend code so I would be able to gift it over to you.

Happy commenting, everyone!





2:12 PM on 03.16.2010

Happy Birthday Dtoid

You don't like me.

But you know I like you.

I don't have much else to say.

So here's a loli with birthday cake, hooray/

Thank you for accepting me, Dtoid.   read

2:50 PM on 03.15.2010

Do Want: Sword & Sworcery EP

I haven't seen a lot of talk about the Superbrothers' upcoming game, Sword & Sworcery EP(the misspelling intentional), and it's a damn shame. They recently released two new footage trailers for it, one showing how the game is played and another focusing on the in-game battling(both below).

The first thing that came to mind when I saw these was "Fuck, I wish I had an iPhone". While buying an iPhone just to play this game is a bit to much, the next sensible solution would be for them to release a PC port, which I'm holding out hope for. The mouse would be a perfect substitute for your finger, and I see no reason why they shouldn't do a port.

Another thing that comes to mind is that everything just looks perfect for S&S. An excellent atmosphere is achieved through beautiful graphics and top-notch music. The collaborative effort by superbrothers, Jim Guthrie(music), and Capybara Games seems to be working very well so far. It's also all the little things that really make the game a beautiful sight, like watching the deer and rabbits disappear into the bushes with great effect as you approach them. Also, did I mention the music is fantastic? I can't wait to get my hands on the OST.

There have been some concerns that the battle system won't be much to guffaw over, and honestly I could care less about it. My favorite indie games are usually the ones that have achieved a really heightened sense of atmosphere, like Knytt and Untitled Story. Just give me a nice setting I can wade through with a beautiful soundtrack and I'm set.

Sword & Sworcery EP is still set on a Q2 2010 release date in the iPhone app store, and it's a purchase I urge all iPhone owners to make! If I ever do happen to snag myself an iPhone, this game will be one of the first things I'll buy for it.

[embed]167052:28275[/embed]   read

8:15 AM on 03.09.2010

New screens for Spelunky XBLA released

Normally I wouldn't make a post just because some screenshots were released of some game, but this is Spelunky we're talking about here. You can view them below in the gallery.

Now, the first thing that came to mind when I saw these was something like "FUUUUUUUUCK I HATE THIS LOOK SO MUCH". Then I read the disclaimer by Derek saying that these are still a work in progress, so I'm still holding a modicum of hope for the way Spelunky will look(or at least, how I want it to look). The old retro vibe the original freeware release has is one of the things I love most about the game. I hate to say it, but this new look is a bit... mainstream, I suppose. Although you could say this graphical change is necessary. After all, I could see many people complaining that they would be paying for a game "they can already get for free online", so pumping it full of unnecessary changes is a must.

Don't get me wrong, I love that Derek Yu is getting this opportunity to bring his wonderful little game to the XBLA and make some money off it, and I really hope it succeeds. All I'm saying is, I'm hoping for an option to switch back to the old graphics, like what the WiiWare port for Cave Story has. Also, while I don't see the graphics changing much from what the screenshots provide(even though they're a work in progress), I'm hoping that they do transform into something good looking, much like how Braid had changed it's look from the original game released at IGF and it's final release.

Along with the screenshots, the possibility of new modes was announced, but exactly what those modes will be is still a mystery. For the one indie game, no wait, the one video game that ate up most of my time in 2009, I'm hoping for the best for it's XBLA debut. All the best to you Derek!   read

10:44 AM on 03.03.2010

Touhou 12.5 ~ Double Spoiler announced!

ZUN put up a blog yesterday announcing the next side-entry to the Touhou series of danmaku shoot 'em ups: Touhou Bunkachou ~ Double Spoiler. This particular entry is actually a sequel(a first for the series!) to the original Touhou Bunkachou; Shoot The Bullet. Not much is known about it, but ZUN has stated that Double Spoiler will be much more difficult then Shoot The Bullet(yes!). He also said not the expect any of the characters who made an appearance in STB to return in DS, with the exception of Gensokyo's number one reporter of course, Aya Shameimaru. Along with the release date being set for March 14th during the upcoming Reitaisai 7, these few screenshots were shown:

Shoot The Bullet still holds up as not just one of my favorite spin-offs from the Touhou Project series, but it's one of my favorite entries to the series as a whole. It's also the one Touhou game I find myself coming back to the most, so naturally I'm incredibly excited for Double Spoiler. The original Bunkachou had a wonderful take on the whole bullet-hell genre, and I love to see the gameplay be brought over into a whole new game. Since none of the characters from STB will be making a reappearance, I'm sure it's a safe bet to say these new characters will all be from Mountain of Faith up into U.F.O. Also, STB was a pretty difficult game to begin with, so to hear ZUN say that DS will be more difficult has me really excited to try it out.

I'm sure Double Spoiler will be leaked the same day, if not the day after it's release on March 14th, so be sure to keep an eye out. But don't forget to actually buy a copy when it hits the internet retailers. You don't want to be a filthy pirate!   read

Back to Top

We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -