Systems NES, SNES, N64, Gamecube, Wii, Playstation, PS2, PS3, Dreamcast, DS Phat, white DS Lite, zelda DS Lite, 360
CURRENTLY PLAYING Wii:
Super Mario Galaxy 2
Final Fantasy X
Here is a listing of games that I recall most(for whatever reasons) from my
many console days
Atari 2600 1) River Raid - Hell yeah! KISS's Lovegun album was my soundtrack for this one.
2) Swordquest Earthworld/Fireworld - I had no clue what the hell I was doing here.
3) Crystal Castles - I liked it with the trackball control in the arcade cabinet better
4) Pitfall - Nuff said.
5) Star Raiders - I thought the keypad controller was cool, other than that I thought the game really sucked.
6) Venture - The cart had a cool logo.
7) Adventure - Watch out for that fucking duck!
8) Ghost Manor - I think Dracula used to eat my lunch at the end of this lame ass game.
9) Sneek and Peek - So lame. NO. It's my turn, YOU close YOUR eyes.
10) Tutankham - I was an early tomb raider.
11) Smurf - Who in the 80s wouldn't want to play this?
12) Raiders of the Lost Ark - All I remember is trying parachute into that little freaking cave or ledge or whatever the hell it was. What was it about these games that was so appealing? I have no idea.
NES 1) Super Mario Bros - The game that taught me I'd play games for the rest of my life. I was too scared to play it at the 7 Eleven when all of the high school kids were there watching me fail mise
2) The Legend of Zelda - I was intrigued by the commercial of the dude saying "Ze-lda. Ze-lda?" and even though it featured battery backup, we still wouldn't turn the console off.
3) Metroid - Exploration and backtracking was a bitch. We drew some pretty funny maps.
4) Castlevania - I played the hell out of this. The soundtrack in this game is forever stuck in my head. Flipped out the first time whe knocked off Drac's head and he transformed into that giant something or other and kicked my ass.
5) Contra - Duh. Spread Gun.
6) Solomon's Key - I'm a sucker for good puzzlers.
7) Mighty Bomb Jack - Wow, don't ask.
8) Chubby Cherub - Don't laugh, you probably owned some shitty games too, what with that Nintendo Seal of Quality and all.
9) Kung Fu - "Bwah ha ha ha ha" Sweep the Leg!
10) Rygar - Wait, this is nothing like the arcade. This game sucks!
11) Mike Tyson's Punch Out - I was always scared of Bald Bull in the arcade, hell, this cabinet itself was intimidating... then they had to throw Tyson in the mix for humiliation at home.
12) Kid Icarus - The eggplant wizard.. W.T.F? Another great soundtrack.
13) Capcom - I thought every capcom game was gold.. ghosts n goblins, commando, bionic commando, gunsmoke, trojan, megaman, megaman2 ,194x
14) Ikari Warriors - Pure testosterone
15) Stinger - Cute boxing ship blows up weird shit.
Sega Master System (I never owned it, just played/borrowed it)
1) Fantasy Zone - Funny eggship blows up weird shit.
2) Phantasy Star - my friend loaned it to me. I loved the 3-d dungeon
Genesis 1) Altered Beast - "Awise fwom your gwave!"
2) Golden Axe - Before I ever rode Yoshi, I kicked ass with a different smooth ride.
3) Ghouls N Ghosts - I hated that freaking sword; tried my best to avoid picking it up, but you could be certain that something would knock your ass backward into it at the absolute worst time.
4) Strider - when I first played this at the college rec, I was awed by the giant bosses. I cringed every time I had to kill a bikini clad amazon warrior.
5) Phantasy Star 2 - Another amazing RPG. I don't find it as amazing anymore..
6) Skitchin - Come on, tell me it's not fun.
7) Sword of Vermilion - This game looked so cool; I never finished it.. not so cool I guess.
SNES 1) Super Mario World - Yoshi!
2) Link to the Past - With the light and dark worlds, I felt like I was getting twice the game.
3) Super Punchout - I just can't find anything wrong with these games. Pure fun!
4) Secret of Mana - Epic. My roommates and I traded the controller during play so we could all share in the experience.
5) Shadowrun - I need to grab a copy of this again; I'm pretty sure you could hijack electronic funds in this one.
6) Contra 3 - Contra good. Overhead levels still suck.
7) Super Castlevania - Amazing, though I expected more from Dracula's last battle.
8) Magic Sword - D&D hack N slash dork fest. My kind of game.
9) Super Metroid - Phenomenal game. Spawned the whole exploration subscreen mapping dynamic.
10) UN Squadron - Loved this game in the arcade. I have a couple of the comics(Area 88). Another Capcom classic.
11) Out of this World - Before there was Abe..
12) Super Mario Kart - Hours and hours of fun with my roomies and beer were had with this solid racer.
13) StarFox - Ugly and awesome.
N64 1) Super Mario 64 - I was sitting in a cubicle with a bunch of other software guys the first time I saw this.. my roommate called in sick for 2 days while he played and played and played.
2) Zedla OoT - Probably my favorite zelda. I like the young/old time travel dynamic. The dungeons were great and the bosses were a blast.
3) Blast Corps - Tear shit up.
4) Donkey Kong Country 64 - I love these mario 64 clones.
5) Banjo Kazooie - Another good mario64 clone, often quite humorous
6) Banjo Tooie - Expansive; fun but with frame rate issues
7) Turok - My first solid console FPS once you got accustomed to the control scheme
8) Conker - I loved the pop culture references and crude humor; I thought it was a damned fun game.
9) Mario Kart 64 - Power slides were a breeze. This was a good follow up.
10) Rogue Squadron - The best Stars Wars game I'd ever played(sorry Supers).
11) Golden Eye - Bond baby
12) Perfect Dark - makers of Golden Eye; I was sold
13) Paper Mario - clever game
14) StarFox64 - Prettier by far than the original, and it had somewhat free raoming dogfight levels.
Playstation 1) Resident Evil - This scared the hell out of me.
2) Resident Evil 2 - This was one of my faves in the series.
3) Tomb Raider - I love the whole Indiana Jones tomb raiding idea. Now with more breast.
4) Tomb Raider 2 - I hate boats now.
5) Metal Gear Solid - This game made me REALLY respect Konami(not that I didn't worship them already).
6) Final Fantasy VII - I'd been away from RPGs for a looooooong time. It was a good time to come back.
Dreamcast 1) Soul Caliber - The reason I bought this system. So many good gatherings around this game.
2) Virtua Tennis - There's no better tennis game in my mind.
3) Shenmue - A beautiful adventure game that I've yet to finish. Some peckerhead lost one of my discs.
4) Skies of Arcadia - A brilliant RPG. I love the turn based ship battles.
5) Resident Evil Code Veronica - Bumped RE2 as my fave in this series.
6) Draconus: Cult of the Wyrm - I'm a complete D&D dork, so yeah, I love this game.
7) Toy Commander - I thought this was a great idea/game. The environments were a hoot. Crayon missiles rock.
Gamecube 1) Rogue Leader - A prettier Rogue Squadron. Love. It.
2) Mario Sunshine - I actually enjoyed it. Pretty and not the same as its predecessor.
3) Zelda Windwaker - The only gripe I had here was the small dungeon count, but I love the revelations later in the game. I also adore the art style; felt like I was playing a Disney movie.
4) Luigi's Mansion - Come on, you liked it a little too.
5) Turok - Memorable in that it was an absolute turd of a game and I was pissed that I couldn't bring myself to like it.
6) Eternal Darness - I loved the mind games and the way the story played out through different time periods.
7) Beyond Good and Evil - This is an absolute gem of a game. I need to replay it again soon. I still hope for a follow up.
8) Pikmin - Attack!
9) Timesplitters2 - Great multiplayer and co-op game.
10) Resident Evil 4 - The best RE ever. ever. ever.
PS2 1) God of War - The only reason I have a PS2
There you have it. That should tell you a bit about my taste in games. To
those games I've missed, please know that I love you too.. I'm sure.
I've taken it upon myself to play through the Final Fantasy series main canon this year. Here it is June and I've just completed Final Fantasy VI. I never played it on my SNES - I
was in my early 20s when this game hit the states
partying more often than I was sitting at home playing games that required that much of a commitment. Other than VII, I think this is probably the most hyped up entry
in the series. It didn't live up to the hype for me - I greatly enjoyed it, but it's far from my favorite.
The reasons that this game falls short for me apply to many more rpgs than this one, but since FFVI is so fresh in my mind, it catches all of the abuse(sorry guys). I'm not going to say this game sucks, because I did enjoy it, I just didn't enjoy every aspect of it. I always read about how great this game is, but it's rare that I find folks willing to say they dislike anything about it. So, here are the things that I bitched about in my gaming circle while playing through this game.
This was by far the easiest RPG I have ever played. In most games of this genre, gameplay is made rather linear by letting you think you can go wherever you want, but then handing you your ass in one fell swoop when you enter an area you weren't really prepared for. There were only 2 instances in this game, that made me kick back and consider grinding a bit or rethinking some strategy. I'm not even counting the lack of difficulty once acquiring dual cast ultima.
Kefka who? I didn't even break a sweat in the final battle - everyone knows that you normally have one character dedicated to nothing but healing for the entire duration of most final battles. I didn't come close having a stressful sweaty final battle - and this with characters in the early 40s. I fully anticipated the final boss to kick my ass. Not so here.
Character classes were completely lost, since every character in the game could become proficient in magic regardless of their supposed class and armed equpiment. Maybe that's the old school D&D junkie in me, but when every character in your party can cast devastating magic spells when fully armed AND using two-handed weapons, there's no real need for any other skills. Sure the developers gave each character a unique skill, but were they really necessary? I rarely used them.
Weight of the World
The inventory I finished the game with was ridiculous. I see very few games these days that even recognize such a thing as encumbrance. If my party is carrying to much shit, there should be a penalty somewhere. I didn't even have to sell off stuff to make room for more important/better stuff. Sure, it would have made sorting through my inventory easier,
but since I didn't have to do it, I didn't.
*POSSIBLE SPOILER* Probably my biggest gripe, was the lack of a main character to build and identify with. Was there a main character? I don't know - the game splits your party up too early and too often for my taste. I never found a character that I felt was mine. I kept a core party of Edgar, Celes, Terra, and Sabin when I was allowed but there were how many more characters there that Ididn't give 2 shits about. Not only could I have not cared any less for the extra characters, but it's like the developers were offended by that. They actually make you go find everybody at one point in the game! These characters were pointless, and now I have to go find them again? Hell, I was happy to be rid of them! Requiring me to form 3 parties for the assault on Kefka's tower seemed like a cheap way of making sure I tried differing play dynamics. If I hadn't had to track everyone down to complete the game, this would have been a much shorter game.
All in all I enjoyed it, but there were definitely things that could be improved. I may be over doing it by playing the entries this series all so close to one another, but I'm at least having a good time doing it.