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My name is Devin Di Nardo (27 from San Jose, CA), current editor of Lifebar (yourlifebar.com), The Pad Stack (thepadstack.com) and former previews editor for CheatCC.com.

After a couple of attempts to start my own sites for media coverage of the games industry (reporting news, reviews, previews and discussion through podcasts and video shows), I decided to turn my attention towards a professional run.

I'm currently working on building my resume and portfolio (http://www.theslackerfarm.com) in hopes to give potential employers, sites or magazines and great understanding of the breadth of my work. I have a ton of stuff there from when I just started out (2005) to some current editorials I’ve been working on.
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Metal Gear Online, No So Much
devoslack | 2:12 PM on 07.09.2008 26 comments


The Metal Gear franchise was AMAZING. I use the term "was" in the event that should mark Metal Gear Solid 4 as the final of the series.

How can you keep such a hit going? Easy, Online Play.

And in a world where console online shooters are run by Halo and Call of Duty, it shouldn't be too hard to achieve such a goal. However, there's just one issue, Metal Gear does not translate well for online play.

Granted, it's fun and interesting to be in the middle of a Deathmatch while having to hunt down gamers playing a Snake, but the game modes aren't enough to save Metal Gear Online.

The control scheme for Metal Gear Solid (2, 3 and 4) are amazing, and fit perfect for the single player espionage/action game. However, throw those meticulous controls into the hectic online frey and you're left with gamers fumbling their thumbs and missing their shots in attempts to "BOOM HEAD SHOT" and grapple an opponent via CQC (Close Quarters Combat).

As console games go, developers love to release new stuff thanks to Xbox Live and PlayStation Network. This will hopefully allow Konami to add a couple of new features to the game to keep it fresh and prevent the daunting controls from completely ruining the game.



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25 comments | showing # 1 to 25
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-D-'s Avatar - Comment posted on 07/09/2008 14:34
-D-
I'll have to give MGO a shot before I ship MGS4 back to Gamefly. Not really looking forward to downloading all that update data though.
JACK of No Trades's Avatar - Comment posted on 07/09/2008 14:41
JACK of No Trades
I didn't like MGO. It was very slow and not rewarding. The campaign was beautiful though.
Mushman's Avatar - Comment posted on 07/09/2008 14:45
Mushman
I have to agree with the contols issue, it is very hard online to play to a high standard, ans after the whilse, the slow, slow pace of the game becomes very boring, If I was not responsible for a clan, and love playing with fellow European Dtioders every Monday night, I would of left the game by now and never return to MGO, compared to other online games, it does not seem to offer any advantages. It is a missed oppotunity in my mind, not to mention the overpowered CQC, and the shitty shotguns.
Mushman's Avatar - Comment posted on 07/09/2008 14:47
Mushman
@Jack, the single player was a DREAM, it's the main reason I brought the game, and it has stayed that way even after the four times I completed it.
ZombiePlatypus's Avatar - Comment posted on 07/09/2008 14:51
ZombiePlatypus
There must be something wrong with me because I fucking love Metal Gear Online. I think the controls work just fine, of course smacking somebody with the but of my rifle is as close as I get to using CQC in MGO. Being a fan of CTF in FPSs I really dig playing Capture and Rescue missions in this, and the Sneaking games are a great change of pace, to me anyways. So like I said, I'm loving MGO...

One thing I would change is I'd like to be able to carry more than one rifle at a time, be it a shotgun or sniper or something to complement my assault rifle. I hate running out of ammo and being stuck with only my handgun to use...
Y0j1mb0's Avatar - Comment posted on 07/09/2008 15:00
Y0j1mb0
You should play team modes instead of straight out death matches..MGO isn't doom or COD4..it is a team based game that rewards the player who works with others.

Perhaps you should roll with on on Meta Gear Saturdays with the rest of the Destructoid Clan and see exactly how different it is that way. Personally, I love it.
Trev's Avatar - Comment posted on 07/09/2008 15:05
Trev
Because it isn't Halo or Call of Duty, playing it like Halo or Call of Duty results in failure. You need to stop moving to aim, use teamwork to make up for individual weaknesses in skill choice and maybe even communicate as opposed to charge in and blast away. If you are missing your shots, it's because you're not aiming well enough; there isn't anything more complicated about the aim and fire controls than what's in COD4.

I think Metal Gear translated wonderfully for online play. I'm playing Metal Gear, with exactly the same aesthetic and mechanics of the single player mode, only I get to do it with lots of other people. If MGO had been anything other than what it is (Metal Gear, Online), I would have been completely disappointed.

@zombieplatypus
If you knock someone out (or use CQC3's disarm maneuver) you can pick up other weapons. They're forcing you to specialize to encourage teamwork. Pair up with a sniper and try to cover them, or try to get the masterkey for under the M4. I think it's available when Drebin Points are enabled.

tl;dr I disagree. Welcome to destructoid. Don't suck.
Mushman's Avatar - Comment posted on 07/09/2008 15:14
Mushman
The issue of teamwork is that NO ONE in Europe that I do not know from Dtoid uses a mic, not only that, it seems that TDM is a by-word for using other player as human shields, I try my best to work in a team.

However, everyone else is hell bent on scoring kills and using other players as bait, without thier permission, I do not know how it is for you Americans, but playing MGO in europe, teamwork is non-existant. Tactical play is good and all, but when you are the only person on the team doing it(bar the Dtiod Euro clan, you guys rock) your team loses due to other players.

I just thank god for Euro MGM
SoopaFly TNT's Avatar - Comment posted on 07/09/2008 15:15
SoopaFly TNT
It took a while to get use to it.... but MGO is amazing. I absolutely love the teamwork aspect that you don't get in other games.
Geoff Henao's Avatar - Comment posted on 07/09/2008 15:17
Geoff Henao
MGO is amazing. I hate you. :(
wilbo's Avatar - Comment posted on 07/09/2008 15:18
wilbo
then only two things i hate about MGO are
1. headshots are way too easy
i mean seriously ak47 from a mile away!
2.people who end up as snake in a sneaking match and dont know what to do
you always get that lucky asshole who gets to go snake and then just kills people the whole match!
WHAT ARE YOU DOING!!!
JACK of No Trades's Avatar - Comment posted on 07/09/2008 15:19
JACK of No Trades
Sorry guys, but even if you try to enjoy MGO it punches you in the face with boring. Also, the teamwork aspect is bullshit.

Trev

So I press left trigger to aim, press Y to go into FP, then shoot, which, most of the time results in death. I would fuck people up just by throwing granades, since the characters move at a snails pace.
russtolium's Avatar - Comment posted on 07/09/2008 15:33
russtolium
I played the beta for a bit and I'd have to agree utterly. Having to slooooooowly sign up for TWO extra login IDs is laughably bad from a user experience standpoint. That alone will probably make quite a few people give up before they even get to play it.

The best thing about the game is the menus, honestly. They're light and quick and are satisfying to navigate. The skill system for weapons and whatnot is also pretty neat. Once you actually start PLAYING though you realise that not much thought was put into translating MGS into an online game.

MGS's controls are acceptable for single player gaming but amazingly bad for multiplayer. It feels entirely too shoehorned into typical online shooter gameplay when clearly none of MGS's gameplay is suited to the speed of online play.

I'm not sure what Konami's expectations are for MGO but I suspect they will have eliminated all but a small percentage of die hard MGS fans from playing this game for more than a week or two.
Mushman's Avatar - Comment posted on 07/09/2008 15:50
Mushman
Correction, ‘Dtoid’ etc. etc. phucking ps3 browser keyboard layout, yes the last few words do not make sense, I know, I know, *sigh*
Takeshi's Avatar - Comment posted on 07/09/2008 16:07
Takeshi
DTIOD You did it again Mushman!
ZombiePlatypus's Avatar - Comment posted on 07/09/2008 16:10
ZombiePlatypus
@Trev-
I guess I should start carrying that anesthesia gun instead of equipping a handgun I don't use anyways, eh? Whenever I run out of ammo now I just tend to get offed and then come back reloaded, your way is way better...

One thing I do second is Mushman's frustration with the abundance of non-micced players though...
Trev's Avatar - Comment posted on 07/09/2008 16:17
Trev
@Jack
Set FPV memory to 'on'. I don't have trouble hitting people, or diving away from grenades, so I don't know what to tell you. Are you walking while aiming? That throws your aim off pretty badly.

@Russtolium and anybody else
"clearly none of MGS's gameplay is suited to the speed of online play."

Here's the problem, I was really waiting for somebody to say it. There is no preset speed for online play. If your preconceptions of online shooters have you charging around, AK blazing, losing horribly at MGO, MGO's mechanics are not the issue. Metal Gear Online isn't a typical online shooter, it's Metal Gear, but online. Play it like Metal Gear; playing it like a typical online shooter is, in fact, doing it wrong. It's like complaining that Halo doesn't have a cover mechanic. Each game is exactly what it's supposed to be, whether that be a slow, tactical game or a run-and-gun shooter.

@zombieplatypus
That's what I do. Knocking people out is almost preferable to killing them because it takes them more time to wake up than it does to respawn, and you can rip off their guns forcing them to run around less ammo or just their secondary. I'd actually use the Mosin sniper if it weren't a death sentence if you have to actually fight someone. I'll give it a shot (ba dum tsh) if you, Jimbo or somebody wants to watch my back Saturday.
JACK of No Trades's Avatar - Comment posted on 07/09/2008 16:23
JACK of No Trades
Thanks Trev

I didn't know about auto FPV. I will give it a shot.
mix's Avatar - Comment posted on 07/09/2008 16:26
mix
I've banked about 23 hours into MGO and I have loved every second of it! Sure the pace is a bit slower but it is not made to run around like a chicken with it's head cut off blasting the crap out of everything, MGS is not that style.
Team work is a huge part of the game and while I do enjoy parting from the team (damn kill stealing) it's just a nice change.

I use the SVD 99% of the time and the other one 1% of the time I use the hand gun, all the time...oh yeah.
EternalDeathSlayer's Avatar - Comment posted on 07/09/2008 17:14
EternalDeathSlayer
I find that it's quite easy to kill people in that game. In fact, I play with no headset and really don't do the "teamwork" thing well, and yet I am addicted and have been playing the game pretty much every single night.

I fucking love it. And all I do is run around with an M4 and shoot people, usually in the head. In fact, I've got more headshot kills that regular. So I don't see a problem.

Then again, the game may not be for everyone. It has a steep learning curve, as most new players will probably get their asses kicked the first few times.

But again, I fucking love it.
EternalDeathSlayer's Avatar - Comment posted on 07/09/2008 17:16
EternalDeathSlayer
My only issue is the over-abundance of people who want to be sniper. One or two is great, but when you go in a room and the opposing team is ALL snipers, that's no fun.
Corak's Avatar - Comment posted on 07/09/2008 18:45
Corak
Its at its best with an organized team utilizing some form of tactics. Running and gunning like COD4 or Halo usually gets you worked pretty quick, especially against an organized team. I've avoided playing it solo for that very reason, I've been meaning to join up with the dtoid crew but I was busy last Saturday and couldn't join them.
Qraze's Avatar - Comment posted on 07/09/2008 19:33
Qraze
its fun once you get the pacing down. cqc is too powerful. but its a nice change from the story.
Anus Mcphanus's Avatar - Comment posted on 07/10/2008 14:25
Anus Mcphanus
I fucking love MGO!
I really like the slower pace that makes you think about your actions and plan accordingly. The emphasis on teamwork is a nice contrast to other FPSs because I find going it alone can get more boring more quickly.

There are 2 things that really piss me off though:
1.) There's no way to heal yourself.
2.) People who insist on going all Rambo and trying to take on the enemy teams alone. Teamwork isn't necessarily the key to victory but sticking together is dammit
Natali Alinskaya's Avatar - Comment posted on 06/23/2011 04:37
Natali Alinskaya
Hello friends,this is a nice site and I wanted to post a note to let you know, good job! Thanks
Best regards, Natali, CEO of free mp3
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