I'm a gamer from the NES era and onward. I love pretty much all kinds of games with the exception of racing, sports, and bad games (obviously). I'm also the co-host on the weekly podcast HYPER KNEE (http://www.hyperknee.blogspot.com), which is almost 1 year old now. I aspire to be either a video-game journalist, or comic book writer (and currently working hard towards those goals).
Got the next episode of Hyper Knee out, for anyone interested. We cover a decent amount of video game news this time around, review Lunar Silver Star Harmony, bash a terrible game in our Bad Game of the Week segment, and show some love to a classic in Blast From the Past. If you liked the past episodes, I hope you'll take the time to check this one out too!
Up to the second episode of the gaming podcast that I am featured in (as Mega Buster). In this one, I give a pretty in-depth review of Mega Man 10. On top of that, we talk a bit in general about Mega Man. Then of course, Bad Game of the Week, some video game news, and Blast From the Past. I think anyone interested in getting a second opinion on Mega Man 10 should check this episode out (and the review is the first thing that comes up, so you don't even have to wait that long for it, and by all means if you enjoy the review and want to hear more, feel free to listen to all 45 minutes of it)!
Knocking the gaming industry off screen for the first time ever!!! In this episode, Kid Starstorm and Mega Buster bring you an in-depth wrap up of Mass Effect 2, discuss a few up and coming releases such as Metroid: Other M, Cave Story, Mega Man 10, Sonic 4, and in addition to current video game related news, you'll be up to date with the current stinker of the week from the segment "Bad Game of the Week" and a retro classic coming back at you from "Blast From the Past"!
We'll be updating weekly through this site if you're interested in hearing more (or if you would prefer to stream the feed as opposed to using the above URL which I believe makes you download it to your computer):
I originally came into the year 2009 with feelings of doubt. I originally began with the thought that this year would once again be another lackluster year for video games, especially my favorite genre, the RPG.
To recap really quick, last year I only bought and played a handful of games. Out of the entire year I only bought seven games: Super Smash Bros Brawl, Lost Odyssey, Ninja Gaiden II, Final Fantasy IV Remake, Castle Crasher's, Tales of Vesperia, and Prince of Persia. Out of those seven I only really enjoyed four of them, although a friend did let me borrow No More Heroes and that was a lot of fun. Anyway, there's no time for a tangent, all in all I had a very miserable gaming year in 2008. I think I played WoW for like six months straight without touching my consoles, that's how bad it was. I don't even like WoW. Normally I buy about ten to twelve games per year, if not more. Though I've noticed that number steadily declining year after year.
I figured this year it would only get worse, with less and less game companies catering to gamer's like me. I was under the impression that there would be more first and third person shooter games that lack originality, more redundant free roaming nonsense, and a truckload of more gimmicky piece of shit casual garbage. However, I have been pleasantly surprised by the amount of games that have caught my interest this year.
January being the most lackluster month for me so far, there wasn't any game for me to pickup that month.
February was a good month, with three games being released that caught my interest. Unfortunately so far I've only been able to buy one of the two games due to funds, but it's all good. I'll get around to it eventually. I've been playing Fire Emblem: Shadow Dragon. It's another basic Fire Emblem game, that doesn't add much new content to the table, but that's fine in my book. If it isn't broke, don't fix it. I've been enjoying the game and pacing myself accordingly so that I don't beat it too quickly.
Then of course there's Street Fighter IV. I love Street Fighter games for the competition factor and schooling people over the internet. I can't wait to pick up my copy one of these days so I can get into it. I played a bit when my friend brought it over, and I really enjoyed it... and beat someone up online in the process.
I also want to play Dragon Quest V eventually as well, but since I'm not too crazy about DQ I think that can wait for when I have nothing to buy one month.
March actually only has one game thats been caught by my eye for many years now, and that would be Resident Evil 5. Granted, I have played the demo and I wasn't really blown away by it. The enemy AI isn't all that good, and I'm not crazy about the companion character. Really kills that whole sole survivor aspect to it. Oh well, apparently Capcom has a raging woody for throwing in a companion that only slows you down in Resident Evil game's. At least since the 4th installment, anyway. In the end though, I've been excited about this game for too long though to let minor nuances turn me away.
April is the month where I get my retro RPG fix (a fix that I haven't had craved since Lost Odyssey). I am definitely picking up Black Sigil: Blade of the Exiled. This one was actually under my radar until one night a friend of mine pointed it out to me and said "This would be a good game for you, I think." He was definitely right. Apparently the developer's are totally focused on giving it that 90's retro RPG feel, which is the best kind of feel I could ever ask for in a game, so yeah; to say that I'm really looking forward to this one would be a huge understatement. Possibly my Game of the Year if it turns out to be as awesome as it looks.
Then there's also another game I picked up an interest in just today, actually: The Dark Spire. This extremely old school style RPG comes out April 14th, the same day as Black Sigil, which means I'll have to pick this up another time because Sigil is one of those games I need to pick up on day one. That's not to say that I'm not really looking forward to playing this game. I've never played a first person dungeon crawling RPG, and I've always wanted to. The Dark Spire definitely looks like it aims to please, and not to mention I love grinding and extremely difficult games. I have beaten Ghosts and Goblins.
In May there's Punch Out! I've been aching for a new Punch Out! game since Super Punch Out! I still break out the old dust collector... I mean Wii... to play some Virtual Console Punch Out! every so often, and I've still yet to beat it. I have every intention to though, believe me, and I will. I love that they are adding in old school controls, because I'm really not crazy about that motion sensing junk. Just give me a new Punch Out! game where I can knock out some fools with buttons. Thanks Nintendo! I thought you completely hated your real fan base by this point, but I guess not!
There is something coming out in June... oh right! Champions Online. Now, I'm not much of an MMO gamer, but I have a thing for super hero games. I managed to play City of Heroes for about two years straight, and especially because I played it with some close friends of mine. I know the game probably won't be all that great, however since I'll be playing with my peoples it still ought to be a lot of fun for the simple fact of joking around and having a good time with my friends. I'll probably get a three month subscription, then hope there are some good games coming out at the end of the year. Champion's is basically my way of getting through the summer game draught.
That's already nine games, and that's not including stuff I'll find out about later on in the year, or just gems that I might have missed out on. I'm already doing better than '08 and I don't even know what games are coming past June! Excellent!
So how's everyone else's game list looking this year over '08's? I'm curious if I was the only one who had issue's with last year's games.
Oh, and I hope Cave Story releases on WiiWare as well. That would make ten games.
Well I haven't really updated much (or been on the net at all) as of recent due to my
obsession with Ninja Gaiden II on the XBox 360. However since I'm slowly getting back
onto the next due to Master Ninja mode being quite unbearable at times, I've decided to put
up this review I wrote for it:
Let me begin by saying Ninja Gaiden II is an excellent achievement created by the
extremely talented Team Ninja. The first revamp of Ninja Gaiden on the XBox was a true
milestone in action gaming, and Ninja Gaiden II once more takes action gaming to the next
The gameplay of NGII is where it truly shines brightest. This isn't your simple button
mashing action game where the enemies are just walking dummies for you to rack high
combos on. The enemy AI is intelligent as it is brutal. In NGII you need to form excellent
tactics and maneuvers to out-class your enemy and take them down quickly and precisely.
The enemies come in sometimes in small packs and other times in swarms. The combat in
this game is incredible, with plenty of different combos to try out and a vast array of
weaponry. The Dragon Sword (default weapon) alone is versatile enough to make this
game highly enjoyable, add another bunch of weapons to the fray and you have yourself
an endless amount of possibilities and plenty of replay value to try out all the different
styles of play with your armory. Not to mention every weapon is upgradable through a
Shop/Blacksmith system that will further increase your selection of deadly combos. Also
introduced into NGII is the Obliteration Technique. A stylish attack that can be accessed
once one of your opponents limbs are chopped off during a melee scuffle. A simple tap of
the Y button will unleash a fatal attack against your enemy, and it's always sweet to watch
as the camera comes in close for a cinematic look at the gore. On the Acolyte setting this
game is very accessible to all players, and Warrior mode is a great start for the Ninja
Gaiden players and vets. Also in the gameplay section, there are some small platforming
elements to break up all the frantic fighting. It's a nice change of pace and gets the mind
off all the fighting for a bit. I'm also glad to say that there aren't any slow puzzles to get in
the way of the fast pace. Last but not least, this is stage based game, meaning it's linear in
design and for the most part is point A to point B. This is NOT a bad thing! The linear design
works perfectly, and in my opinion is a HUGE step up from the semi-open approach in the
Next up is the storyline. True Ninja Gaiden fans from back in the NES days will be able to
truly appreciate it, as it is a huge throwback to the series and, despite what many say, if
you read the Chapter Synopsis between every level the story will make perfect sense and
is actually quite enjoyable. To put it simple (and spoiler free): a mysterious woman
ambushes Ryu's village to steal one of the ancient artifacts under the protection of his clan.
With the artifact she goes around the world, resurrecting Greater Fiend's, and Ryu must put
a stop to them while tracking her down to stop the resurrection of the greatest evil of all,
the Archfiend. Ryu travels the world in true Ninja Gaiden fashion battling evil all along the
The graphics in Ninja Gaiden II aren't the greatest in the world, but they're definitely up to
par. Then of course, there's the silky smooth animations that just make all the violence and
gore that much more beautiful to behold. Speaking of gore, did I mention this game is
extremely bloody? With each attack Ryu has the possibility of dismembering a limb for his
enemy, and every enemy that you kill (minus a couple of fiends that dissolve), will stay in
the stage and you can just look at all the body parts that you hacked off from your
enemies. There is the occasional frame rate drop when the screen is just too packed with
enemies, but it actually makes for a pretty cool looking effect (and quite frankly it helped
me think better on what moves I intended to do next). However, I can't try and say it's a
positive aspect, unfortunately it is a bit disheartening to see lag in the game every now and
then. For the most part though, the game runs smoothly. I also should mention that there
are some very minor loading times in between levels.
The sounds of Ninja Gaiden II are spectacular. The slashing and chopping sound effects are
great, and it really makes the over the top gore and violence that much more fun. The
score is also very good, with action packed tracks that really get you into the action. One
especially good track to point out is "The Hero", a rocking track with a guitar in Chapter 6
that makes me want to slash werewolves to kingdom come.
All in all, Ninja Gaiden II is a true step up from the original, and if you learn how to play
you will realize that there really isn't any "cheap" stuff going on (as many will say, or at
least not on the Acolyte and Mentor settings), sure the rocket launcher pod ninja's are
extremely annoying, but there are plenty of ways to defeat them without even breaking a
sweat. The bosses are massive too! The replay value of this game is incredibly high. With
Tests of Valor to do, multiple difficulties, alternate colors for your costume, crystal skulls to
collect and many different weapons to try out. Ninja Gaiden II is an amazing
accomplishment to an amazing franchise, and I suggest anyone who loves action to get into
this right away. It's never a dull moment when Ryu Hayabusa is in the building!