I have never been a Resident Evil fan of some sort. Granted I also thought that RE4 - and all games since the first, sucks balls.The game play is stale, uninspired and repetitive. A fan, also a friend of mine, has answered that the awkward controls and repetitive gameplay is a reason for you to feel panic and get the adrenaline pumping. That theory fails - mainly as there are different kinds of panic so there are a difference between panic you get from situation itself, and what you get when the god damn controls are stale, slow and responsive like a barrel of retarded simians.
RE5 then, it must better, you might tell me. It's not. Capcom have however done a fantastic work with the graphics and the polish on textures. Yet, the content is the same. The god damn flood... Africans with tentacle heads... The controls are back, slow, unresponsive and inaccurate. How about the zombie blasting? After playing Left 4 Dead one might think that more zombie slaughter would be hard not to like... but there is no feeling when you pound a shootgun shell in the couple of them. They just fall over and "bubble away" - just like fucking Zelda, sans the cartoon smoke. Get up close and personal and stab them with the knife... nothing, you get a small "splash" of blood but no other discernible effect - lackbuster to say the least.
About Sheva, I say this, give her a grenade and she will yelp "THANKS PARTNER!". Also, this Chris character couldn't curb stomp a fucking kitten.
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Hmm
I love it.
Then you go on to discredit the game from insignificant things like "zombies bubble away" and "splashing blood"which has nothing to do with your first argument.
I did not take up the "run and gun" mechanic of L4D, I did not distinctly point out that RE5's system of standing still while shooting was flawed and needed more gunning and running.
You could at least ask me to clarify or rephrase my text before coming to conclusions regarding my argument. :)
I disagree with you, but I respect your right to an opinion and understand that different people like different things. Re4 and 5 haters don't seem to understand this concept.
Zombies in RE5 dont jump at you and swarm you while hacking away at your health--- that creates a feeling of panic and satisfaction when you take them out. RE5 is vastly different and for you to compare the two just because "Its shooting zombies" is unfair. Yes, you did feel disappointed but please do not draw an argument from comparing two games with very different styles.
Hmm"
This is where this rant is null and void.
Yeah, lets all go play some L4D and continue to bitch how its so much better than RE5.
JK
And that's why I think it's poorly executed. I have read through my blog a few times I can't see how you can milk it to be a bitch fest of how much better L4D is compared to RE5. As much you might say that the gameplay in it self is something I dislike, I still feel the controls suck, the inventory is bleh and the overall feeling of staleness runs right through it. And come on - when I slash one those zombies with a big fucking knife I expect, and I think even you do expect something more then a flash of blood and no reaction.
Especially....the CONTROL SCHEME.
Oh god that feels good.
Like Nintendogs or Animal Crossing.
And, please, stop your bitching.
This isn't a blog, it's a damn clog!