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A freelance writer and video game lover (yes, I also have a real job). I've been writing since high school and for a few years worked in television news, a job I needed to fund my obsession with video games. I'm currently rocking Nintendo only consoles due to a severe lack of funds. Due to a severe lack to space, I only have a few of my DS/3DS/Wii games with me down here in LA, so I'm really focusing on my backlog. Follow me on twitter at www.twitter.com/crackedbat
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I Don't Get Pirating
crackedbat | 2:29 PM on 02.07.2012 17 comments


I'm probably going to take a lot of flack for this piece, but I have to be honest: I don't get pirating. Well, let me try that again: I don't get people who try to justify pirating. If you say that you pirate games/music/movies because you just don't want to pay for them, I get it. You like stealing. At least you're honest, like a homeless person with a sign that reads: I JUST WANT MONEY FOR BOOZE.

But I find it odd that people feel the need to talk about the reasons they choose to pirate games. Because unless you're talking about how you love free shit, there is a good chance you are lying; venturing onto the internet in an attempt to find just one person who will agree with a practice that you must not totally approve of yourself, otherwise you wouldn't care what other people think.

So what are the reasons people use? Going off of what user MathewRD wrote yesterday, there are apparently several bullshit reasons people think up to justify their practice. Money issues and wanting to test a game first seem to be the top two choices.

For money issues, it's simple: If you can't afford something, you're going to have to learn to live without it. In the days before the internet, that was something people did all the time. If you really wanted that new Color Me Badd cassette but couldn't afford it, you saved up and bought it. Why should it be any different in the digital age? It's not like you're taking bread to feed your family. You don't need to buy video games. It's a choice, a hobby millions partake in. Is it expensive? Yes, and that's a fact paying gamers deal with so there is no reason you shouldn't as well.

As for testing a game before you buy it, they have demos for that. As a matter of fact, all the games MathewRD listed have demos on Steam. So he could have tested the game without pirating it. And guess what, buying bad games happens. Going to see a bad movie happens. Buying a bad CD happens. I've probably spent close to $500 over the DS and Wii era on games that ended up sucking. I traded them in and got smarter about my purchases, I didn't go and pirate all future potential purchases. Studios and developers have no obligation to make sure that every single person likes their product. Instead, they (hopefully) are releasing a product they really believe in and hope to find a fan base for it. The product is really only half of the purchase. The other half is the experience. If you pirate Amnesia: The Dark Descent, play it and decide you hate it, you've already taken the experience of playing the game for free. Even if you delete your copy, you'll always have that experience, something others actually paid for.

And I love the idea that you're not really stealing because the product is digital, therefore it's not an actual object. However, once people buy a game it suddenly becomes a very real product. We demand digital rights, the ability to copy the product over to a new system and to back the game up onto our own hard drives. The transfer of money doesn't magically make a product real, it was still very real when you decided to bittorrent it.

I'm not going to write about how pirating is the bane of the industry, because I feel there are a lot more pressing issues that pose a greater threat. But I do think it's bullshit that so many people feel they are entitled to something they haven't worked hard to earn. So if you're going to pirate games, go right ahead. But don't try and justify your actions with bullshit.



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17 comments | showing # 1 to 17
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FeralKitsune's Avatar - Comment posted on 02/07/2012 15:00
FeralKitsune
Exactly how I feel, people will make up any excuse to pirate.
PK493's Avatar - Comment posted on 02/07/2012 16:24
PK493
I tackled the exact same subject about two days ago
mrplow8's Avatar - Comment posted on 02/07/2012 17:09
mrplow8
I think that you're right in saying that most people pirate games simply because they want to have them without having to pay for them, and people who say that they're doing it for other reasons are usually just lying. I don't agree that piracy is stealing, though. If it's anything, it's a violation of copyright laws, and I think that copyright laws are pretty much bullshit. So I don't think that there's anything inherently wrong with pirating.
crackedbat's Avatar - Comment posted on 02/07/2012 18:24
crackedbat
@mrplow8

Exactly what part of copyright laws do you think is bullshit? All of it? Do you not think people who have created something have a certain right or ownership to it?
mrplow8's Avatar - Comment posted on 02/07/2012 23:23
mrplow8
I don't think that you can own the right to copy something independent of owning the item in question itself. If I buy something, it becomes mine, and I should be free to do whatever I want with it. This includes copying it. If the person/corporation who sells me the item is still able to tell me what I can't do with it after it becomes mine, then they're making a claim of ownership over my copy even after they've already sold it to me.

It would be like someone selling you a ball, but telling you that you can't ever throw the ball, because they're only selling you the ball, but not the throwing rights. If you can own the exclusive right to copy something independent of owning the actual item itself, then you should also be able to own the exclusive right to throw something independent of owning it.
Shway's Avatar - Comment posted on 02/07/2012 23:37
Shway
The only thing that I truly can't stand are people who pirate indie games... games which cost close to no money and are (sometimes) high quality. If a game is 5 bucks just don't go see a movie and you can buy two indie games.

However, piracy is sometimes simply the only option. If we are talking about video games only, I can vouch that piracy is justified for certain games that are incredibly hard to find. I may have not looked hard enough, but I'm pretty sure that I have only seen two physical copies of Metal Gear Solid: The Twin Snakes for Gamecube. Also, I had never seen a copy of Boktai for the GBA before until last year at some record store, which I promptly bought for $10 bucks used.
crackedbat's Avatar - Comment posted on 02/08/2012 00:18
crackedbat
@mrplow8

I agree. If you pay the money to buy something, you have a right to complain about aggressive EULA's and overreaching copyrights. However, if you pirate something, then your complaints can go f**k themselves.
Aequitas's Avatar - Comment posted on 02/08/2012 00:30
Aequitas
I think it's overly simplistic to say that people just want stuff for free. Certainly, that's a part of it, particularly for the uninformed masses. Others may be protesting specific practices, such as online passes. Still others may protest copyright law itself, wherein up-and-coming artists must trade their IP ownership for the chance to be promoted and reach a wider audience. (Not part of the law, per se, but copyright law inadequately protects the artists from corporate exploitation and profiteering.) Point is, people are motivated by different factors.

Just as people who argue against piracy are motivated by different factors. I won't pretend to know what your motivations are, but the most common in my experience is simply grasping for a sense of superiority.

Pirates are deluding themselves it they seriously believe that what they are doing is in any way noble or right. However, I do pirate things. I'm okay with being the ethical bad guy sometimes. I don't feel bad for downloading anything put out by a multi-million dollar publisher. And I will never feel a shred of doubt or sympathy for withholding money from the pocket of some publishing executive's Italian suit.

But if you legally purchase all of your entertainment? You win. You get the Burger King paper crown of holy sanctity. Congratulations, the money you spent on those movie tie-ins wasn't wasted after all!
crackedbat's Avatar - Comment posted on 02/08/2012 01:12
crackedbat
@Aequitas

I'm sorry, but pirating because you're protesting something is bullshit. The point of a protest is draw attention to something that you find unfair. If you think that online passes and copyright law are unfair, then I encourage you to get your voice heard loud and clear. But unless you are emailing EA or Activision each time you download one of their games explaining that your pirate actions are a form of protest, it's only a protest in your imagination.

The argument I'm making isn't so I can feel a sense of superiority. I live with a bunch of drugged out, drunken, do nothing losers so there is really no need for me to go online looking for a chance to think I'm better than other people. For me this isn't about how not pirating makes me feel, it's honestly a practice I don't really understand and it boggles my mind that people try to justify it with something other than: I didn't want to pay for it.
BrowneyeWinkin's Avatar - Comment posted on 02/08/2012 02:29
BrowneyeWinkin
Anything and everything is available to anyone in just a matter of seconds and you "don't get" why there are people out there taking advantage of it?

Human beings have been justifying their ends to a means with bullshit ever since we started walking up right. Nothing new here really.
Aequitas's Avatar - Comment posted on 02/08/2012 02:57
Aequitas
The only language large corporate conglomerates understand is money. Dollar dollar bills. Firing off an email to their publicly available PR address nets you a canned response, and IF there's any human being paying attention, perhaps an IP-based raid on your premises for proclaiming your acts of infringement to them.

Boycotts don't work. Whether the signed participants lose willpower, or a particular product is successful in spite of some people not buying it, their ability to confer a message is null. Because in this instance, publishers choose to gloss over potential, unrealized sales lost due to their decisions. In part because there's little evidence of people who would have bought something if only <something>, but also in part because they believe themselves infallible and subject only to the scrutiny of shareholders.

However, pirate that product, and all of a sudden you have their attention. You are part of a group which has cost them <x> millions of dollars, where x = number of illicit downloads (real or imagined) * retail price + the size of the bonus the CEO wants. (Never mind that many, MANY of those people would never have purchased the product even if they had no free alternative.)

Now you're speaking their language. Even if they blithely choose to ignore the message in favor of demonizing you and doing everything possible to find you and sue you silly. That sure is easier for them than adapting to the realities of a post-physical-media world. As Jim Sterling mentioned in the Jimquisition, the solution to piracy is to make your product easier/better than the illegal alternative.

I would propose that piracy is the only way to effectively voice your dissent.
Bobthecatlol's Avatar - Comment posted on 02/08/2012 06:11
Bobthecatlol
@mrplow that is complete rubbish just because you buy a game doesn't give you ownership of the data on the disc.
mrplow8's Avatar - Comment posted on 02/08/2012 08:36
mrplow8
Why doesn't it? Just saying that it doesn't isn't an argument. I could just as easily say that it does. Do you have a reason why, if I buy a game, I shouldn't own the information on the disc? Would you say that, if they sold me a blank disc, I wouldn't be able to say that I was ripped off. Since your comment seems to imply that the only thing I'm entitled to is the actual disc itself.
Ryus Red Band's Avatar - Comment posted on 02/08/2012 08:55
Ryus Red Band
The reason pirates feel justified, or at least more justified than a simple thief is that they aren't stealing, in that they aren't depriving the owners of their property - they still own their IP, copyrights, original products etc, and because they are taking one product from a multi-million dollar corporation - one game seems like a drop in the ocean. Obviously if everyone thinks that way it becomes a problem though
crackedbat's Avatar - Comment posted on 02/08/2012 10:02
crackedbat
@Aequitas

I understand your thought process, but again, how would this multi-million dollar company know that you are protesting? The company will just see the downloads as lost sales (whether those sales were real or not).

When I think of protesting I think of something like Operation Rainfall. Was it successful? Who the hell knows. All I know is that we're getting Xenoblade Chronicles, a game that was illegally downloaded nearly 1,000,000 times. If those downloads were forms of protest at NoA for refusing to localize a game, the downloaders where sure as hell quite about it. And yes I know, Xenoblade wasn't available for purchase in the US therefore the only way to get it was to pirate or mod your system. But a game like Portal 2 was, available across four platforms, yet it was still illegally downloaded more than three million times. If those were protests at Valve for not releasing Half Life 2 Episode 3, again, the pirates didn't make their voices heard.

If you really want to protest a product, I think the best way is to buy the competition. If you hate that Kingdoms of Amular has an online pass, buy a similar game without an online pass like Skyrim (though not for the PS3) and then make your voice heard. Protesting is never easy. It takes time and effort and dedication, even if you feel you're the only one dedicated to the cause. And it might not work out in the end, but at least you actually tried.

@BrowneyeWinkin

You're right, I forgot the most obvious answer to it all: People suck.
REWQ's Avatar - Comment posted on 02/08/2012 23:17
REWQ
But piracy = / = stealing. Piracy = breaking copyright laws, which is fine by me. The idea of a copyright-- the idea that anybody ever can OWN art (and thusly has a say on whether or not other people can use it) -- is anti-thetical to free-speech. And yet, America throws people in jail for this shit. And the only real reason why copyrights are so socially accepted is that people have become complacent with them, and the artists with notoriety who entertain people have an incentive to support copyrights in their art because it makes their money safer. I actually don't pirate (just out of virtue that I want to monetarily support the people who make my games) but that doesn't give me a right to prosecute those who don't pay up.
shiguaman's Avatar - Comment posted on 03/11/2012 08:10
shiguaman
IT is very easy why people pirate. ECONOMICS. everything is trade-offs. everybody has self interest. the game developers want to make as much cash as possible. the consumers want to get as much as possible, while sacrificing as little as possible. a 2 dollar worth disk with some files and info on it is definitely not worth 60 dollars in most peoples' eyes. those who don't feel it necessary to pay 60 dollars for a few files then resort to pirating. most would be very willing to pay 30-40 for a game, but that option is not available, so the opportunity cost (next best choice) of this situation would be to pay nothing.
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