Alt+Print Screen will be a weekly (depending on my motivation) screencap documentation of my game night.
So last night was nothing but Killing Floor again. And nothing but fail. We didn't win a single match, but we did try a couple new user generated maps: Nursing Home and Bunker. The former being very fun albeit ugly, and the latter being nicely designed but broken in ways that were both fun and aggravating. We also jumped back into Ganja farm for a bit:
Things were going ok for a bit. But Zinco got a wild hair up his ass and decided to take the fight to the specimens. It was fun trying to snipe for him, but...
...it did not end well.
Moving on to Bunker; a very large, very dark map. We began the mission by hauling ass in one direction...
Not realizing that the enemies had piled up behind us. We flipped around and got to pistol-killing this shload o' dudes:
At some point I straight up popped a Bloat with a bolt action, note the floating head in pic 2:
Then we found some Biocola! Taste the Hazard:
Eventually Zinco became a firebug (flamethrower) and we held up in this here green hallway:
Fyamand got intimate with a chainsaw:
Then we decided to camp their spawn, and eventually Zinco moved onto being melee class, brandishing a katana:
By far the best part of this map was the unfinished section, which makes you trip balls - HARD:
My, oh my! What magical land is this?
I'm freaking out!!!
After our fucked up acid trip in the bunker, the fellas and I hit up the Killing Floor nursing home. This map was a blast because of the huge open field for sniping, and balcony you can exploit. Choice for head-poppage:
However, as advantageous as the balcony was, you still have to guard the giant hole behind you. This worked ok for awhile:
Till a couple chainsaws said 'nice to greet ya' to Fyamand - may he rest in pieces:
Time came to fight the Patriarch, so per usual, we doused our defense area in pipe bombs:
The bombs didn't kill him unfortunately, and the ensuing fight did not go too well:
Aw, for fucks sake!
Listening to the shouts of my squadmates, I took cover in the nearby (very crudely drawn) cemetery:
and I held my own for a bit...
But alas, it was not to be...
...Fucking Bonster.
At least with Killing Floor, losing is nearly as much fun as winning. You get to yell quotes from Day of the Dead (I hope you choke on it!!!!) as the specimens tear you apart. In the end, the most dangerous game of all was the Bonster...
Next week, I'm pulling for some Sins and Demigod.
Nursing home gave new life to Zinco's grenades. I kind of wish one of us had a LAW on that level.
Also, great job on the pictures.
For sure, it definitely lacks graphical polish, but it's one of the best co-op experiences I've ever played. I recommend everyone give it a shot, if only to support small developers like Tripwire.