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20% gamer, 80% misanthrope.

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Alt+Print Screen: Tripping balls
copilotlindy | 10:00 AM on 04.29.2010 10 comments


Alt+Print Screen will be a weekly (depending on my motivation) screencap documentation of my game night.

So last night was nothing but Killing Floor again. And nothing but fail. We didn't win a single match, but we did try a couple new user generated maps: Nursing Home and Bunker. The former being very fun albeit ugly, and the latter being nicely designed but broken in ways that were both fun and aggravating. We also jumped back into Ganja farm for a bit:



Things were going ok for a bit. But Zinco got a wild hair up his ass and decided to take the fight to the specimens. It was fun trying to snipe for him, but...




...it did not end well.

Moving on to Bunker; a very large, very dark map. We began the mission by hauling ass in one direction...



Not realizing that the enemies had piled up behind us. We flipped around and got to pistol-killing this shload o' dudes:



At some point I straight up popped a Bloat with a bolt action, note the floating head in pic 2:




Then we found some Biocola! Taste the Hazard:



Eventually Zinco became a firebug (flamethrower) and we held up in this here green hallway:




Fyamand got intimate with a chainsaw:



Then we decided to camp their spawn, and eventually Zinco moved onto being melee class, brandishing a katana:




By far the best part of this map was the unfinished section, which makes you trip balls - HARD:



My, oh my! What magical land is this?





I'm freaking out!!!

After our fucked up acid trip in the bunker, the fellas and I hit up the Killing Floor nursing home. This map was a blast because of the huge open field for sniping, and balcony you can exploit. Choice for head-poppage:





However, as advantageous as the balcony was, you still have to guard the giant hole behind you. This worked ok for awhile:



Till a couple chainsaws said 'nice to greet ya' to Fyamand - may he rest in pieces:



Time came to fight the Patriarch, so per usual, we doused our defense area in pipe bombs:



The bombs didn't kill him unfortunately, and the ensuing fight did not go too well:







Aw, for fucks sake!
Listening to the shouts of my squadmates, I took cover in the nearby (very crudely drawn) cemetery:



and I held my own for a bit...






But alas, it was not to be...



...Fucking Bonster.



Attached photos:

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9 comments | showing # 1 to 9
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FyamanD's Avatar - Comment posted on 04/29/2010 10:55
FyamanD
Well, win some, lose some with those user created maps.

At least with Killing Floor, losing is nearly as much fun as winning. You get to yell quotes from Day of the Dead (I hope you choke on it!!!!) as the specimens tear you apart. In the end, the most dangerous game of all was the Bonster...

Next week, I'm pulling for some Sins and Demigod.
ThomastheCat's Avatar - Comment posted on 04/29/2010 10:58
ThomastheCat
That the Bunker was broken was tragic, it was a very well done map graphically and would've been a lot of fun if it worked well.

Nursing home gave new life to Zinco's grenades. I kind of wish one of us had a LAW on that level.
FyamanD's Avatar - Comment posted on 04/29/2010 10:58
FyamanD
Also, props to Qrnef who killed himself in the fight against the Bonster in Nursing Home. That's what you get for spamming grenades!
FyamanD's Avatar - Comment posted on 04/29/2010 11:02
FyamanD
Haha, yes, a rocket launcher would have been awesome. Zinco laying down smoke screens was priceless, on friend and foe alike!

Also, great job on the pictures.
Elsa's Avatar - Comment posted on 04/29/2010 11:07
Elsa
... looks like fun... though wow, those graphics are mostly really bad!
ThomastheCat's Avatar - Comment posted on 04/29/2010 11:10
ThomastheCat
Elsa, it's worth noting that most of the maps we played were user generated, so the graphics weren't up to par with the retail version of the game.
copilotlindy's Avatar - Comment posted on 04/29/2010 11:19
copilotlindy
@Elsa - also, the game is a budget title - it's only $20 and has been that price since it was released.

For sure, it definitely lacks graphical polish, but it's one of the best co-op experiences I've ever played. I recommend everyone give it a shot, if only to support small developers like Tripwire.
Elsa's Avatar - Comment posted on 04/29/2010 12:45
Elsa
fun is still fun... some of the most fun I had were on some really awful PS3 UT3 mods - like LegoLand - getting stuck in scenery and odd glitches add a certain charm... "bad graphics" wasn't meant to be a negative, though on re-reading I guess it came across that way! LOL!
Blorp's Avatar - Comment posted on 04/29/2010 16:42
Blorp
I love this game! Gotta form a DToid anti-zombie patrol!
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