Well, win some, lose some with those user created maps.
At least with Killing Floor, losing is nearly as much fun as winning. You get to yell quotes from Day of the Dead (I hope you choke on it!!!!) as the specimens tear you apart. In the end, the most dangerous game of all was the Bonster...
Next week, I'm pulling for some Sins and Demigod.
At least with Killing Floor, losing is nearly as much fun as winning. You get to yell quotes from Day of the Dead (I hope you choke on it!!!!) as the specimens tear you apart. In the end, the most dangerous game of all was the Bonster...
Next week, I'm pulling for some Sins and Demigod.
That the Bunker was broken was tragic, it was a very well done map graphically and would've been a lot of fun if it worked well.
Nursing home gave new life to Zinco's grenades. I kind of wish one of us had a LAW on that level.
Nursing home gave new life to Zinco's grenades. I kind of wish one of us had a LAW on that level.
Also, props to Qrnef who killed himself in the fight against the Bonster in Nursing Home. That's what you get for spamming grenades!
Haha, yes, a rocket launcher would have been awesome. Zinco laying down smoke screens was priceless, on friend and foe alike!
Also, great job on the pictures.
Also, great job on the pictures.
Elsa, it's worth noting that most of the maps we played were user generated, so the graphics weren't up to par with the retail version of the game.
@Elsa - also, the game is a budget title - it's only $20 and has been that price since it was released.
For sure, it definitely lacks graphical polish, but it's one of the best co-op experiences I've ever played. I recommend everyone give it a shot, if only to support small developers like Tripwire.
For sure, it definitely lacks graphical polish, but it's one of the best co-op experiences I've ever played. I recommend everyone give it a shot, if only to support small developers like Tripwire.
fun is still fun... some of the most fun I had were on some really awful PS3 UT3 mods - like LegoLand - getting stuck in scenery and odd glitches add a certain charm... "bad graphics" wasn't meant to be a negative, though on re-reading I guess it came across that way! LOL!

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