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20% gamer, 80% misanthrope.

Steamid: Copilotlindy
PSN: Copilotlindy
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Alt+Print Screen: Cowboss destruction.
copilotlindy | 10:15 AM on 05.05.2010 4 comments


Alt+Print screen is a weekly (depending on my motivation) screencap documentation of my game night.

We split the evening evenly between a round of Killing Floor and Demigod. While the map may be unforgivably ugly, we re-played Nursing Home because it offers so many good vantage points, and is just a helluva lot of fun.

For instance, one of us can easily drop down from the safety of our balcony snipe-point and run amok at ground level while the rest of us provide suppressing fire:




And for the most part, the entire playthrough went really well:






Until the Patriarch showed up and delivered a well-placed rocket to me and Fyamand's faces. With the two of us knocked out, the other guys held their own:





Unfortunately the screencaps of Zinco nailing the Bonster with a crossbow didn't turn out, but he ultimately won the match for us, MVP!



Next up we played some Demigod against 5 hard AI opponents. For reference, our character breakdown is thus:

Copilotlindy - Torchbearer
Thomasthecat - Regulus
ZincoBX - Senda
Fyamand - Lord Erebus
Qrnef - Rook

It was definitely great to get back to this game, although my ultimate score was pretty pathetic, not my best work. Also, the map we chose didn't exactly lend itself to easy screen captures. The fronts of battle were divided, usually with Fyamand and myself on the right side and Qrnef, Zinco, and Thomasthecat covering the left flank.

Here's Fyamand giving Unclean Beast what-for:



At one point, they recaptured our experience flag on the right hand side of the map, and it took some doing to reclaim it. Fyamand bit it for the team:



And then I came to backup Thomasthecat, and we successfully retook the flag:



Meanwhile on the other side of the map, the rest of the guys had their handful with the motherf*ckin' Cowboss (aka Oculus, aka game-breaking cheat character):






Also, this is what it looks like when he dies:



So satisfying.

The opposing Demigods seemed to hammer the left flank the entire game. This left me and Fyamand open to steadily chip away at their defenses. Eventually we were able to recapture their trebuchet, and the Citadel was in sight:




The assault on the Citadel was over fairly quickly:




Victory! And for all the internet to see, here's my piss poor performance:



There was a fair amount of lag for me last night. Yeah, that's it, I'll blame lag.



Attached photos:

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3 comments | showing # 1 to 3
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FyamanD's Avatar - Comment posted on 05/05/2010 11:04
FyamanD
I saw the Bonster walking far in the distance when I started running inside to take cover. I shouted to Copilotlindy to get the hell in, when I heard it.

One in the pipe!

I was behind the wall, but just close enough to the pipe bomb pile that the explosion instantly took the both of us down. Such a cheap shot after we fought so hard for survival! That being said, we collected extremely valuable intel after our demise. Thankfully Zinco took that big bitch down.

We will have to play a couple of rounds next time on Crucible, so we can get some awesome "one front" pictures with all five of us.
Elsa's Avatar - Comment posted on 05/05/2010 14:17
Elsa
Love the shot with the zombie head being blown off!... that'll teach that zombie to try tbagging another zombie!! (cause he's standing right over that other zombie!)

Demigods looks interesting!

(oh, and I blame lag too!)
:)
ThomastheCat's Avatar - Comment posted on 05/05/2010 16:25
ThomastheCat
Demigod is great. Depending on the character you use it can play more like an RTS or an RPG. My character, Regulus, is designed to be a frustrating bastard who picks off enemy demigods after my allies have weakened them sufficiently.

The flip side is that he is NOT designed for melee situations.

But that particular game was really fun. Challenging, but not frustrating. And the sheer terror of seeing four or five demigods approaching an area only defended by Zinco and I - eesh!
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