I was pleasantly surprised by the Stranglehold demo. When I saw that John Woo was connected I was worried that it might end up being an 'Enter The Matrix'-esque abomination. Just because you can direct a film, doesn't mean you can direct a video game.
But now that I've played through the demo, I'm a bit more hopeful. It's hardly ground-breaking. The graphics are a bit ropey in places. But it's a lot of fun. Stuff explodes in a satisfying way. You can do some cool Max Payne, bullet-time moves while popping caps into fools.
However, the best part is the accurate-targeting special move. It's awesome. Pick a spot, fire and you get a graphic closeup of the victim's death. That sounds shit in principle but the animation you get depends on the spot you hit. So shoot the guy in the head and he grabs his eye before collapsing. Shoot him in the neck and he grabs his throat and makes a 'my neck is missing'-gurgling scream.
Obviously it was only a matter of time before I went for his knads. And what can I say? Wow! I didn't get excited by the Gears of War chainsaw death but after shooting this guy in the love spuds I laughed so hard I thought my intestine was going to prolapse. So I did it again and again and again...and again. In fact, once I finish typing this, I'm going to shoot more bad guys in the bollocks.
Turns out it's not just me that gets great satisfaction from emasculating male gang members. But I'd be interested to know what other folks think is the most satisfying (or funny) method for dispatching video game enemies.
God I love ragdoll physics.
But that much better than the chainsaw bayonet?!?! LIES!!!