Welcome again to Down Right Fierce. I want to start off by thanking everyone who read and left comments for the first DRF. Good to see so many fighting game fans still out there.
Now onto the contest.
Congrats CaptainApocalypse, A winner is YOU! Check your PM's.
Without further ado, part 2 of games that prepare you for fighters.
The Burnout series
Burnout is all about one thing: risk vs reward. The same dynamic is present in fighters. Drive in oncoming/attempt a jump-in cross-up? Or stay in my lane/throw a fireball to push 'em back?
Platformers: 2D and 3D
It's all why, when, and how to jump. There's jumps, small jumps, double jumps, triple jumps, flying, unfly mode, air dash, and dive kicks. Moves/special moves can alter your trajectory whether it's Mario's butt stomp or Akuma's dive kick. Here's a good reason to pay attention:
(Thanks Scary Womanizing Pig Mask)
Platformers go especially well with my next point
SHMUPs
I love shoot-em-ups. While they sharpen your reflexes, that's not the reason they're included here. I want to talk about bullet hell, and the concept of the hitbox.
The little white dot is the hitbox. If enemy fire hits it, its over.
This is practice mode, believe it or not!
In bullet hell, your ship has a specific part that is vulnerable. The key to racking up high scores is to allow enemy fire to barely graze this spot. Pixel perfect positioning. This applies to fighters too.
Knowing the hitbox is the key to striking shallow, deep, or crossing-up to mess up their blocking. Here are a couple of video examples:
(TURN DOWN YOUR SPEAKERS! crowd noise.)
Sorry about the quality. Just watch from the 39 second mark onwards.
A really extreme example of the hitbox.
Know the hitbox, and you know where to strike.
Guitar Hero, or Rock Band, or any rhythm based game.
Timing. After all, a special move or a combo is nothing more than a timed sequence of button presses, right? Rhythm games also provide a great sense of tension. Trying to nail 100% on Through the Fire and Flames is the same as a final round do-or-die situation. For example:
(TURN DOWN YOUR SPEAKERS! crowd noise.)
That's it for this edition. Be on the lookout for more fighting game goodness next week.
Also, Should Dtoid fighting game fans have their own night? "Sweep the Leg" Thursdays or something? Leave your feedback in the comments.
Sorry, I'm not even going to bother reading a blog that's entitled "Down right fierce" as apposed to "Quarter Circle Fierce" like it should be, you go try doing "down right fierce" in a street fighter game and let me know how that works out for ya.
every fighting freak should've seen the Wong/Daigo match by now. That thing has had many people trying to parry the full SAII just to say "hey I can do that shit!"
I'm gonna have to come back for more on these. Very interesting. I also would love for fighters to have its own night. If it's just discussing tiers in a game, talking about a certain character's style of play, basic bread and butter combos and junk. There's more than enough crap to talk about in this genre.
well i think you bring a lot of good points but my favorite thing you said was sweep the leg Thursdays man i want to stomp up, but what games could we play?
@casualweaponry
Thanks for the tip! I've been playing Geo Wars for a while now and wasn't sure where to go from there. I'll make sure to check Giga Wing out!
(# 0) on 02/21/2008 19:11
(# 1) on 02/21/2008 19:17
(# 2) on 02/21/2008 19:23
(# 3) on 02/21/2008 19:27
And don't listen to the peanut gallery. I love the name Down Right Fierce, what with its double meaning and all.
Keep up the Good Work
(# 4) on 02/21/2008 19:35
(# 5) on 02/21/2008 19:36
(# 6) on 02/21/2008 19:51
I'm gonna have to come back for more on these. Very interesting. I also would love for fighters to have its own night. If it's just discussing tiers in a game, talking about a certain character's style of play, basic bread and butter combos and junk. There's more than enough crap to talk about in this genre.
(# 7) on 02/21/2008 20:06
(# 8) on 02/21/2008 20:18
the game is Mushihime-sama.
Mushihime-sama Wikipedia page
Hands-down the most difficult bullet hell I've ever seen.
(# 9) on 02/21/2008 20:21
Mushihime-sama
(# 10) on 02/21/2008 21:06
Heh, I think I might want to start off a little smaller then ;) What about the one above it with the Red Baron esque planes?
(# 11) on 02/21/2008 22:07
Also I sincerely hope Reaprar is joking.
Also those shenanigans made me realize how cheap T.Hawk is. Gawd I haven't played that game since my SNES in the 90's.
(# 12) on 02/21/2008 22:46
(# 13) on 02/22/2008 02:31
(# 14) on 02/22/2008 16:55
I thought so to, but the wikipedia page said that Mushihime-sama had an insect theme. I'll find out what it is eventually though.
(# 15) on 02/22/2008 17:32
I'd actually start with Geometry Wars. Then maybe onto Giga Wing or something.
(# 16) on 02/22/2008 19:32
(# 17) on 02/23/2008 09:31
Thanks for the tip! I've been playing Geo Wars for a while now and wasn't sure where to go from there. I'll make sure to check Giga Wing out!
(# 18) on 02/23/2008 09:37
(# 19) on 02/23/2008 15:12
I have no idea, really. I need to take a quick poll of what everyone has.
I have all 3 systems, so I can host pretty much whatever.