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Community Discussion: Blog by carpwrist | Castle Crashers Patch? Let The Behemoth become Harpied!Destructoid
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Currently Playing:

LittleBigPlanet
Team Fortress 2 (PC)
PixelJunk Eden

Happy with:
My new Xbox 360. My RROD upgraded my messed up Zephyr to a Falcon!

Favorite game of 2008:
Dead Space


Also a registered CAG under the same name.
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My first blog is going out on Thanksgiving. It really has nothing to do with the holiday, but a little something to do with legendary bird creatures and a large chicken. A very large chicken. Some may even say a Behemoth of a chicken. Again, not a Thanksgiving story. I want to start off my blog with this picture:



It's a cute picture, I like how they made that they call it Award Winning before the game was actually released, obviously the hype did half the work for this game. Did you happen to catch the date mentioned above? August 27th, wasn't that exactly 3 months ago? Notice in that same picture it has the words, "Online or Offline" with an arrow pointing towards 4-Player? I'm going to get into that, but I'm warning you again, not a Thanksgiving story. That's the third time I've warned you.

The first thing I'd like to address is the the Behemoth Development Blog, it's latest post 11/09/2008:
Sun, 09 Nov 2008
Cool beans and gravy! I can finally get those adorable little figures I wanted for Castle Crashers. Alas, why wouldn't I want to spend $25 to remind myself of how blindly I fell in love with a game that was so aesthetically pleasing that it even made me look past its minor glitches. I even wanted to forgive it after bringing my hard drive over to a friend's house to help me finish the game. Only to find that my (k)night would be ruined (pun alert!).

I loved Castle Crashers, once. It was the only Xbox 360 title my girlfriend actually enjoyed playing. Yes, she even hates both Geometry Wars titles. Why I still date her is another story for another time...

Maybe I could send Behemoth that $25 and instead of giving me one figurine they could send me a nice pink prolapsed colon as a reminder of how hard they fucked over their fanbase.

That's not all that's in the Behemoth blog, there's been multiple entries that gloat over their success, negate their shortcomings, and display the merit of their fanboys. In their defense, they have reason to gloat, Castle Crashers sold 78,545 (non-refundable) units in 3 days, beating all XBLA records. Sauce: your own ass wipe of a blog.

I spent some time in the Behemoth forums, specifically browsing the Technical Issues threads and realize there is quite a laundry list of complaints about this game. Most of the more prominent posts have been deleted and a majority of the users are defending the Castle Crasher bugs and blunders, pointing the finger at Microsoft for not releasing the patch. I'm not sure they understand the fact that Microsoft did not release a defective game, Behemoth did. Those fingers belong up the asses of a company that first showcased their game at Comic-Con 2006. It's 2008 and the shit is still broke. Were I in the position of releasing the CC patch, I'd be very skeptical of anything Tom Fulp had a hand in. His definition of a finished product is far different from that of Jonathan Blow's Braid, who received some of the worst scrutiny I've heard for a 1200 MS point game. Braid actually worked, incredibly well I might add.

How does a Beat-Em-Up this late in development have worse features than Gauntlet Live? Let's go over the Castle Crashers game modes:

All You Can Quaff? I'm a fan of pushing buttons, but do I want an entire game mode dedicated to quickly mashing one? No thanks.

Arena? That sounds awesome, I'd love to kick someone else's ass (namely, yours Fulp) with my (formerly level 38) Gray Knight! Oh wait, this asshole is in the air and hitting me, it's not stopping! Wait, seriously! WTF is going on? Why can't I stop this air combo bullshit??? I'll have to pass on this mode as well. What's left?

Co-op? Aw man, this is just what this game really needs to separate it from the mob of smash em' ups. I spent some time leveling my Gray Knight up. I'll see what my buddy is up to. Hey this is fun, I like this. Minus that part about my character getting frozen in the Thief's Forest. Oh wait, where'd all my character data go? My guy is back to level 1, my Animal Orbs are all gone, my weapons are not in the frog. How did PETA not throw a Gatorade tub full of cat piss on you for that?

Being Harpied isn't a common expression. I actually made it up, because sometimes the expression "I hate you" just doesn't convey what I'm trying to say.

In Classic Greek Mythology the Harpy:
1. a ravenous, filthy monster having a woman's head and a bird's body.
These creatures would be displayed carrying men off to torture and rape them. Now, this part about having a bird's body is interesting, because birds do not have vaginas, they have cloacas, one hole for all purposes. Now imagine being raped by that hole. May it happen to you every time someone loses their data as a result of your inadequate testing and shitty programming.
And for your gloating let's get Pyramid Head to join in on the fun! Everyone likes him, except the intestines of Behemoth development team.

I had hoped to have a live demonstration of what a Harpy could do to your staff members, but there were some setbacks in my investment with a certain German Genetic-Engineering company. Instead, I give you an original picture of mine from Nürnberg, Germany.

Behemoth, if I had the skills of Mike Krahulik or even your own Dan Paladin I would have dedicated this entire post to a drawing, depicting each of your staff members being drug off by these Harpies into the nest, their talons ripping your flesh as you are forced to endure the most disease-ridden, disgusting sex you could afford to live through.

Castle Crashers, my nomination for Fail of the Year.



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Legacy Comments (will be imported soon)


Wow.. I hate to say it, but I wholeheartedly agree with you. I looked past the problems for the first month, hoping that a patch or something would take care of any issues.

However, Dan is a great guy, and I'm sure that Tom is as well. No need to wish physical harm on someone, because their game didn't live up to expectations.
u dnt ndrstnd dey tri hrd to fx prblm u scuk di
All i can say is fuck you. Seriously.

Dan is a great guy, and so is Tom. Not to mention their entire staff list is composed of close friends who forked out their own money and time to make this game.

I was a member of Synj.net forums from the age of 14, and Dan has helped COUNTLESS people with animation, games, participated in forum projects and has even helped forum goers with personal issues.

I've worked with Tom, too. And he is also a fucking stand-up guy, who would help you out in a heartbeat if he psychically could. He is a professional with a friendly attitude who is more than glad to communicate with all of his fans.

You can seriously go fuck yourself for saying this bullshit over a game. You are wishing that these indie developers die because their game is broken? That a harpie rapes them? How fucking old are you?

Im not even defending the game. Yes, it is unfinished and broken and should not have been released until it was. But does that justify you being a COMPLETE fucking twat faced cunt?

No, it doesn't.

Go die in a fire.
There are a few problems with Castle Crashers, but it is still a great game. I don't know the developers personally, as Skribble does, but I'm sure they probably aren't cunts as you say they are.

They made an absolutely beautiful game, when I played it I loved it.
It sucks that the game was released with such game breaking bugs. Sure, Behemoth deserves some of the blame. But shouldn't we also be blaming Microsoft, whose QA didn't catch this? Microsoft, who hyped it as the headline of the summer of arcade? Do you think they would have been happy if a game breaking bug was discovered and their headline game was not released during summer at all?
Great Skribble. I'm glad you feel that way about them, but that doesn't excuse their shortcomings, which i did my best to point out while adding some humor and originality with my disgust for their success.
I actually had nothing bad to say about Dan, his artwork was solid. Tom for the most part made a good game but obviously fucked up somewhere. My point is really to shed light on this situation and the practices of The Behemoth. Printing out new figurines before their game is patched? BULLSHIT. Trying to sell a theme pack for 250 MS points? HORSESHIT. Sure they have enough time on their hands to make fan gear, how bout a game that fucking works?

They're the ones who can die in the fire and it's assholes comments like yours that defend their fuckups. In doing so, you are really just tossing more wood in their furnace.
By the way, I'm 22 and it was really nice to get out my frustration about the $15 I feel like I wasted on this game. Which I think justifies me being a "COMPLETE fucking twat faced cunt".
I just want to point out that games can win awards before release. Braid, for example, won the indie games festival award long before it launched. Not sure exactly what CC won, but it's possible.
Online or Offline? Apparently they chose Offline from those two.
Before we tear this guy a new one (or after, as the case may be), he has a point. While I'm sure that the folks at Behemoth have been working hard, both on the game and the patch, Castle Crashers really has been a tragically mishandled game. It's main selling point (online co-op) was horribly broken and defective, and it was littered with a number of potentially gamebreaking bugs and glitches. I lost all interest in playing it within a month of its release, mainly due to the bugs.

Had this gone the way it was supposed to, CC could've been a contender for game of the year. It didn't, and it isn't.
Making figurines is way easier than patching something, if you anything about programming you should know it.

Also, nobody wanted to release a broken game just to piss you off, the bugs are noticeable, but have happened to some people. In my case i have the game since it's release and still no bug with any of my characters or accounts.

They are working really hard on making a patch, and they are not and enterprise, they are just a small team that kept losing money on the development, i guess, that with the 72,xxx copies sold, they could earn the money they used and win a little. they did all this because they like to

also, that bugg that erases your character, when you notice it, just restart the game, if you make another char all will be erased. :3 it was posted on their blog and here too.

Thank you, now go die in a fire
It's one thing to criticize a company for it's shortcomings, it's a wholly different thing to wish death upon them for it. You're a fucking foul person, and although I partly agree that it is bullshit we don't have a patch for the game yet, that doesn't give you the right to say that they should die for it. They should die over a video game. All I can say is make your own god damn game since you seem to know so god damn much about how to do so and how to do it well.

The main rule of Dtoid is Don't Suck. First thing you do is fucking suck. Great way to start off!
Also, the Theme pack and Gamerpics are free.

And Heretic hates fun
Boo fucking hoo. You wasted $15 everyone have pity on you because you spent your money on something you think wasn't worth it. The fact is that if you were so frugal as to not have an expendable $15 lying around you should have done some fucking research as it was made quite clear that after browsing any CC-Related forums the DAY OF RELEASE you could hear people complaining about the online from a mile away. Yeah, I bought it on launch. Yeah, I was disappointed with the (lack of) online play. I still enjoyed the game, despite its flaws. You might disagree but I've spent money on so many things that aren't worth it it pains me to think about the waste of money; but, I get over it. As a side note, the online is completely Microsoft's fault, as they missed the fact that it could quite simply not play online. If this is how pissed you get about losing Fifteen goddamn dollars then I really don't want to be there the day you get screwed out of an actually large amount of money.
Castle Crashers is a pretty fun game . . . but whatev . . .
I never got the hype for this game. I've played it, but it wasn't my thang. But, uh yeah... It's just a game dube, don't be butt hurt and wish imaginary death on people who made a game that didn't live up to your expectations.

Every one of you needs a hug.
MrSadistic doesn't love you. Damn.
um... no?
This blog speaks the truth.
How odd that Castle Crashers is all over the blogs now, Heretic you trendsetter you :D

My opinion: Loved the game, a little disappointed the patch's taking so long but still patiently waiting. Also miffed that the game wiped my saves, but fuck it I can start over with a new knight anyways.
I don't really mind the second opinions, but will someone point out where I wish death upon them instead of imaginary terrible, foul sex with a legendary creature?
I was another person who jumped on early and bought the game before all the complaints about the brokenness of online coop. However, $15 is not breaking the bank and apparently they feel ok with collecting that amount of money and losing their integrity. While I do feel ripped off for getting such a buggy game for that price, I now know that I can't trust them. So no matter what other so-called God-sent of a game they prepare next that gets super-hyped up before release, I will not be there to buy it. Fool me once shame on...well you get the idea.
I'm not really sure if we know enough to blame one party over the other... but the fact of the matter is this game shouldn't have been released until it was ready.

Anyways, this was an entertaining read. Nice job.
I was up until a.m. waiting for the game to be released into the arcade... I read the blog and forums constantly picking up every scrap of information they devs would leave... This game was gonna be so awesome! And you know what? It fucking was...

I remember doing the forest stage with my sister, or beating the final boss with a friend, and seeing how it lasted about x4 what we thought it would. It was a shitload of fun.



But the game IS broken... And it is pretty shitty that they took so long to fix it. I dont think much people will go back and play it over with co-op enabled, and i havent experienced the game breaking glitch personally, but just imagining that happening to me pisses me off.


TL;DR

The game is fucking epic... But its broken, and has little replay value... Behemoth fucked up whit this.

This game should be > than all arcade (except Geometry wars).
Sadly this is not the case, and i can think of 5 games off the top of my head that i think are better.
I am thankfull for local play with my brother since the singleplayer was ass.
I'll be playing through this game again once the patch is released, but for now it's just...sitting there.

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