So I'm playing inFAMOUS, on Hard difficulty, because the fucking game changed the difficulty on
me and I don't know how to change it. Most of the game is very straight forward, bosses have
certain weaknesses that you exploit and everything seems to be going along fine. This is until you
arrive at the ending of the game, and partake in the cheapest, most unsatisfying and frustrating
battles of video game history. To describe to you this final "boss", I will be referring to him as
Wesker. Why the name Wesker? Because if anyone has ever played Resident Evil 5, then you
know the boss battle with Wesker, and they are
almost exactly the same. For starters, Kessler,
the actual character from inFAMOUS, not only has the same voice actor but they both also behave
in the same manner as well. They both have smoked crystal meth for years, because they both
can magically move from one spot to another, quite like Flash. This just makes for really annoying
gameplay, and you can't really shoot him because he dodges every single shot. You would think,
that since electricity travels at the speed of light that it'd be able to hit "Wesker", but no he dodges
the shit out of your fire then knocks you on your ass with a shockwave and tosses some grenades
at you, death number one. Contrary to what you would think, and I thought also, but "Wesker"
seems to be the only animate object in the game that you can't even budge with your fucking
upgraded shockwave. So you are left with a dive-roll that doesn't even work half the time or you
dive into some grenades. Then he pulls out a shock wave that knocks you on your ass once
again, followed by a group of what I call "death bots", which upon touching you snatch the life out
of you, followed by a nice on screen picture of the fuck, death number two. Beyond these
shortcomings, in addition, this battle is in a wide open arena with electric wires scattered about 20
meters apart from each other, and they are the same color as the ground, so when your screen
turns grey from getting fucked in the ass by "Wesker", you are stuck with nothing to power up with,
unless you memorize the positions of the wires, death number three. To top it all off, if you take the
slightest step outside this imaginary line across the arena, "Wesker" picks you up with electricity,
places you on a platform in the center, and showers you with grenades, death number four. Then
you partake in a nice pummel QTE with "Wesker", in which you are too weak to overpower him,
and you are supposed to fail like the pansy you are. Then all the above processes are repeated
once again, resulting in Cole's frustrating and untimely death. The entirety of the game is spent
taking down drug addicts and thugs off the street, and in the end even killing thousands of these
characters will not prepare you for this battle in any shape or fashion.
Also, you might want to space the blog out more. Kind of hard to read without any proper paragraphs going on. Just saying.
Also, Radec in Killzone 2 is equally as frustrating.
rarhghghrhg
And if you don't like playing on hard and aren't smart enough to press start and hit "options," then I don't know what to tell you.
Finally, not only are the wires REALLY easy to see and you're usually never more than a couple steps away from them, but the fight is paced well enough that you've almost always got time to just move away from him and juice up again.
Go into Firefox and fix it :D
Also, inFamous was great, and I didn't think it was that hard. And, <3 Wesker. Haha, he was my old avatar. I see this rip-off battle as a tribute.