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Games I'm looking forward to:

MGS4
GTA4
GT5
KZ2
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** WARNING: POSSIBLE SPOLERRIFICS AHEAD **

When I completed Act 1 of the game, I was moronic enough to express my slight disappointment with the game, not realizing that the sheer awesomeness of the game in its entirety will give me an atomic wedgie and several roundhouse kick to the face at the same time.

While the beauty/beast bosses could be better, that one fight with Liquid (the first one) is i think the best boss fight in the history of MGS...OK, maybe next to "The End."

One opinion still stands, though: The cutscenes are still too damn long that it detracts the immersion. That said, like most of the fanboys that have pointed out in my previous blog entry, I agree that it's not Metal Gear Solid without those cutscenes.

So, will there be an MGS5? I'll bet you my right nut (already lost the other one from a previous bet) that there will be Part 5. You heard that conversation between Otacon and Snake at the VERY END, right? And besides, A game that caused a double-than-normal sales of PS3 would guarantee Kojima bathing in Japanese Yen for the next 20 years...how can he say that MGS4 will be the last?

One more thing: anyone else here thinks that Akiba is the new "old Raiden" (the annoying, bitchy Raiden in MGS2, that is)? He should die in MGS5. Seriously.







bubuli
10:46 AM on 06.13.2008

I played the first chapter of this movie, er, game (Liquid Sun) last night, and I can't help but feel underwhelmed...oh screw that...disappointed with this game for the following reasons:

- The first chapter is set on an open field with decaying buildings (no spoiler alert here...Konami already did that for you on their previews)...but you can't just go anywhere...you go to this one long-ish alley only to find out it's blocked. I mean, a good chunk of my time is spent on figuring out where to go.
- Animations leave a lot to be desired. It reminds me of that other game with crappy animation: Lost Planet. Why is Snake (or everyone else for that matter) move like they're underwater? I started watching MSG1 gameplay videos and I'm pretty sure MGS1 moves more "normally."
- TOO MANY DAMN cutscenes. The immersion is pretty much lost.
- LOADING everywhere! shets.
- Enemy has an AI of a tofu salad. I'm playing this on the default "normal." I swear, most of the enemies are just waiting to be gunned down.
- that "caterpillar crawling" move just...just...creeps the sh1t out of me.

I hope this gets better...one thing's for sure, though Naomi is h0t! did they pattern the model from a young Monica Bellucci? Sure looks like her.







bubuli
6:29 AM on 06.10.2008

There are a few things I really like about this game: simplicity of controls, destructible environments, and NO AUTOMATIC HEALING.

The controls is down to the real basic of controls: aim/shoot, run/strafe and duck. Hell, even melee is down to just using your knife. No retarded moves like "duck behind a wall", "shoot and duck" and "blind firing" (no "peeking" with less risk of getting a headshot) and all that nonsense which just makes it too complicated for my feeble brain. I like COD4 for going to this direction and I commend DICE for taking it a step further.

Destructible environments. Man, this brings a whole new level of enjoyment. you can kill them beetchez in a fetal position behind that wall. A couple of complaints, though: the destructibility of the environments seem predictable (you almost know how that wall would blow up) and I can't ram my tank to a building! what the hell?

No automatic healing. I forgot which game started this "Yes-b*tch-I'm Wolverine-I-don't need-no stinkin'-medicine-to-heal-myself" gameplay. IMO, it's stupid. BC is a breath of fresh air, I'm telling you. It makes the fight fair; there's a great chance that little coward soldier who hides while you're trying to kill him won't be healed by the time you see him again. Gunned down while in the middle of injecting yourself with medicine? Well, suck it...you shouldn't have gotten yourself shot.

Oh, one more thing: option to spawn with your squad is genius. I don't have to walk over to the action just to whoop some ass. That's a double-edged sword of course: i think 80% of my deaths is due to spawning where the action is.

So I'm really enjoying this. On the PSN I'm logged on as "Bubuli." Feel free to witness how often i spawn in a multiplayer game.








Michael Hollick, the actor who did the Niko Bellic voice-over is apparently not happy with his $100,000 payment.

He complains that he doesn't get much residuals for the huge success of the game nor any royalties for having voice-over work because "ontracts between the actors’ union and the entertainment industry make little or no provision for electronic media like video games and the Internet. It is a discrepancy that is expected to dominate negotiations between Hollywood and the guild this summer, with many predicting an actors’ strike to parallel the writers’ strike last year, which revolved around similar issues."

Sorry to hear that, Michael Hollick. How long was that voice-over work? Two? Maybe three weeks of work? And you get a hundred grand for it? Man, I can feel your pain. /sarcasm

Forget that, though. I think it's your (or your agent's) fault that you didn't negotiate for those royalties prior to signing the dotted line. Oh, you probably realized that if you realized at the time that you can easily be replaced by another voice-over actor had you not agreed to
the payment? or that they could have gone with a star actor if you asked for more?

So yeah given your situation, a hundred grand is a nice payment. So STFU.







bubuli
6:17 AM on 05.06.2008

"Yeah, you can take down lamp posts and traffic lights and all...but you will NOT be able to even shake those trees, man...those trees are unstoppable...must be made of steel"

"I will let them run red lights, go against traffic, run over pedestrians, but i'll be damned if i let them get away with NOT paying the toll..."

"Aren't you the same driver that was driving the taxi i rode from the other side of town?"

"Those freakin' cops must be psychics, man...i made sure no cop was following me...ditched the car and hid behind a trash can in the alley...they still found me!"







bubuli
10:10 AM on 05.03.2008

I am merely about 15% complete with this game despite logging over 16 hours since its release.

However, booting up this game this morning almost induced a heart attack because the game just stuck at "LOADING - ESCUELA OF THE STREETS" without going further.

After screaming "OMFG! I'M SOOO NOT GOING THROUGH THAT AGAIN!" multiple times, I turned off my PS3 and went out on my Chevy Corquette with my trusty shotgun and killed every human that looked like Niko. That actually help calming down my nerves for a short while...

After much desperation (because i don't want to restart the whole effin' game), I googled for answers...lo, and behold! I found its!

And it worked! I can continue playing the game now instead of writing an entry on this stupid blog. Thank Gawd for the intarwebs.