Quantcast
Destructoid - boatorious's Community Blog




About Me
Real Job : Software Engineer
Favorite Author : G.K. Chesterton
Favorite Book : Starship Troopers
Least Favorite Movie : Starship Troopers
Gamer Profile
3DS friend code:
Steam:
Battle:
PSN:
Mii:
Gamertag: boatorious
Following ()
The Big Warhammer : Age of Reckoning announcement and how it will affect the game
boatorious | 9:28 PM on 07.11.2008 9 comments


If you haven't already heard, Mythic announced some big news about Warhammer : Age of Reckoning today, and it's not good news.

They are going to use PunkBuster for cheat protection, which a lot of people are not hot on.

Additionally, of the 24 classes that were meant to be available, only 20 will be available at launch. Mythic said that they were just having problems with the concept of these four classes and just couldn't make them work.

Finally, of the six capitol cities that were meant to be available, only two will be available at launch. Mythic was having difficulties doing justice to all six capitol cities and decided to focus on only two for now.

So what does this all mean?

The Affect of the Announcement on Substance

The career changes will cause some mechanical changes in the game. Previously each race had a tank, a melee DPS char, a ranged DPS char, and a support class. Now two races are going to be missing their tanks and two races are going to be missing their melee DPS. Since the tiered battle system pits races against each other, there's a danger that races missing a career will suffer. Fortunately, characters can already go to the appropriate zones for any race, but it's not clear whether that will be enough to keep the racial balance. Hopefully Mythic will introduce some mechanic to encourage necessary classes to switch areas as needed.

As far as mitigation, we don't know what Mythic will do yet. The indication has been that those four classes didn't work so they were cut. It is possible that the cut classes or replacements could make their way into the game at a later date. However Mythic has also said clearly that the cut classes could be gone forever.

The removal of the capitol cities will affect the campaigns. The campaign takes place through series of zones that connect two opposing capitol cities (empire vs. chaos, dwarves vs. greenskins, high elves vs. dark elves) -- the goal being to advance to your enemies capitol city and "sack" it. Previously there were to be three campaigns, each of which could independently result in the capture of a capitol city. With the extra capitol cities removed, a realm (WAR-speak for faction) will need to win two of the three campaigns to sack the opposing capitol city.

To mitigate the loss of the four capitol cities (and indeed the reason they were cut) is so that extra effort could be made on the remaining capitol cities. They will have more quests and more areas. Honestly, I never liked having three (or four) capitol cities in WoW, so I think this is a step up. Unfortunately for me (but fortunately for everyone else) Mythic has stated that the capitol cities will definitely find their way back into the game.

Also, PunkBuster. There are a lot of sceptics but Mythic has stated it will be removed if it doesn't work, and that it will not be used for automatic bans.

The affect of the Announcement on Sales

The change has upset a large number of people. The related thread on Warhammer Alliance (the most popular forum) is currently at 78 pages (the changes were announced this morning).

There are really three main categories of people that are upset -- some were hoping to play the classes that were cut, some people (especially role-players) are disappointed at the thought of losing "their" capitol city, and some people just think it's a sign of weakness.

So many people on the forums (and here) have stated that they will no longer buy the game. Other people think the changes are reasonable. So it's possible this could adversely affect sales at launch.

The long term effects

Word of mouth is really how MMOG's survive post-launch. Good ones, so far, last forever. If WAR is good, word of mouth will bring in subscribers and the cuts won't matter. If WAR is bad, word of mouth will doom it and the cuts won't matter. The real question is if WAR will survive at launch after this. I think it will.

The Bottom Line

As some wiser souls have pointed out, no serious MMORPG has ever been delivered with working versions of all promised features. WoW, notably, ditched the honor system shortly before launch, and then revamped it without including Dishonorable Kills for players. I rolled on a PvP server thinking I would eventually be protected from ganking but it was never to be.

It also says a lot about WAR and Mythic that this news is being released when we haven't even hit the guild beta (which comes before the open beta). Many times players find that the end game is unfinished when they get to the end game and find it unfinished (Age of Conan comes to mind).

Furthermore, throwing out bad mechanics is a trait of successful developers. Blizzard is notorious for this -- there are rumors that a previous version of Diablo 3 was thrown out because it didn't meet expectations. TF2 is another successful game that survived a lot of thrown-out content.

What doesn't kill WAR makes it stronger.

Linkage

the MMORPG.com post that broke the news
Massive thread on Warhammer Alliance forums about the change
Mark Jacob (Mythic General Manager) responds to concerns raised : one, two, three, four (dev post tracker)
Two Warhammer blogs I like, Waaugh and Book of Grudges, have a lot of coverage.



Is this post awesome? Vote it up!

0



Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

6 comments | showing # 1 to 6
prev next

Eschatos's Avatar - Comment posted on 07/11/2008 22:59
Eschatos
Missing cities might be fine, but classes? That's just sad.
Simmons 2pt0's Avatar - Comment posted on 07/11/2008 23:51
Simmons 2pt0
I gotta say, I don't mind anything being taken out of the game at this point. Taking things out this late is a bit unnerving but it's much better than pushing the game back another couple of months to find out it still doesn't work.

I'll still be buying this game on launch day and I still trust Mythic to put out a pretty damned good game. They haven't changed anything that bothers me to the point of being pissed off.
AfroJoel's Avatar - Comment posted on 07/12/2008 00:08
AfroJoel
Nicely written dude. I agree with what you said, in the end it's not going to matter much at all.
Aziel13's Avatar - Comment posted on 07/12/2008 02:42
Aziel13
damn
and here I had such high hopes
maxio098ui's Avatar - Comment posted on 07/12/2008 12:29
maxio098ui
i hope the reason is that they are perfectionists
Natali Alinskaya's Avatar - Comment posted on 06/23/2011 04:29
Natali Alinskaya
Hello friends,this is a nice site and I wanted to post a note to let you know, good job! Thanks
Best regards, Natali, CEO of latest songs and
royalty free music
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!