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12:34 PM on 04.25.2011


Hey guys, sorry about the hiatus of my blog posts. But all summer I’ve been busy with moving, working, and having very little fun in the plans. Then school decided to take over... Of the games that I’ve played over the the previous months, I’ll basically list off the games and post a score (just don’t feel like writing a ton of reviews all at once). If you feel as if my score is off, go ahead and post a comment asking why I scored it as that and I’ll be glad to explain. So first of all, the reviews (for as useful as they are now...):

No More Heroes 2: Desperate Struggle – Sonic
Red Dead Redemption – Super Knuckles
Bioshock 2 – Sonic
Transformers: War for Cybertron – Knuckles
Alpha Protocol – Silver
Split/ Second – Sonic
3D Dot Game Heroes – Super Knuckles
Dead to Rights: Retribution – Sonic
Mafia II - Sonic

I haven't had a lot of time to actually get into a game lately. I'm hoping to do reviews again over the summer.

As an update for people who read my blog a while ago, BragGame Rights closed down :(

I just finished Portal 2's Single Player, I'm hoping to write a review of that soon.

I'm in the process of playing Killzone 3, Call of Duty: Black Ops, Portal 2 Co-Op, Halo: Reach, Assassin's Creed: Brotherhood, Legend of Zelda: Windwaker (haven't had the opportunity to play it until now).

I got a girlfriend in the fall!! She has been playing Castle Crashers with me and I'm trying to get her to play Portal 2 Co-Op now, to no avail currently.

I definitely hope to post more regularly over the summer....   read

10:14 AM on 04.21.2010

Video Games Live (Minneapolis, MN) Night/Review

On April 10th, 2010, I was able to enjoy the ambiance of some orchestral music that was put on by the Minnesota Orchestra. But this was no ordinary night consisting of Bach or Beethoven. This night consisted of video game music. And it was 100% SOLD OUT, which isn't uncommon for Video Games Live. We were able to get row 5, so we were ridiculously close. I paid $50 per ticket, so it's not horribly priced, along with the fact that it lasted 2 1/2 - 3 hours.

Me and my friend made it to the Orchestra Hall at 6pm to sign up for the Costume Contest and the Guitar Hero Contest. Neither of us had a costume on, so we just signed up for the Guitar Hero Contest.


Costume Contest Pics

I got my picture with Megan VanBurkleo from GameInformer

So as of 7:30, we made our way in to the orchestra hall and boy was everyone excited. All the videos are below followed by my actual review of the night.

They first started off with a few videos to get everyone pumped up.

Yuri The Only One For Me - LeetStreet Boys

Michael Quest III

Before the night fully started as the seats were still filling up

Classic Games Medley

Legend of Zelda

Tommy Tallarico's Introduction/Metal Gear Solid Music (music starts at 4:52)

Chrono Trigger and Chrono Cross

Space Invader Competition

Martin Leung Playing Music From Final Fantasy (sadly, my batteries died right at the end...)

Super Mario Bros.

Martin Leung Playing Super Mario Bros. Blindfolded

Guitar Hero Competition

Kingdom Hearts


The "Candles" in the crowd for Video Games Live

Everyone's favorite...ONE WINGED ANGEL!!!



Ok, this entire night was one of the best times that I've had in a while. Tommy was able to get the crowd involved enough to where EVERYONE had a great time (regardless of age or gender). The music was done, if not perfectly, almost perfectly. You could easily put these tracks behind their respective games and not be able to tell a difference. Tommy said that they have around 80 scores that they can play, but are obviously unable to play them all. As you can hear in the videos, both me and my friend had a blast. I would definitely recommend floor seats, if you can grab them. It feels like you're a little more involved with the orchestra. While writing this review, I've been listening to each of the videos that I posted to YouTube, and I STILL get chills from listening to them. Talking to Tommy and Jack after the show was great too. They were both funny and willing to talk to us about whatever we were talking about. Tommy signed my friends Zelda belt buckle "Yo Tommy Tallarico was here (with an arrow pointing down)." You never once felt uncomfortable there. There were fellow gamers that ha the same appreciation for the music as the next person.

The one thing that I didn't like is that Square Enix didn't give Video Games Live the rights to use gameplay footage from Final Fantasy or Kingdom Hearts. But that's not even that big of a deal.

I'm already looking forward to the next time they come into town, and I'll be one of the first to buy tickets. I recommend that you go if you like video games, or even just appreciate different genres of music. Like I said before, it was one of the best nights that I've had in a while.

Rating: SUPER Shadow

To see if they're coming anywhere near you, check out their site   read

1:06 AM on 03.23.2010

Heavy Rain Review

Heavy Rain

Heavy Rain is the third game released by Quantic Dream. Their previous game, Fahrenheit/Indigo Prophecy was received very well within the gaming community. Even though a lot of the game was QuickTime Events (QTEs), people played it more for the story rather than the gameplay. Heavy Rain is no different.

This video doesn't have any spoilers, it's from the demo on PSN.

[b]Heavy Rain (Playstation 3 (Reviewed))
Developer: Quantic Dream
Publisher: Sony Computer Entertainment
Released: February 23, 2010
MSRP: $59.99 [/b]

You play as one of four characters at a time. You'll end up playing as all of them. You play as Ethan Mars, Madison Paige, Scott Shelby, and Norman Jayden. The game is a murder mystery story. There isn't much "gameplay" to the game, but the story is quite immersive. The game also does a great job at keeping you immersed. The game doesn't allow pop-ups (messages, game invites, trophy pop-ups) while the game is being played. All your pop-ups show up during the loading screens when you switch characters. Your decisions float around your head, and you choose whatever you want the character to do. The more stressed you are, the faster and more blurry the decisions are, so you can run the possibility of picking the wrong choice.

Ethan Mars is the father of Shaun Mars. Shaun gets kidnapped and Ethan is going around the town trying to find his son and get him back. Madison Paige is a reporter for a newspaper that ends up meeting up with Ethan and helping him out. Scott Shelby is a private eye that has been hired by the families that their son was killed by the Origami Killer. Norman Jayden is an FBI agent investigating the killings by the Origami Killer. The characters seem really fleshed out, but when it comes right down to it, their actions are ultimately chosen by you.

There are multiple endings, depending on the decisions that you made throughout the game. The only problem, is you know who the killer is the second playthrough. Your decisions don't change who the Origami Killer is. So, in order to see what the other endings are, you need to play it again. But the game isn't as immersive because you already know the story and the ending.

For as well designed as this game is, there are quite a few flaws that I have to point out. For one, and probably the most noticeable, is the walking mechanic. You hold R2 to walk and the left analog stick to change the direction. It's an interesting idea, but the use of it is so broken. You find yourself walking into so many things and walking past items that you can look at. Another thing that I have to complain about are some of the animations for talking. For the most part, they're fine, but when Scott talks, it's quite noticeable that he's a videogame character. Some of the voice acting doesn't seem to fit the situation. I heard a few times where Ethan is in a really stressful situation, and he sound really calm talking.

I'd really like to go more into detail, but the game is so spoiler heavy, that it makes it difficult to do a legitimate review. I don't want to put spoilers in my reviews, because I want everyone to be able to read it, especially people who are reading my review to see whether or not they should buy the game.

For those of you that are looking for a different genre of games, this is quite a good game. There were a few times where I had a difficult decision and it took me a good 5-10 minutes just to figure out which would be more beneficial. I'd recommend it to anyone who owns a PS3, but I wouldn't say it's a game that will sell a PS3 to someone who doesn't have one.

Rating: Super Sonic   read

6:04 PM on 11.21.2009

BragGame Rights's Float in the Christmas City of the North Parade (Duluth, MN)

Hey guys, just wanted to post pictures and some videos of the Christmas City of the North Parade and the BragGame Rights float. It pretty much looked awesome.






Tell me what you think of them.   read

1:46 PM on 11.12.2009

Borderlands Review (PS3)

Borderlands, the latest combination of FPS and RPG genres since Fallout 3. Personally, I haven't been able to get into Fallout 3, but Borderlands is much easier to get into. The learning curve isn't so big. When you pick up the controller, the button mapping feels a lot like the Call of Duty games, showing that it put the FPS genre before the RPG genre. I had to change my button mapping on the PS3 because I can't stand R2 to be the "shoot" button. That just doesn't compute in the Playstation mind. So I changed it to the only configuration that has R1 as the "shoot" button.

[b]Borderlands (PC, Xbox 360, Playstation 3(reviewed))
Developer: Gearbox Software
Publisher: 2K Games
Released: October, 20th 2009
MSRP: $59.99
BGR Price: $57.49[/b]

You start off in a bus, your character selection screen and you have a choice between Roland, The Soldier; [color=violet]Lilith, The Siren[/color]; Mordecai, The Hunter; or Brick, The Berserker.
Roland specializes in increasing bullet damage and also serves as the team's medic, if available. His special ability is to spawn a turret.
[color=violet]Lilith has the ability to be more specialized in elemental bonuses. Her special ability is to "Phase Walk," which means she basically turns invisible.[/color]
Mordecai specializes in sniping. His abilities increase his accuracy with sniping. His special ability is to summon Bloodwing, his hawk, to attack an enemy. This can become very useful when you get surrounded by lots of enemies.

I chose Mordecai, the Hunter. He's difficult to play in the early stages of the game, but once you start leveling up and upgrading weapons, he becomes a very fun character to play. Getting headshots becomes so gratifying, especially when the enemies also have no head after the headshots. "BOOM HEADSHOT!!!"

I did not complete the game, but I did become level 21. I was able to get to the next "world" which then ramped up the difficulty by quite a bit. The Arid Badlands became decently easy after I hit level 15 or so. There were a few places that had bad guys that were a couple levels higher than me, but they became easy with the better and better weapons that you came across.

The terrain, however, had it's fair share of glitches. There were numerous times where a part of the terrain glitch out and block my shot of an enemy. The "deaths" weren't really what I was looking for, but they had a great idea with that. Every death you have, you respawn at a "New-U" station, while having to pay a price (I think it's about 10% of your money). Everyone who is dead at that point, is still dead, but if you had an enemy down to 1/4 health or so, they'll be full health again. The nice thing with the deaths though, is that it doesn't pass any time. It's instantaneous.

Claptrap has got to be my favorite character though. For as much as most people hate him, I love the fact that he can get the cheap laughs from people. Here's a video of the main menu of the game, which has a bunch of Claptrap's antics.


I stopped playing the game only because I had to return it. The game was a lot of fun, really addicting, and I had an all around good time playing it.

I would recommend that anyone who is a fan of Fallout 3 to get this game. The game does a great job at sucking people in right at the beginning of the game.

Rating: Shadow   read

9:41 AM on 10.19.2009

Uncharted 2: Among Thieves Review (PS3)

With the recent acquirement of a PS3, I played Uncharted 2 and found the game to be just as amazing as all the reviews said. For those of you who haven't seen the Playstation 3 commercial that has Uncharted 2 in it, here it is. It pretty much sums it up.


When I wasn't busy fapping over Chloe and Elena, I was able to notice how truly amazing this game is. Again, having it be the first game that I played on the PS3 probably isn't the fairest thing in the world, but I don't care. Don't worry, no spoilers will be given.

[b]Uncharted 2: Among Thieves (Playstation 3 (Reviewed))
Developer: Naughty Dog
Publisher: Sony Computer Entertainment
Released: October, 13th 2009
MSRP: $59.99[/b]

The first thing that I loved was I popped in the game, hopped onto my computer (thinking it was going to take forever for the game to install), looked up to see if it had gotten to the install screen yet, and it was already at the Main Menu. THERE'S NO PS3 MANDATORY INSTALL!! The game starts off with you on a train hanging off of a cliff. It follows the same beginning as Bioshock in regards to the fact that it's not obvious that you now have control of your character. This is your tutorial.

The next part of my fapping contest was the character models. Not only were they very detailed, but they changed with the environments as well. I noticed that when I walked into a puddle, Nathan Drake's pants were wet about up to the ankles. Same thing happened when I walked in snow. The witty comments that Drake says are great to hear every once and a while. They aren't over done, and it keeps reminding you that you're actually playing a character, rather than a character model on a screen. There's a joke that I legitimately laughed hysterically. I jumped into a pool and was swimming around, just to be funny, and Drake kept yelling "Marco." After a little bit, Chloe finally responds with "Polo." There are also the times when the scene gets really tense, and you hear Drake yell "no no no NO NO NO!" which makes you feel a little more tense. I could go even more into detail, but I don't want to accidentally give spoilers. So, just play the game, and you'll pick up on what I'm talking about

Level design was AMAZING! The detail and expansiveness of the levels left me boggled. My only complaint is in some of the "puzzle" (climbing) stages in the game, there are textures that you think you can climb, but when you jump for them, you end up falling to your death. This was probably the 2nd common reason why I died. Most of the time, it's pretty obvious where you're supposed to go, but there are also the times where you have no idea, and you just start jumping randomly trying to figure out where he can and can't jump onto. Rather high falls kill Drake instantly, so be careful to not drop from too high up. But the fluidity of the climbing worked really well in my mind. There were the few glitches, but no game can be "perfect."

Negatives: For as detailed as this game is (which usually means lots of things are wrong), this game doesn't have many negatives. But I'll touch on a few of them. For one, the cover mechanic has the same flaws as it does in Gears of War (the magnetic stick, and having the game guess what you want to take cover behind), which killed me a lot in the game. Another issue is the inconsistency in the guns and AI. There were a ton of times where I'd be in the middle of a melee combat with an enemy, and another AI walks up, stares at us for a little bit, then instantly kills me by shooting me with a shotgun. Then there's also the weapon issues. For one, an enemy can take a full magazine of bullets, and still live; but the Pistole and Desert Eagle (which I found to be one of my favorite guns in the game) kill almost instantly. The final boss battle was pretty lame, once you figured out what you were doing (although I do have to say it got the adrenaline pumping when I almost died 5 times in it). The story following it was funny, but not too great.

The game took me just about 11 hours to beat on normal. There is also the Hard and Crushing difficulty. But this game has multiplayer too, which adds some replay value to it. I didn't have a chance to play it much, but I played it when the Beta was out, and I really liked it. I can't really go too much more into detail until I play it more.

Final Note: If you own a PS3, buy the game. If you don't own a PS3, buy a PS3 then buy the game.

Rating: Super Shadow

Fap Fap Fap   read

2:02 PM on 10.08.2009

Gamer Defense (I did a presentation with this)

Gamers have gotten a really bad reputation in the past few years. Why? You ask. Well, consider this situation: There’s a school shooting. The police go through everything that this kid owns. They come across Call of Duty, or Halo, or Killzone, etc. What are they going to assume? They’re going to assume that it was the game that influenced him to kill innocent people. Educated psychologists then automatically assume that kids can’t tell the difference between real life and the virtual life caused by the video game. The most famous debate in recent years is the infamous “Mass Effect Sex Debate” where the game Mass Effect was unfairly criticized of having “full digital nudity.”

For the few people who haven't seen the video yet, here's the video:

Games have been the scape goat for everything that’s gone wrong in society in recent years. Society complains about a naked digital person, where you can only see their back side, but you don’t hear anything about movies like Zack and Miri Make a Porno, where the entire movie is like a pornographic film. Not saying that this movie didn’t attract its own controversy, but it didn’t make news like Mass Effect did. I’m just saying that the Entertainment Software Rating Board (ESRB) is doing its job, it’s up to parents to ultimately keep M (Mature) rated games out of 8 year olds’ hands. People complain about games that “should get the AO (Adults Only) rating.” Facts show that as of August ’07, only 25 games have the AO rating. Most games tone down its content to get the, more sellable, M rating.

What really bugs me is the fact that the media doesn’t judge games and movies in the same way. Not saying that they should be, considering they’re completely different, but people are freaking out about slight nudity in a game, while no one will say anything about the equivalent rated movie with full frontal nudity.

News programs and newspapers alike both say that games increase aggression in children. In my opinion, they actually decrease it. Consider this example: You come home from a bad day of work. You’re stressed and angry. You feel like you want to hurt someone. Would you rather grab a shotgun and go to work to kill people there? Or would you rather go online and play some Call of Duty 4 and kill virtual things on there, and avoid jail time.

Society is resistant of admitting that video games are now expanding into the adult category. Most people in the news say “Games are meant for children.” This was the case ten years ago. Now, adults are gaming because they grew up with video games. The group of 18 – 25 year olds grew up with video games, so obviously they’re going to bring that into adulthood, which calls M rated games, and even AO games, into demand. If you were to equate video games to movies, the ratio of M rated games/R rated movies to E rated games/G rated games are equivalent. R rated movies are in huge demand, because there are more people who see movies that are 17 years old and older than are under 17. The same can be said for video games.

There are a few big names that have some controversy that aren't new games. Those games are Wolfenstein 3D, Duke Nukem 3D, and Doom. Wolfenstein 3D has been banned in Germany. Here are the screenshots with why they're controversial (if it's not obvious):

Wolfenstein 3D (For implementing so many Nazi symbols)

Duke Nukem 3D (For being so sexual)

Doom (For being so gory)

But being older, they aren't brought up at all. But for the most part, some of them are worse than current games. But 10 years ago, games weren't taken as serious as they are now.

Anyone who wants to discuss this further, or point out something that I forgot, can post in the comments.   read

6:27 PM on 08.10.2009

BragGame Rights will be at PAX 2009!!!

Hey guys, just wanted to let anyone know that BragGame Rights will be at PAX this year. They'll be sharing a booth with Tritton (I believe). Coy will be there along with Master Chief, Joshua, and Parnell, expanding his empire, selling his brain child, the BGRmods flexboard. Click on the link for more info about the turbo mods. Coy will be selling the flexboards for $20-$30 (I'm not sure what his final price is). So check out the booth, visit some of the BGR staff, get some cheap modded controllers, and earn some BragGame Rights.   read

10:12 AM on 07.22.2009

BragGame Rights (New Gaming Store in Duluth, MN)

Ok, first of all I'm going to say that I'm not intending this to take any business away from any related businesses, this post is meant just to get the name out there to more of the public. I figured since there are a ton of users on Destructoid, this would be the best way to get this company's name out there.

BragGame Rights is a BRAND NEW gaming store that opened in Duluth, Minnesota last August, owned by Coy Christmas (yes, that is his real last name). We are located across the street from a Gamestop and a Best Buy and we're holding our own in game sales. BragGame Rights is almost exactly like Gamestop in the fact that we buy and sell new and used games, but our nitch is the fact that our motto is "Try before you buy," meaning we have 20 gaming stations with 46" TVs, Wii, PS3, and Xbox 360s in each station. It's $7.50/hour to play, and we are usually filled up completely on weekends. If you decide that you are going to game a lot during a month's period of time, you have the option of purchasing a $10 Monthly Membership. This gives you reduced rates for gaming ($5/hr on weekends and $3/hr on weekdays), 10% more on trade-ins, and 10% off of used games. There's even a Summer Membership that will cost you $25 for the summer, and you'll only have to pay $3/hr. ANY day that you come in. We hold birthday parties for up to 15 people for $185.00. Making it one of the less expensive birthday ideas, and one of the most unique. Lock-ins are also an option for the people who just can't sleep. You are required to rent out the entire store in order to hold a lock-in, but pizza will be provided, courtesy of BragGame Rights. There are also mini tournaments that are usually held throughout the night. Where you can win anywhere from cans of pop to a FREE Tritton AXPRO Headset (depending on the intention of the lock-in).

The tour of BragGame Rights with Coy Christmas (Filmed by BoZack):

We also sell our new games for less than either store. For example, a new copy of Prototype hits the shelves at all 3 places, Best Buy and Gamestop sell it for $59.99, BragGame Rights sells it for $57.49 and BragGame Rights guarantees the games for LIFE. That's the way it goes with ALL new games. Our used prices also follow the same pattern. We are also the ONLY place in the area that's able to buff Blu-Ray discs. BragGame Rights also is certified to repair next gen consoles. Weekly, we get about 5+ Xboxes in. If you so choose, you can ship your Xbox 360 to us (if your warranty is voided) and we will fix your Xbox for $55 (you will be responsible for shipping as well). Keep in mind, we only fix the 3 red rings, and drive repairs (costs $85) in house. If you end up getting an E74 or E75 code, we have to ship it off to another business for them to work on, and that will cost $90. That's not just saying that we work on Xboxes however, we also work on PS3s, Wiis, DSes, and PSPs. We are also one of the only places in the area that will mod controllers and game cases. The guy who does all of our mods has been working on different projects. His most recent one was changing the LED lights in the Xbox 360 controller and the Wii Remote. But his best mod (so I think) is getting the Tritton AXPRO headset lights to strobe whenever you shoot a gun or throw a grenade (sorry, no video of that). Over 90% of BragGame Rights customers say that they will never go to a Gamestop again if there's a BragGame Rights in the area.

This is one of few jobs that people want to go in to work at. Everyone that works at BragGame Rights loves being there, and it shows in customer service. We are able to joke around with customers and have them joke back. During our Nightly Tournaments, we are able to have fun by just messing with people as they're competing (don't worry, not enough to hinder their playing experience).

BragGame Rights Hosts ggCircuit's 4v4 Halo Tournament:

Nightly Tournaments are also held Monday-Thursday night at BragGame Rights in conjunction with the (attempted) monthly Large tournaments. Admission for the Nightly Tournaments are ONLY $5 with the possibility of winning $25 cash or $40 in-store credit. There's usually a game within the month that you'll enjoy. There are such a wide variety of games that we host for the Nightly Tournaments.

BragGame Rights Official Site
Pictures on the Main BragGame Rights Page
YouTube Page
Facebook Group

Please comment below if you think you want a BragGame Rights in your area!!   read

12:05 AM on 07.22.2009

And now, introducing........ME (My insanely late introduction (better late than never))

Hey everyone. I know you've seen my reviews on the page, but I was told that I should probably go and introduce myself. Well I'm BlurryPhoenix. As you can tell, I LOVE Sonic the Hedgehog games. I grew up playing the SEGA Genesis, and I still currently have it hooked up to my TV. I work for a super amazing gaming store called BragGame Rights. If you're asking yourself "what the hell is BragGame Rights?" you aren't wrong to ask yourself that. Currently there's only 1 open, and it's in the frigid Duluth, MN. I own a Wii, kinda regretting the fact that nothing is being released for it that has any resemblance of a "video game." My gamertag on Xbox Live is BlurryPhoenix (ha, big surprise there). I've started writing reviews for both this site and the BragGame Rights forum just for the fun of it. I was really hoping that I could start writing reviews for Destructoid (hint, hint Niero or Jim Sterling (whoever I have to hint towards)). The thing that really turned me over to Destructoid was the podcasts. I started listening to Podtoid and found it HILARIOUS beyond belief. Then following that with Retroforce GO! and Podcastle, my week was set. I tended to listen to the podcasts while working at the movie theater that I worked at as a projectionist, putting movies together. I'm glad that people enjoy my rating system. I realize how confusing it can get without the legend on the side. But just as long as people agree with my rating, I'm perfectly happy.

Well, I'm not sure what else to add on here, so I hope that this is sufficient.   read

6:38 PM on 06.26.2009

Let's Tap (Wii) Review

Let's Tap is a new innovative game that was recently put out by Nintendo. You play it by setting the Wiimote face down on a box (or something similar) and you tap the box to do any of the games. It's sensitive enough to recognize the different forces that you tap the box. There are 3 different types of "taps" though (light, medium, and hard). During the running game, you are supposed to tap lightly in order to make your character run, and tap harder to make your character jump. This can cause some difficulty in knowing how hard you're tapping until you end up jumping into some obstacle that you weren't intending.

There are 4 games that you can play. Tap Runner, the running game; Rhythm Tap, kinda like Guitar Hero where you tap in beat and with the certain forces; Silent Blocks, kinda like Jenga; and Bubble Voyager.

Silent Blocks

Tap Runner


Rhythm Tap

Bubble Voyager

This game is insanely fun, for about an hour. Anything after that, it's boring. It's meant as a party game between friends. It's definitely meant as a game to unwind from the day considering it's not difficult by any means. It's not fun, at all, to play by yourself.

Rating: Super Silver   read

12:15 PM on 06.18.2009

Guitar Hero: Smash Hits (Wii) Review

(Holy crap, 2 reviews in a day?)

There's not a ton to say about this game. There's not much new. I'm glad that they decided to keep the same basic layout as Guitar Hero: Metallica. I do have to say, however, that it's nice to go back and play the songs that were on the games before Guitar Hero: World Tour and be able to play them on bass, drums, vocals, or lead guitar. It's was originally going to be called "Guitar Hero: Greatest Hits" because that's all that's on here. I've also noticed that they don't have any songs from World Tour or Metallica. I'm assuming because those games were already in the new "full band" layout.

I like the fact that they have hits from the first two Guitar Hero games because they didn't have either game released on the Wii. But, I've always hated games that basically re-release the same game and call it new. I played "Through the Fire and the Flames" on Smash Hits and concluded that the intro is now finally doable, but the rest of the song, to me, is more difficult (either that, or it's really been just that long since I've played it on Guitar Hero III)

The track list is as follows:

Tracks from Guitar Hero:

* Blue Öyster Cult - "Godzilla"
* Boston - "More Than A Feeling"
* Deep Purple - "Smoke On The Water"
* Franz Ferdinand - "Take Me Out"
* Helmet - "Unsung (Live)"
* Incubus - "Stellar"
* Joan Jett & The Blackhearts - "I Love Rock N’ Roll"
* Ozzy Osbourne - "Bark At The Moon"
* Pantera - "Cowboys From Hell (Live)"
* Queen - "Killer Queen"
* Queens Of The Stone Age - "No One Knows"
* The Donnas - "Take It Off"
* The Exies - "Hey You"
* White Zombie - "Thunder Kiss ’65"

Tracks from Guitar Hero II:

* Alice In Chains - "Them Bones"
* Avenged Sevenfold - "Beast And The Harlot"
* Danzig - "Mother"
* Foo Fighters - "Monkey Wrench"
* Iron Maiden - "The Trooper"
* Jane’s Addiction - "Stop!"
* Kansas - "Carry On Wayward Son"
* Lamb Of God - "Laid To Rest"
* Lynyrd Skynyrd - "Free Bird"
* Mötley Crüe- "Shout At The Devil"
* Nirvana - "Heart-Shaped Box"
* Rage Against The Machine - "Killing In The Name"
* Reverend Horton Heat - "Psychobilly Freakout"
* Rush - "YYZ"
* Stone Temple Pilots - "Trippin’ On A Hole In A Paper Heart"
* The Police - "Message In A Bottle"
* The Sword - "Freya"
* Warrant - "Cherry Pie"
* Wolfmother - "Woman"

Tracks from Guitar Hero Encore: Rocks the 80s:

* Anthrax - "Caught In A Mosh"
* Extreme - "Play With Me"
* Judas Priest - "Electric Eye"
* Poison - "Nothin’ But A Good Time"
* Ratt - "Round and Round"
* Twisted Sister - "I Wanna Rock"

Tracks from Guitar Hero III: Legends of Rock:

* AFI - "Miss Murder"
* DragonForce - "Through The Fire And Flames"
* Heart - "Barracuda"
* Kiss - "Rock And Roll All Nite"
* Living Colour - "Cult Of Personality"
* Pat Benatar - "Hit Me With Your Best Shot"
* Priestess - "Lay Down"
* Slayer - "Raining Blood"

Tracks from Guitar Hero: Aerosmith:

* Aerosmith - "Back In The Saddle

Rating: Knuckles   read

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