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I Give Up: Demon's Souls
bluexy | 9:31 PM on 10.22.2009 25 comments




It's the latest game to take Destructoid's community by storm. Demon's Souls has captured the hearts of retro gamers and modern action gamers alike. Stuffed full of swords, sorcery, huge bad guys and their larger bosses, Demon's Souls is unrelenting. The game will grab you by a sensitive area and never let go. You'll die over and over, throw your controller against the wall in frustration, and then find yourself thinking about strategies during the night. Extraordinary settings, realistic (and deadly) combat, and some great innovation piled on top of a level of challenge you've never encountered before will keep you playing for hours on end.

Not me though. I give up.



My experience started like most others': Charging into a crowd swinging your sword/axe/dagger like a motherfucker. Then quickly realizing that kind of exuberant play just won't cut it in Demon's Souls. I switched to a shield bearing class and cautiously approached every corner and doorway as if Nosferatu, Megatron, and Jared from those goddamn Subway commercials was waiting for me. It was tedious, it was slow, and it was probably going to give me a heart attack if I drank anymore coffee. At that point I didn't know why I kept going.

Truthfully, I was considering just returning my rental as I walked in to the gateway leading to the first boss. I walked out with renewed hope. That big blob with all those bastard shield blobs protecting it? Ya I trounced on that son of a bitch. And wow did it feel good. Bloodstains covered the floor from other fallen players who likely caught a thrown spear as they tried to munch on some healing herbs. Me though, I ran circles around that guy, got him stuck behind a pillar and mowed through his little bodyguards. I even let the poor, doomed thing wander around after I'd finished the little guys off. Stalking him around the room made it all the sweeter.

The game began anew the second day. Each of the 5 new areas were patiently trekked through as I wrote each separate challenge to my memory. Another boss fell before me, but I wasn't the same. Or perhaps the problem was that it was the same. I pushed on and encountered another boss, and couldn't conquer it. Then another boss I couldn't beat, and another. My third day, now into the work week, was spent studying online. Searching through FAQs and walkthroughs I researched methods to destroy the bosses I had lost to before. Tonight I dined on demon soup.

I didn't play that night, or the next night either. I haven't put the disk back into my Playstation 3 in a week now, and I won't be likely be playing it again.

No, at some point after my research I actually stopped to think about my experience with Demon's Souls. I just wasn't having any fun. Certainly though, I felt compelled to continue, to defeat the all the challenges ahead of me. To take in the beauty behind the desolute and broken world. I find it akin to hiking a tall mountain. It's almost more enjoyable after the hike is done and you're with friends drinking a beer, reminiscing about what a pain in the ass hiking that mountain was.

So I weighed that in my head, and found that I didn't want gaming to become a hike, a marathon. I couldn't enjoy Demon's Souls despite what I might think about it when it was completed. That's no insult to Demon's Souls as a game, or those who do enjoy it though. It's akin to the movie Requiem for a Dream, which I think is a masterpiece. I'm still never going to watch it again because it's practically torture.

Do I have to give up my hardcore gamer card? I give up. :)



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25 comments | showing # 1 to 25

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Bugsport's Destructoid Blog
Great post! Don't agree with a single thing you say but still. Great Post!
CountingConflict's Destructoid Blog
I'll trade you a copy of Brutal Legend for your Demon Soul's.

Real talk..
bluexy's Destructoid Blog
@CountingConflict It's a rental. :)
The RPGist's Destructoid Blog
Asian developers are notorious for their extremities when it comes to things such as difficulty, leveling, grinding, achievements, etc. Don't feel bad, if a game is too hard and too easy it should be penalized by review scores. I feel this isn't the case with Demon Souls, this sad fact was overlooked by too many.

Giving up has nothing to do with your gamer identity. I had to give up on several asian-made games when I fell short on my goals.
The RPGist's Destructoid Blog
For example, I can't get myself to finish Dead Rising, I can't even get to 500g. Some games are just like that man, they absolutely repulse you.
bluexy's Destructoid Blog
@TheRPGist I don't even want to think about my RPG completion percentage! Some of those RPGs are just so bad, and some are just too long... RPGs in general are so tough to perfect! Which is why the great ones are just so good.
Wry Guy's Destructoid Blog
@The RPGist: I really don't think you're gonna make it here. You say too many things that are just going to be deemed ignorant or inflammatory to those of us who really love our games. Games should have their review scores docked for being difficult? Difficulty is a subjective matter that an objective reviewer has no business criticizing if there is quality craftsmanship.

To review a game is not to say if you liked it or not, or if a person should or should not buy it based on your own personal preferences. Such a mentality is everything that's wrong with game media.

Seriously consider what I say on both accounts. I don't want to have some sort of drama over this. I legitimately think your opinion is poorly founded and I have no grudge against you for it, but if you wish to hold opinions like this and don't wish to be chastised Destructoid won't be the place for you. Destructoid is a tough crowd and it's gonna be a bumpy ride if you say things like this consistently.

Let's leave this dialog between just you and me. No need for anyone else to butt in and make this a drama.

@bluexy: Sorry to hear the game wasn't for you, man. On the bright side I thought your pictures were pretty amusing. Think that was worth the price of admission?
ChronosWing's Destructoid Blog
I'm gonna repeat what I said to Anthony Burch when he admitted to selling his copy less than a month after it was out.


Pussy.
bluexy's Destructoid Blog
@Wry Guy Note to self, next article needs more pictures. :)

@ChronosWing Pity fap?
Eaten by a Grue's Destructoid Blog
Funny. You were pretty good. It is true though, some of what you say. I will get this game, but I still don't tend to be a fan of games, to quote Jim Sterling, that "punish me for trying to have fun." Still, I'm a sucker for anything that isn't another overhyped shooter, so best of luck to you.

(P.S. If you want something with a legitimate challenge that doesn't rape you every time you try to play, try New Super Mario Bros. Wii. From what I've heard, it should offer a good challenge without, you know, totally backstabbing you.)
bluexy's Destructoid Blog
@grue New Super Mario Bros. Wii is on my list of must-haves! :) I was originally pulled towards Demon's Souls because of it's "not your normal kind of game" status. They've definitely made something worth checking out. I'd recommend a rental to all gamers.
Gobun's Destructoid Blog
sorry buddy,
harden the fuck up :/
Aurain's Destructoid Blog
Game is awesome.
People who love this game are awesome.

COINCIDENCE?!
Magnalon's Destructoid Blog
This is a great blog, but unfortunately, I think you really missed out.

Really; harden your skills, and rent it again sometime.


WHAT BOSSES DID YOU BEAT?! World 2's are easy: you should start there and skip the Tower Knight.
TheJesusNinja26's Destructoid Blog
Yes this game is hard, but not fun? Sure it's no Borderlands (fun factor)but it's a very different type of fun, one that rewards you for hard work. It's called success and accomplishment. I challenge you to put the disc back in there son and sack up, because you're going to be lying on your death bed saying "If only I would have finished Demon's Souls, I wouldn't have quit at so many other things in life". This is where it begins man, next thing you know you wont be getting out of bed because it's "too hard" or "not fun"

THIS IS BOLETARIA!!!!!!!!!!!!!!!!!!!!
TheJesusNinja26's Destructoid Blog
Oh and if you need help, Magnalon will get you through it, that dude is awesome!

@Magnalon - thanks for helping out so many a' weary souls in Boletaria
decoyb's Destructoid Blog
I see where you're coming from. I will say that this is the worst game possible for a rental. It's one of those games you really need to take a break from to not grow to hate it. But if you buy/rent it again there's a sequence that helps out alot early on, get the decent club from 5-1 and beat up on the skeletons in 4-1 till you're strong enough to handle the other stuff without too much rage.
Gen Eric Gui's Destructoid Blog
Wimp.

But seriously, I can understand if the game isn't your cup of tea. They really mislabeled the game, it's not an Action/RPG, it's more of a Survival Horror/RPG, and you need to play it with a Survival game mentality to make it far. Learn the enemy patterns, learn how to utilize all your abilities and where all the ambushes are, and ration out your supplies to make it through unharmed. If that kind of game isn't up your alley, well, there's plenty of other awesome stuff that just came out.
JACK of No Trades's Destructoid Blog
@The RPGist

I hate this new generation of gamers that were born and raised on FPS's. Maybe you should go back to an easy FPS game. This game is cake compared to alot of NES and SNES games. This game gives you options unlike and old school 2D games. Im on my third playthrough and its easily my GOTY so far.
Zoel's Destructoid Blog
Umm does anyone these days will play a game that is actually hard? Or will they just give up and whine all day about it.
Black Nexus's Destructoid Blog
I found the first playthrough easy, this gen is starting to worry me, there is such a thing as being too soft.

anyway good post man, I cant agree with a single word but good post.

I really am gonna have to write that beginers guide.
ArrestedDeveloper's Destructoid Blog
@Wry Guy
You call someone out on something and then shame anyone else from coming to their defense? I can see you've been trained in the art of internet fighting.
bluexy's Destructoid Blog
I should just write another blog so I don't get misconstrued here... oh well.

It wasn't the challenge that inevitably made me quit. Initially it was my lack of interest in the combat. Finally, it was my lack of reason to continue. I'll refer to my hiking metaphor again. You do it because you love it, or you do it because it's a rewarding experience you share with others. Well, like I said before I didn't enjoy the combat. And aslo, I found no reward in beating a difficult game just to say I beat a difficult game. After all, look what it's done to some of these commenters? Insisting their aptitude with a game I didn't enjoy makes me less of a gamer.
Wry Guy's Destructoid Blog
@ArrestedDeveloper: I actually did so to perhaps prevent people from ganging up on him, considering it's been done a lot to this particular person.


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