It’s easy to see the growing trend of MMORPGs, something that the frothing hordes of WoW (and growing hordes of SWToR) fans can attest to. Unfortunately, these particular games, while they have held my interest for short bursts before, have always failed to maintain a lasting appeal. The problem is that I’m a mainly single player gamer. Years of handhelds have made me unaccustomed to online communities, especially those created in MMOs.
This all terminates at an end that I can always predict. I’ll hop back on to an MMO, play for a couple of months, and then realize I’m spending hours a day to run around by myself in a forest for fifteen dollars a month. I join guilds, make friends, and run dungeons just to forget to play for a week and realize that those people have all moved on and forgotten about me. A week is a long time in an MMO. Coming back to WoW after being busy for a week or two is kind of like returning to Animal Crossing after putting the game down for a month. Suddenly I’m surrounded by strange people, and my house is surrounded by weeds and filled with bugs. Which I guess is also a lot like leaving town for a month in real life.
A secondary problem for me is the world in MMOs, and their static nature. While there are occasionally cataclysmic events that change the world, they are always in line with specific expansion releases, or large patches. This leaves me to defeat massive towering bosses, only to see someone else gathering a group to go destroy the very same creature.
“Well that’s impossible, I just killed him”, I would think. Alas, his respawn timer is more permanent than any death I can bring upon him.
As these feelings grow I begin to feel more and more out of touch with gaming. Hiding behind my obscure DS RPG and looking with disdain as the rest of the world discusses the newest expansion.
“Keep your damnable WoW,” I would sneer, “all I need is Radiant Historia and an extended battery.” Then I would saunter off with smug satisfaction that I am, in fact, superior.
Of course with time I’ve begun to wonder if I’m just getting older and losing touch. Being in my early twenties, this sounds completely absurd. I’m still young! Ripe for exploitation by an fresh young MMO!
Not only do I have my occasional week long affairs with World of Warcraft, but I also find myself digging through the sludge ridden bowels of the Internet and turning up obscure and aging MMOs to try. I’ll find a seven year old Korean MMO that still has a massive following, and convince myself that this time I will become addicted. Then a week later I’m ripping my hair out, leaving it in unsatisfied clumps on my desk as I wander through my house searching for my DS.
They all feel the same. WoW does the same things, albeit better than all the others, but the same tropes nonetheless. These MMOs are just the same game smeared over a wide gradient of boring. Some are boring and terrible, others are boring and very cleanly designed.
I guess you could call this a rant of sorts, but the term rant generally implies strong feelings, which I find myself hard pressed to produce. These games certainly draw out an apathy within me, but no deep burning passion or hatred. I don’t understand, and I don’t think I ever will. I see new MMOs on the schedule, and I find myself excited.
“This one, this one will be the one. I’ll finally know the joys of helpless gaming addiction this time!” says I, staring longingly at Guild Wars 2. But you know, I know, we all know, that I’m just going to play it for a week and then forget about it.
My personal MMO graveyard is vast and restless, with titles rising for week long spurts as wandering zombies before the smoking barrel of apathy and boredom puts them back in their place.
I wish I had a substantial point here, something that I could carve in stone and hold up with conviction and say, “This is what is wrong with MMOs!”
But I have no such conviction. I seek comradery in my boredom with MMOs. Surely I’m not the only one that is too blind to see what the excitement is about. Yes, teamwork; yes, loot; yes, gaining levels. These are all things that can be found in other games, but coupled with riveting stories and memorable characters. This cycle is becoming tiring, and I don’t know how much longer I can keep it up. But Guild Wars 2, yeah, that’ll be the one.