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About Me
A nerd of all trades and master of none.
xbox360 and Wii owner (working on getting PS3)

Currently reading:
Voices from the Street by Phillip K. Dick
From Hell by Alan Moore

Currently playing :
Persona 3
The World Ends with You
Metal Gear series

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Gamertag: bitterbohemian
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The Marquis De Sade and a Wii Remote
bitterbohemian | 10:21 PM on 10.19.2007 5 comments


I finished watching the movie, Quills, (a decent film, though inaccurate) and started mulling over what really draws the line between offensive and art in movies and videogames, how censorship comes into play, etc. After all that intense thinking, (i.e. staring at a wall) I realized the golden rule of sex and violence: watching is so much worse than simulating…only on alternate Tuesdays, and when Jack from legal is out to lunch.

What I mean to say is people’s taste in offensiveness is as fickle as a Valve release date.

People find things like this offensive:

God of War is really violent, and there’s that scene with the *ahem* “party of three…”

Bioshock’s killing of little girls

GTA’s “Hot Coffee”

Now funny this thought was brought on by watching Quills, because everything I’ve listed is in this movie, sort of. I won’t go into too much detail for those who want to see the movie, but this was an Academy Award nominated film, and can’t recall a single lawyer bugging Fox Searchlight.

Arguments about video game persecution are quite common, so I won’t continue a debate in which I have nothing fresh to contribute.

Rather I would like to focus more on the concept of sexuality in video games. With games leaning more towards a cinematic experience, I eagerly await when games evoke major emotional reactions to events surrounding characters. Developers are getting there, but they haven’t hit it yet. One thing that would help would well defined characters, a major factor being desires of the character. I will dive into this topic next time I post, Sunday Oct 21. (I’ll also explain the Wii Remote part)

By the Way;

Thank you for reading my first post!

I intend to write weekly on ideas such as the topic of my next post and how they fit into the video game community and industry. My goal is to entertain or at least keep you interested. I’m not a writer, so any critiques, suggestions for topics, etc. are welcome.



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5 comments | showing # 1 to 5
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Das Inchworm's Avatar - Comment posted on 10/20/2007 00:31
Das Inchworm
first post with content? HUZZAH! didn't mention God? HUZZAH!!

dont suck

also, welcome
bitterbohemian's Avatar - Comment posted on 10/20/2007 00:47
bitterbohemian
Thank you, I'll try not to suck. Hopefully, my writing will improve with time.
tehdopefish's Avatar - Comment posted on 10/20/2007 00:58
tehdopefish
to play the devil's advocate for a moment, most films portray such actions in a less than "LOL I KILLED LITTLE GIRLS LOLOLOL" type way. I haven't seen the movie of which you are speaking, but I imagine that anyone partaking in the killing of children is cast in a different light than the almighty protagonist of a game like bioshock.
bitterbohemian's Avatar - Comment posted on 10/20/2007 01:32
bitterbohemian
I can see where you are coming from, but even at the end of the game, the character shows some light of humanity, right? He doesn't do it (well gameworld-wise)because he can. he needs to survive. The film in question, the killer is mentally deranged, but still shows regret. I actually remember another film, "Straw Dogs" same situation, killer was sort of insane but was remorseful.
Maurice Tan's Avatar - Comment posted on 10/20/2007 05:13
Maurice Tan
Ohhh, watch Salo as well if you can find it. It's been released as criterion dvd. Criterion did Straw Dogs too, if that helps convincing you :)

Also hi and welcome!
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