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Community Discussion: Blog by bigboss0110 | Rock Band: The game (or rather, experience) that keeps on givingDestructoid
Rock Band: The game (or rather, experience) that keeps on giving - Destructoid

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My name is Arthur Damian, I am 29 years old, and I've been gaming since the NES era. I like the new school and the old school. Chrono Trigger is the bestest game ever, and Junction is the worstest. I love to write, and am currently working at Lehman College, helping students transfer in their credits from other universities. I also love vidja gamez, and right now I'm playing games on the Sega Genesis, even though I have a huge backlog of games on the Wii and 360 to go through. BLURG. I also work for That VideoGame Blog now, writing and editing daily news posts! YAY!
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Back in 2007, I was getting pumped for a new game from Harmonix called Rock Band. I had purchased Guitar Hero and Guitar Hero II, and heard that Harmonix was going on to make a game that replicated a full band experience, leaving Guitar Hero in the hands of Activision and its developers. I was most excited for the drums, because it looked like it simulated the real thing pretty closely, rhythm and kick pedal and all. I felt Rock Band was so ambitious and was going to be a great party game to play with my friends. I was so excited for it, that I purchased the whole band box with the game, mic, drums, and guitar for $180, before I even OWNED an XBox 360. My friend could not help me pick it up when I got it at the Gamestop near my school, so I carried it home myself (it took me 30 minutes walking). I had to stare at that box for a while because I was getting a 360 for Christmas, but I had a friend that let me use his just so I could have a taste. I was hooked on Rock Band the second I started playing it, though I failed at the drums miserably my first time. I wanted to conquer them as soon as I could, so you can imagine how eager I was to use them in my own home.



Oh man, I went through an unbelievable amount of Rock Band drums. The 4 pads represented, from left to right, the snare, left tom, right tom, and floor tom, and the pads represented various cymbals in-game, as well, though Harmonix did not designate the difference until Rock Band 3. The pedal attached to the bottom pipes, and had an orange line as an indicator of when to press it. Though playing the drums was a lot of fun and always my primary instrument, there were a lot of issues with Harmonix's hardware; the pads had no rebound, could not register fast hits or rolls, and would eventually stop working altogether the more you used them, the kick pedal could not be pressed fast enough to register quick double kicks or continuous use of the base drum (and it would always slide around and never stay in place), and the guitars broke easily and had sticky buttons. Harmonix offered a warranty and replaced any drum set as long as you sent the broken ones in, and between the Rock Band model and the slightly improved Rock Band 2 model, I went through at least 18 of them, until I got my beloved ION drum set. I tried everything to get my pads to work, too: I wrapped socks around them, opened them up and glued coins into them so they could register hits, etc. I did all this because I loved playing the drums so much, and was getting better every time I played, slowly moving my way up from Easy to Expert.

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The greatest strengths of the Rock Band platform in my mind was always its party atmosphere, the DLC, and the way you could import songs from older titles in the series into the next one, with all your DLC carrying over. I have over 1,000 songs and a $300 electronic drum set, and I cry a little at night because I know the money I have spent on Rock Band could have been used to buy a house at this point. As much fun as it is to play the drums or sing alone, Rock Band is always at its funnest as a party game. I've invited friends to play many times over the 5 years the platform has been around, and we always have a good time playing; in fact, I actually felt the first stirrings of love in my heart when I heard my friend sing for the first time (she is now my girlfriend, and she can hit the high notes in "I Believe in a Thing Called Love" like NOBODY'S BUSINESS). Neither me or any of my other friends can really sing, but we still love doing it, because we are having fun. I have so many fond memories of playing with friends; I've collapsed on the floor after drumming "Battery," harmonized the shit out of "Holiday" with 2 other people, gotten a little drunk and called my best friend Steve instead of Dom while singing "The Joker," and had my IONs' entire right side come apart on more than one occasion playing a song, which always led to laughter and screaming.



Rock Band is the game series I have played the longest, thanks to its weekly DLC, and it is truly amazing to say I have played something for over 5 years. I have gotten used to the drums (cymbals AND pads thanks to Rock Band 3), and am itching to buy my own drum set and practice real drums once I have the money to do so. I have bonded with many friends over Rock Band and still have parties so I can play with them and have fun. I have gotten all the instruments, even the limited edition PRO guitar, and want to try to learn it when I have the time (though I hear Rocksmith teaches real guitar better). I always have fun with Rock Band and have never grown tired of it, so fuck the haters that say, "People still play Rock Band? DURH-HURH!" (may or may not be an actual comment said by a fuckface). I always felt it was more than a game, that it was an experience, and it is an experience that I continue to enjoy daily.
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