I’m not putting in any spoilers unless it’s something that can easily be deduced from the official promotional site; I’m not here to make anybody cry. NOT TODAY. Also, I’m holding off on analyzing the characters too much until I’m done with the game; as it stands, I’m probably not even halfway through yet and we all know that crazy shit is bound to happen.
Here are a few things I’ve noticed while playing Mass Effect 2 thus far:
* When you start a new game (without using old save data), the game assumes that if you’re playing as female Shepard, you TOTALLY saved Kaiden in the previous game, and you TOTALLY had a relationship. Um, he wasn’t THAT cute.
* Apparently the future has regressed from laser weapons to guns that use actual bullets. Yes, I know what the official explanation is; these are HEAT SINKS, NOT AMMO, OK, except for you use them like ammo, and you can’t shoot any more if you run out of “heat sinks” (which is ludicrous; logic dictates that your gun has to cool down at some point, whether or not you have heat sinks). And I don’t know about you, but I expect the future to have weapons that can KILL A MAN WITH LIGHT without needing “heat sinks” every time you take a shot. So, yeah, totally bullets.
* When trying to get to know Miranda (whom I actually really like; more on that at a later time) she says something like “I’m not here to make friends, I’m here to do a mission.” It TOTALLY brought this to mind:
* Jacob kind of looks a lot like Kanye (might be the haircut).
* The ship’s AI, EDI (pronounced eedee), looks like…umm…a talking vagina. Well, a talking vagina mixed with one of those electricity ball things they always used to have at Radio Shack in the mall back in the day. I wonder if the name EDI is an inside joke, because I get a case of E.D. just looking at that thing if you know what I’m sayin’...(OH YES I DID JUST GO THERE.) I can’t believe someone actually approved that design. “Hey, you know what the Normandy needs? A talking space vag!” “AGREED. Great work, Kevin!” It totally brought Monty Python to mind, but I couldn’t find the video online to link to (please post it in the comments if you find it and know what I’m talking about!).
* Archangel was a totally sweet and unexpected surprise.
* Subject Zero isn’t quite as bad as I was expecting, but I still feel like opening the airlock on her from time to time.
* I love the Professor and wish I could have his beady-eyed babies.
* All the talk about the Omega 4 relay reminds me of the Omega 13 device:
I could only find it in Spanish, which somehow makes it even MORE awesome.
* Whenever I run in-game, my squadmate’s disembodied heads (the health/shields display) float perfectly on my butt. It looks pretty hilarious and awesome.
* The club Afterlife on Omega has the same ol’ asari strippers we all know and love from Chora’s Den, with a few changes. The ass cutouts are a nice touch.
* OK, I know I promised no spoilers but I know the biggest question on everybody’s minds: “Are there elevator rides?!” Well, let me tell you, my friends: FUCK YES THERE ARE. Though there’s really only one (on the ship) that I’ve seen so far, and the boring-ass animation has been replaced with a loading screen (which is all the elevator rides ever were to begin with). So, elevator ride purists will likely be disappointed.
I don’t have many complaints but the few I do have are major:
Tiny-ass font. This is almost a game killer for me. I don’t have a 40890” TV and the font is RIDICULOUSLY small. Additionally, there’s no way to change the display except to get another TV. Sooo, all of the cool backstory, conversation options (!!!) and interesting codex entries (just kidding, pretty sure nobody reads those anyway) are lost to obscurity. I’m terrified that I’m going to select a “Motion for Ashley to kill Wrex”-type conversation option by mistake, and I do NOT like living in terror, thank you. At least Mass Effect has voiceover for player characters (unlike, say Dragon Age), which is the only thing that prevents me from going all Wendy O. Williams on my TV. (Semi-relatedly, the tiny font does make for some interesting reading errors, such as misreading a quest for the ship’s chef as “The Normandy’s cocks…” Heeey-OOOO!)
Mining. OK, so taking the Mako out whenever you wanted to scan a planet was kind of boring, but it was like being in a bouncy house filled with candy compared to the new scanning mechanism in Mass Effect 2. I like the idea of upgrading your weapons/armor/ship based on the materials you find, but there has got to be a better way than scrolling your cursor over a planet and launching probes (which you have to keep buying). Head, meet desk.
Infuriating cover system. This could be primarily operator error; I have no one to compare myself with, so who knows. All I know is that the cover system is killing me. I’m all for leaping behind Mass Effect 2’s many scattered crates when under fire, but maneuvering while in cover is maddening. Half the time I find myself exiting cover unintentionally; the other half is spent trying to move around and angle myself juuust right so I can actually fire at a target. HELLA FRUSTRATING.
That’s about it so far. I can’t wait to finish the game, but I also don’t want it to end. It’s pretty damn great. If you’ve been putting off playing due to the less important things in life like work, school, or offspring, STOP IMMEDIATELY and pick this game up. Your kids can feed and clothe themselves for a damn change.