I'm a lady geek who enjoys the finer things in life: Gaming, science fiction (and fantasy too...who can resist a unicorn?!), old movies, vintage (read: Goodwill) clothes, and writing.
I got my undergraduate degree in anthropology and applied archaeology in hopes of becoming Indiana Jones. I dropped out of my fancy graduate school when I realized that archaeologists don't really get to beat up Nazis. THANKS, COLLEGE.
I like cats, Diet Coke and rock music. I currently work for BioWare as a community representative on STAR WARS: The Old Republic. (Clearly my opinions here do NOT reflect those of my employers.) Mostly, I just try to be awesome, and play a lot of games.
This is me.
This is not my dog.
That's it! Oh, and be my Twitter and/or Facebook friend if you want to. Yay, friends!
I don’t know how many times I have to repeat this: GAMES ARE NEVER GOING TO GAIN COMPLETE MAINSTREAM CREDIBILITY UNTIL THEY STOP MARKETING THEMSELVES LIKE ENERGY DRINKS. I hate when game content is probably perfectly legitimate (and maybe even awesome!) while its marketing message attempts to manufacture controversy.
The most alarming thing is that sexism and misogyny seem to be the most rampant themes in game marketing. This is disheartening for a few reasons. As a woman, any kind of advertising that perpetuates those themes (whether it’s for games, alcohol, laundry detergent, or whatever) makes me cringe because I feel like I’m not being taken seriously as a consumer and, ultimately, a person. As a gamer in general, this kind of advertising is offensive because it perpetuates negative stereotypes about the gaming community by making gamers look like a bunch of easily-manipulated sexist douchebags (and therefore the perfect demographic; we’re all so DUMB dontchaknow!).
I dunno about you guys, but you know what I think would help sell more games? MORE TITS.
I actually don’t know much about Blur, other than that people were giving out Blur beta codes like candy over Twitter for what seemed like a million years, annoyingly clogging my feed and blocking my tweets from Winston the cat and Kevin Jonas. However, I have taken notice of their advertising (how could I not? That shit’s plastered all over the web.) It seems like Blur is just another example of how an ostensibly perfectly fine game is attempting to make itself more interesting through sexist marketing.
Let me say that in all fairness, it’s not 100% sexist. A large chunk of their marketing strategy seems to be poking fun at the Nintendo racing games. That’s perfectly acceptable, though somewhat stupid; how many millions of people LOVE Nintendo racers? Even my mom has played Mario Kart and liked it; you’d think they wouldn’t want to turn off potential consumers—the people that keep them in business, right?!
OH WAIT. Not only are they willing to turn off the gazillions of Nintendo gamers out there, they’re willing to ignore a much larger demographic–roughly 50% of the world’s population, in fact.
That’s right, guys—Blur is only for males. Who else would want to “race like a big boy”? Certainly not women and girls—they’re prevented from racing like any sort of boy at all due to the unfortunate possession of a vagina. Hate to disappoint you, ladies, but this is BIG BOY racing, you just wouldn’t get it—go back to your Cutie Kart or whatever the fuck, and make me a sandwich while you’re at it.
Look at her playing dress-up. Oh, wait, she actually races cars? My bad.
Really, it’s brave of the makers of Blur to be willing to make a stand and put racing games back where they belong, in the greasy hands of “big boys” everywhere. Of course, since the game is rated E for Everyone 10+, hopefully your idea of a “big boy” is a snot-faced middle-schooler.
It’s just plain lazy marketing. The features of the game should be awesome enough to sell the game—is it really that difficult to make the game seem interesting without isolating a huge percentage of people who game? The worst part of all this is that racing games are some of the most approachable games for women; who doesn’t enjoy driving fast, after all? Too bad the marketers are too lazy to even attempt to market to females at all.
And don’t even get me started on some of the European marketing:
My favorite part is where he pushes them out of the way as though they’re actually just pieces of furniture. Never have I seen such literal objectification! Thanks to Blorp for the video (courtesy of Joystiq).
But I can rest easy knowing that these kinds of tactics are laughably unsuccessful when it comes to moving product. Other, similarly-marketed best-selling racing games like Forza 2 and Project Gotham Racing have sold less than 5.5 million copies (combined!). Good for them, those are some great sales! Erm, as long as you don’t compare them to Mario Kart Wii, which has sold 22.5 million copies. In fact, Nintendo racing games have a history of fantastically strong sales—Mario Kart Double Dash!!, Diddy Kong Racing and Mario Kart 64 all sold between 4.5 million and 9 million copies EACH—which is no surprise, because they’re AWESOMELY FUN. The added bonus is that their advertising is fun and cheeky, not completely sexist:
Notice how it can playfully poke fun at stereotypes and still be unoffensive. Also, I’m pretty sure my accent while speaking French is about the same as the “French” guy’s in this commercial. C’EST TERRIBLE!
The lesson that I’m taking away from all this is that since Blur isn’t interested in marketing to me, I guess I’m just not man enough to play it. Same goes for all you other gals out there. Oh, I’m sorry, ladies, were you looking forward to a well-crafted racing game? TOO BAD, BECAUSE THIS GAME DOESN’T WANT YOU. IT’S FOR REAL MEN (aged 10 and up) ONLY. Like driving fast? SORRY MISSY, MOVE OVER AND LET THE REAL MEN (aged 10 and up) DRIVE DEM CARS. God. Next you’ll be wanting to vote and work outside the home and shit.
But seriously, note to game marketers: PLEASE STOP DOING THIS. You look stupid and make gamers look stupid by association. WE DON’T LIKE (or serve) YOUR KIND HERE.
I agree. A lot a lot. I hate hatehate things that pander to the simple fact that I have a penis. It does not define me nor does it influence my viewpoints as a consumer or as a gamer. As a matter of fact, things that do pander to that simple fact and assume that I'm too stupid to have a rational thought above what my cock wants....I really fucking hate.
I even go out of my way to vocalize my hatred. Also, the women they get to "sell" these games....Jesus Christ....really? That's what they think I want. Oh yeah, fuck all of you douchebags.
Although the day someone uses a CG Dorothy Parker in a pea coat and sensible shoes to sell me Extreme Bass Fishing Challenge is the day I know we've made it as a people.
Bravo, well put. It is kind of sad to still see the 'male dominance' of marketing still take effect, especially when you see where the game industry demographics are going both for players and developers alike. Its a changing front, but theres still these stupid little things that linger about unfortunately.
Also - that nintendo commercial NEVER gets old. god those expressions make me laugh so damn hard.
I'm with Occam. I hate this shit like I hated that "attention starved girlfriend" commercial for God Of War 3. yeah, not only are girls not interested in it, but guys are going to go into a complete zombie status when they play and neglect their loved ones. Awesome. Way to play to that "all gamers are obsessed shut ins" stereotype guys.
Marketing sucks. Marketing in videogames especially sucks. Learn the industry you are in and treat it with respect. Represent the game, not the player you "think" are playing it.
I agree but, we are talking about Activision here. The same guys who publish Modern Warfare 2 and other "Big Boy" games.
It's not surprising to see this type of advertisement still going on because obviously it works.
I'm going to quote the wise Dave Chapelle:"If you want to sell some milk, put a big pair of tits on your milk carton and you'll sell billions motherfucka."
YES BOOBS DO SELL, that's the point; But it doesn't mean it's acceptable.
@Occams I just don't see how they still think that treating consumers like that still works. Who the fuck is marketing this shit?!
@Wasteland Exactly. The game industry is constantly changing and yet shit stills the same. It's time that their marketing departments learn to adapt! Also, I try to replicate those faces EVERY TIME I watch that commercial.
@Technophile Ugh, yeah, those were bad too. I don't know where the hell they get their demographic information from but it seems like all game marketers adhere to the idea that only lonely, affection-starved males buy games.
@Kraid I don't think it works, actually. I know that I'm pretty unlikely to buy a game that advertises in such a way, and gamers aren't easily swayed by ads. I think that the game's going to sell regardless of ads, based on gameplay-related factors such as reviews--the ads are pretty inconsequential. Why they even feel the need to create traditional advertising campaigns at all is beyond me. Ads in general are kinda useless for games--sure, they work for things like chips, but chips are like $2. Games are $60. I'm going to do research before buying them, no matter how much of their advertising showcases magnificent boobies.
Hey...in this world millions of products are being marketed and sold everyday, it takes any underhanded method to get your product into the hands of the people. Who cares if these means come off as gross mismanagement of advertising funds, there are products that deserve a fair chance in an unfair market.
*Law goes off to collect money from Major Ad Agency, kisses some ass and receives a thumbs up* uh...where was I? Oh yeah! Smoking and cancer have no direct correlation! *More Thumbs Up from Big Tobacco*
I'd rather play "small boy's" Mario Kart DS anytime! If you're desperate enough to try to lower other games to sell yours, this game doesn't even deserve to be played!
"and gamers aren't easily swayed by ads" "the ads are pretty inconsequential"
I think this is where you are totally wrong in that matter. Because you are talking as a well-informed and grounded gamer about all those things. I don't agree that publicity doesn't carry off games like these.
A lot of gamers, (aside from us obviously), are drawn to video games by advertising, and I could give you countless examples of people relying on those commercials to dictate what they will buy. It's an inevitable truth of marketing and consumers alike.
We make conscious choices and informed ones because we care about our hobby, but above what we want to play. A lot of gamers don't do that.
@Kraid I don't think I'm wrong at all. My point is, an ad alone isn't going to be the sole deciding factor. It might get a person interested in a game or raise his/her awareness that it even exists (which is what most advertisers hope for, since that will often result in a sale), but there are other factors. I mean, they're going to read the back of the box, maybe ask the salesperson if they've had any experience with the game...an ad alone isn't going to sell it. I completely agree, however, that an ad is the first step in the buying process for many consumers.
Also, consider where many of these Blur ads are placed...on sites like GameSpot, where people are already going because they're really interested in games. So the advertisers are trying to garner sales from people, who, like you said, already care about their hobby...which according to logic should mean that they wouldn't be swayed by ads like this (since they're already informed consumers). Because of the markets their targeting, I don't feel that elementary ads like these work. Maybe a TV ad with a more general audience would.
I am pretty sure the whole race like a big boy wasn't made to be sexist at all. Also I think the main point was to poke fun at Nintendo racers not that only girls play cutesy racing games. You may be overreacting just a bit.
@PsychoSoldier: It's not just this one advertisement. There's a history of this kind of shit and even if it's poking fun at kart racers there's still that implied gender stereotype that needs to go. Only in the past few years have games even begun to drop the boys club attitude and I'm thankful for it.
To be honest the gender stereotype advertisement don't bother me at all, I laugh at them and then be on my way. I feel it's nothing to get upset about.
While I understand and appreciate your views and even somewhat agree with them, I'd say the idea of video games become totally accepted by the mainstream anytime soon is totally bat shit insane.
This will only come through years of older people dying and gamers becoming those older people. The marketing is not the problem, it's the games themselves. Nobody is going to take a medium where 75% of the content being produced is about shooting, stabbing, or punching shit, especially when said methods of mayhem usually come standard with shitty dialogue, crappy and/or unoriginal stories, and generally immature things happening the majority of the time.
Even though there are great games that are serious and dramatic and all that bullshit, those games are swimming in a sea of generic shit, unable to stand out to anybody who doesn't care to find them in the first place.
But this was a good blog with good points, so you get a fap. Hopefully my humble opinion turns out to be wrong, but that's basically impossible because these publishers aren't going to take you're advice. They're going to keep doing what works for them, or at least what the think works.
Oh, and as for Kraid's opinion on these ads working - he's right. YOU and I may research our purchases, but do you really think that those obnoxious frat boy types you see at MW2 midnight launches and the like are really reading the reviews? I'd say that if they never advertised a game like MW2 it would sell about 5 million copies less.
I know my moronic brother is almost 30 and the only 3 games he has bought for his 360 are MW, MW2, and Halo 3. He reads nothing, and only buys what looks cool. It's a common thing. My friends used to do the same until I turned them on to more good games. You're not a male, so maybe this doesn't make much sense to you. But a lot of dudes are like that.
Hey... what's wrong with the Euro ad? Don't ya know that all of us girls game in short shorts, a cut off T-shirt, a push up bra and high heels??
Awesome blog and you hit on one of my own pet peeves! I don't care if they don't market games to women gamers... but try not to piss gamers off or alienate them with advertising. Blur doesn't want women or anyone who likes Mario Kart - good start on bad marketing. Dante's Inferno was equally bad and by all accounts it was a game that might even have appealed to female gamers.
Do devs and publishers not realise that people have long memories? If they basically tell women and Nintendo fans "we don't need you and we're not selling to you"... then what happens years later when women and Nintendo fans make up a potentially massive part of the gamer market and they're trying to sell us another Blur game?
And one other point. These ads are supposed to capitalize on the insecurities of the 17-24 year old male demographic. I'd say they did their job quite well in that regard. I've got lots of misguided and insecure macho friends who would not be caught dead playing Mario Kart. I'm going to assume that Activision thinks that Mario Kart fans wouldn't be interested in this game anyway, which is probably wrong but whatever.
I will never understand this constant obsession with "mainstream creditability" gamers harp on all the time, just like the big "games aren't art" debate from Roger Ebert?
I mean, why does that really fucking matter? So you can validate your hobby to your peers as important and intelligent and deep? As long as you're having fun, who gives a fuck what the mainstream thinks? Who the hell is mainstream, and why is he so important?
I almost exclusively play cutesy, colorful games. I also watch nothing but Cartoon Network, Disney XD, and Nicktoons. How dare these ads try to influence MY purchasing habits!
This marketing isn't aimed at us. Ads rarely target enthusiasts or hobbyists (unless for something niche), they target the people who engage with a product only on a casual basis (e.g. don't do any research into the games they buy, films they watch etc) because those people are vastly greater in number and have to be enticed into parting with their cash whereas enthusiasts will be naturally inclined to spend far more. These adverts are targeted at men, because men are in the strong majority in liking this kind of game. It takes the piss of Mario Kart, because a lot of those people will see MK as something kiddy (in the same way some people say their Wii is a toy but their 360 isn't) and this kind of message plays on their ego that they are more manly than MK players. It does not fear excluding women, because the chances of non-enthusiast women investing this game are next to nil. It wants to get the attention of people who are likely to be interested in the kind of content this game offers, but would not buy it unless made aware of it.
For enthusiasts, ads like this may be a bit irritating, but very very few will choose not to buy the game based on an ad if the research they've done has attracted their interest. That it inspires ire is ultimately a good thing, because it means the game will be written and talked about, leading to the name of the product being spread. Then if someone is in a shop and they see a copy amongst other similar games, theirs will stand out and increase the chances of a buy from being remembered as something worthy of discussion.
What I'm saying is that these ads aren't works of creativity or trying to make a point. What they are is designed to convey certain messages to the largest group of casual buyers and put the name in their minds. If the number of females buying this kind of game suddenly became a majority, the marketing would change: female-aimed products are rarely any more respectful towards men than this ad to women, they just present their message in a different way (how often do you see the 'dumb boyfriend/husband' trope in ads? There's a reason for that). The images on show have been selected because it has been established that certain groups will react to them in the way the advertisers want them to. Men, in the majority, like to feel grown-up and dominant (hence the belittling of MK players) and imagine themselves as being able to have their pick of women (hence the French marketing). Women in the majority want to feel more empowered, intelligent and desirable than their peers. Advertising will therefore aim to convince the majority of people that the product being sold can help them achieve one or more of these goals. It's entirely a numbers game, amoral, impersonal and apolitical.
Perhaps a minority group (you or I) will consider certain presentations in the ad as 'wrong'. But then others will consider the exact opposite as being equally 'wrong'. But as long as we are not part of the swing-consumer majority, as long as they can placate us with the right words in the unlikely event of an absolute PR disaster occuring (never going to happen here), I'm afraid it doesn't matter a jot.
Just gonna clarify really quick: I mean "mainstream credibility" in the sense that a non-gamer can look at an ad and NOT be bombarded with constant reinforcement of the lonely male gamer weirdo stereotype. How do you think non-gamers currently view the gaming community? It makes us all look like jackasses to the "outside world."
Also, I don't really think that any games market correctly. Advertising is really difficult to get right; there are a lot of blunders in countless product categories. But that doesn't mean they should be inexcusably lazy when they try to sell us stuff. God damn, it takes games forever to get made--so marketers should pay game creators a little more respect by giving it a little effort next time, y'know?
@ beverlynoelle: And you care that we apparently look like jackasses? Why? Sorry to be rude or whatever, but does that really mean anything to you? Are you saying you care what faceless, nameless people in living rooms across the country think of you?
That's just silly. Fuck everybody, do what makes you happy and stop worrying about how old people and assholes who don't know any better think of you. If somebody is judging you based on commercials and adverts for games, then IMO they can go fuck themselves. I don't want to be accepted by idiots.
Right on, call down the fury. Game marketing is kinda strange, it seems to either succeed spectacularly like the Kevin Butler It Only Does Everything commercials, or fail horribly like your example. There is very little middle ground.
Before I finish I'm gonna prematurely comment on the core of your argument and say videogames have mainstream credibility. Like the myth of innovation that's another myth that really bothers me.
"How do you think non-gamers currently view the gaming community?"
Better question: Why the hell would I care? I don't need approval from various people I don't even know before I indulge in my hobbies. If these non-gamers are so shallow that are to judge you on the basis of one of your various hobbies, fuck them; they aren't real friends anyway.
@EternalDeathSlayer: No one is telling you that you have to give a crap. But when it comes to mainstream credibility for video games, maintaining the status quo will affect you if you are a gamer. At the very least, if companies make the same stuff every year, you'll get bored because it's the same kind of fun with nothing new to offer. Also, if the ads that beverlynoelle is talking about persist, then those games won't sell to women that might have liked the game itself. I haven't played Blur, but if it's a good game, then they're just shooting themselves in the foot. And I'm glad beverlynoelle is speaking out about it. And I'm glad people shout out their options about games, art, and the industry as well.
My only problem with what you are saying EternalDeathSlayer - is that if we follow your example, then no one contributes to 'change' in video games. We just stop talking about the future and we go with whatever companies want to make. Hey, if we're having fun, who cares right? But in my opinion, even if this blog or other blogs like it don't get heard - at least it's a little bit of contribution to the idea of making games and everything that has to do with games better. We can at least see if people agree with us.
Lastly, these kind of blogs affect my personally because I'm in the industry. There have been plenty of times that just talking about what could make the games industry better has given me tons of ideas of what to make next. So please, I urge you to contribute. Tell us what you think is FUN or what makes a good video game, rather than trying to get us to stop voicing our opinions.
I can't fully agree. This is the kind of "sexism" (quotation marks used not for condescension purposes, but because I just don't consider it serious sexism) that I see as a non-issue. A phrase like "____ like a big boy" is, at worst, an over-used, irrelevant piece of marketing. It's the sort of sexism that doesn't strike me as being intentional. I suppose a more thoughtful phrase would've been, "Race like a grown-up," but I don't feel that going with "like a big boy" is flagrant, offensive sexism. It's clumsy and overdone and a piece of dumb advertising at worst, IMO... An old cliche, in and of itself.
The French commercial, on the other hand... Well, you know how the French are. HANDS OFF MY LIBERTY FRIES, CHEESE-EATING SURRENDER-MONKEYS.
@ sharpless
Doh! they're "FREEDOM FRIES"...
(( I think i got "They Are" right. ))
@ beverly
As mooks points out...
It works, now mooks just has to be 18+ & have a steady job.
(( & No interest in Women? ))
& besides if Activision can make droves of 8-17 year olds play Call of Duty...
They're going to try again with ads like this. Until they don't sell anymore games.
I'm fairly sure this marketing is actually rather harmless. From what I know about Blur this Mario Kart comparison is actually very, very specific. Blur uses weapons and power-ups in the same style that games like Mario Kart do, only the racing is more realistic and intense and such.
So yes, this is basically being advertised as the "cool" Mario Kart. I can't personally see anything to be offended over. I don't think it has anything to do with prying on peoples' insecurities.
Oh, and to clarify, I'm not saying I'm a fan of this marketing campaign. Blur's a great game, but... yeah, I can't honestly say I want to defend it. I just don't think it's as much of an affront as you seem to. :)
Relax, Fame Designer. I'm glad to see you're as passionate about this as Beverly. I never told her not to voice her opinion and did in fact say it was a good blog and that it was getting a fap from me. I'm voicing my pessimistic opinion on the matter, that's all.
But, what about this? "...these publishers aren't going to take you're advice. They're going to keep doing what works for them, or at least what the think works."
Or this? "This will only come through years of older people dying and gamers becoming those older people."
You've basically stated your opinion (even though you want to be wrong?!?!). You think what we say on this topic doesn't matter. It sounds like you want us to give up. So I'll say it again. If you don't want to contribute, then fine. I don't see a point to all the pessimism.
Meh, I too see it as a non-issue. I think if anything this type of marketing is the product of videogames achieving mainstream credibility. The marketing in question I see as being kind of meh as well. I also think you're wickedly overthinkong the Blur thing. I know, I disappoint. I mean it's pretty obvious they're ignoring the .5% of females who may be interested because they're .5%. An exageration but you get my point. I don't think it's sexist. I think it's appealing to a majority.
I don't see Sex and the City 2 trying to appeal to males. I am offended.
/harshsarcasm
I get your point and all but ultimately I dunno if it's your examples I don't like or what but I'm just not diggin' it. I also have issue with your whole mainstream credibility thing in a very big way. Videogames are mainstream. We really need to stop telling ourself otherwise. The only way videogames could be more mainstream is if we legally required everyone to play certain hours a day. Seriously. And this type of marketing is the product of that mainstream acceptance. It's going with the tide, not against it.
Also, Mario Kart has about a million and one other reasons why it sold like it did other than marketing. It has a powerhouse of a franchise behind it and cultural significance. Blur is trying to be the anti-Mario Kart. If anything your post proves they're succeeding and if you're turned off by it it's probably because they're not promoting an inclusive title. It's an exclusive title with a certain audience in mind. Whether that will work for them or not has yet to be seen (spoiler alert: been hearing it is) but regardless I just think it's a non-issue. Blur gets advertised for boys, the Mama series gets advertised for girls, the world goes round. It's whatever. At the end of the day the issue is does the game suck or not. That's what will give us this famed credibility that apparently we need so badly, that's what will garner sales, and that's what matters.
These types of issues a more pressing, in my opinion, when they appear in game. The fact that Blur has "boys" in the advertising tagline is far too silly for me to take seriously. Sorry.
Well I would never buy Blur at full price anyways, though I did have decent fun in the beta. In all seriousness, their commercials have reminded me that I have yet to get Mario Kart Wii and really need to rectify that soon.
@Fame Designer: His opinion is rather well thought out, and I'll just go ahead and say that picking your battles is a very effective way of enforcing positive change. It's not about how popular his opinion is.
Great post! Glad to see something cause such a stir of opinions. I don't see this as anything new or specific to video games, rather an example of marketing as a whole. Sex sells and will always sell. It's a permanent part of our subconscious to notice things that give us a 1up on our chances with the opposite sex. This seems to be the simple route to take when you lack creativity. Not to mention that there's something fundamentally juvenile about most forms of entertainment anyways (i.e. unrealistic/glorified violence, escapism, and definitive good/bad which does not really ever exist). So it seems only natural for someone to take the easy way out and plop some tits and fast cool cars to catch the eye of the market that, specific as it may be, is enough to make a game successful (I'm looking at you Dead or Alive series). It's a sad fact... but a fact nonetheless.
Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?
Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!
I even go out of my way to vocalize my hatred. Also, the women they get to "sell" these games....Jesus Christ....really? That's what they think I want. Oh yeah, fuck all of you douchebags.
Although the day someone uses a CG Dorothy Parker in a pea coat and sensible shoes to sell me Extreme Bass Fishing Challenge is the day I know we've made it as a people.
Also - that nintendo commercial NEVER gets old. god those expressions make me laugh so damn hard.
Marketing sucks. Marketing in videogames especially sucks. Learn the industry you are in and treat it with respect. Represent the game, not the player you "think" are playing it.
It's not surprising to see this type of advertisement still going on because obviously it works.
I'm going to quote the wise Dave Chapelle:"If you want to sell some milk, put a big pair of tits on your milk carton and you'll sell billions motherfucka."
YES BOOBS DO SELL, that's the point; But it doesn't mean it's acceptable.
@Wasteland Exactly. The game industry is constantly changing and yet shit stills the same. It's time that their marketing departments learn to adapt! Also, I try to replicate those faces EVERY TIME I watch that commercial.
@Technophile Ugh, yeah, those were bad too. I don't know where the hell they get their demographic information from but it seems like all game marketers adhere to the idea that only lonely, affection-starved males buy games.
@Kraid I don't think it works, actually. I know that I'm pretty unlikely to buy a game that advertises in such a way, and gamers aren't easily swayed by ads. I think that the game's going to sell regardless of ads, based on gameplay-related factors such as reviews--the ads are pretty inconsequential. Why they even feel the need to create traditional advertising campaigns at all is beyond me. Ads in general are kinda useless for games--sure, they work for things like chips, but chips are like $2. Games are $60. I'm going to do research before buying them, no matter how much of their advertising showcases magnificent boobies.
*Law goes off to collect money from Major Ad Agency, kisses some ass and receives a thumbs up* uh...where was I? Oh yeah! Smoking and cancer have no direct correlation! *More Thumbs Up from Big Tobacco*
@Kraid Is that a semicolon? *head asplodes*
I think this is where you are totally wrong in that matter. Because you are talking as a well-informed and grounded gamer about all those things. I don't agree that publicity doesn't carry off games like these.
A lot of gamers, (aside from us obviously), are drawn to video games by advertising, and I could give you countless examples of people relying on those commercials to dictate what they will buy. It's an inevitable truth of marketing and consumers alike.
We make conscious choices and informed ones because we care about our hobby, but above what we want to play. A lot of gamers don't do that.
Also, consider where many of these Blur ads are placed...on sites like GameSpot, where people are already going because they're really interested in games. So the advertisers are trying to garner sales from people, who, like you said, already care about their hobby...which according to logic should mean that they wouldn't be swayed by ads like this (since they're already informed consumers). Because of the markets their targeting, I don't feel that elementary ads like these work. Maybe a TV ad with a more general audience would.
That'd be Final Fantasy 13 (well, motorcycle lesbians, whatever).
To be honest the gender stereotype advertisement don't bother me at all, I laugh at them and then be on my way. I feel it's nothing to get upset about.
This will only come through years of older people dying and gamers becoming those older people. The marketing is not the problem, it's the games themselves. Nobody is going to take a medium where 75% of the content being produced is about shooting, stabbing, or punching shit, especially when said methods of mayhem usually come standard with shitty dialogue, crappy and/or unoriginal stories, and generally immature things happening the majority of the time.
Even though there are great games that are serious and dramatic and all that bullshit, those games are swimming in a sea of generic shit, unable to stand out to anybody who doesn't care to find them in the first place.
But this was a good blog with good points, so you get a fap. Hopefully my humble opinion turns out to be wrong, but that's basically impossible because these publishers aren't going to take you're advice. They're going to keep doing what works for them, or at least what the think works.
Oh, and as for Kraid's opinion on these ads working - he's right. YOU and I may research our purchases, but do you really think that those obnoxious frat boy types you see at MW2 midnight launches and the like are really reading the reviews? I'd say that if they never advertised a game like MW2 it would sell about 5 million copies less.
I know my moronic brother is almost 30 and the only 3 games he has bought for his 360 are MW, MW2, and Halo 3. He reads nothing, and only buys what looks cool. It's a common thing. My friends used to do the same until I turned them on to more good games. You're not a male, so maybe this doesn't make much sense to you. But a lot of dudes are like that.
Awesome blog and you hit on one of my own pet peeves! I don't care if they don't market games to women gamers... but try not to piss gamers off or alienate them with advertising. Blur doesn't want women or anyone who likes Mario Kart - good start on bad marketing. Dante's Inferno was equally bad and by all accounts it was a game that might even have appealed to female gamers.
Do devs and publishers not realise that people have long memories? If they basically tell women and Nintendo fans "we don't need you and we're not selling to you"... then what happens years later when women and Nintendo fans make up a potentially massive part of the gamer market and they're trying to sell us another Blur game?
Again - great blog (and love the graphics!)
I mean, why does that really fucking matter? So you can validate your hobby to your peers as important and intelligent and deep? As long as you're having fun, who gives a fuck what the mainstream thinks? Who the hell is mainstream, and why is he so important?
For enthusiasts, ads like this may be a bit irritating, but very very few will choose not to buy the game based on an ad if the research they've done has attracted their interest. That it inspires ire is ultimately a good thing, because it means the game will be written and talked about, leading to the name of the product being spread. Then if someone is in a shop and they see a copy amongst other similar games, theirs will stand out and increase the chances of a buy from being remembered as something worthy of discussion.
What I'm saying is that these ads aren't works of creativity or trying to make a point. What they are is designed to convey certain messages to the largest group of casual buyers and put the name in their minds. If the number of females buying this kind of game suddenly became a majority, the marketing would change: female-aimed products are rarely any more respectful towards men than this ad to women, they just present their message in a different way (how often do you see the 'dumb boyfriend/husband' trope in ads? There's a reason for that). The images on show have been selected because it has been established that certain groups will react to them in the way the advertisers want them to. Men, in the majority, like to feel grown-up and dominant (hence the belittling of MK players) and imagine themselves as being able to have their pick of women (hence the French marketing). Women in the majority want to feel more empowered, intelligent and desirable than their peers. Advertising will therefore aim to convince the majority of people that the product being sold can help them achieve one or more of these goals. It's entirely a numbers game, amoral, impersonal and apolitical.
Perhaps a minority group (you or I) will consider certain presentations in the ad as 'wrong'. But then others will consider the exact opposite as being equally 'wrong'. But as long as we are not part of the swing-consumer majority, as long as they can placate us with the right words in the unlikely event of an absolute PR disaster occuring (never going to happen here), I'm afraid it doesn't matter a jot.
Also, xandaca is pretty spot on.
Also, I don't really think that any games market correctly. Advertising is really difficult to get right; there are a lot of blunders in countless product categories. But that doesn't mean they should be inexcusably lazy when they try to sell us stuff. God damn, it takes games forever to get made--so marketers should pay game creators a little more respect by giving it a little effort next time, y'know?
That's just silly. Fuck everybody, do what makes you happy and stop worrying about how old people and assholes who don't know any better think of you. If somebody is judging you based on commercials and adverts for games, then IMO they can go fuck themselves. I don't want to be accepted by idiots.
It's just a commercial.
Better question: Why the hell would I care? I don't need approval from various people I don't even know before I indulge in my hobbies. If these non-gamers are so shallow that are to judge you on the basis of one of your various hobbies, fuck them; they aren't real friends anyway.
My only problem with what you are saying EternalDeathSlayer - is that if we follow your example, then no one contributes to 'change' in video games. We just stop talking about the future and we go with whatever companies want to make. Hey, if we're having fun, who cares right? But in my opinion, even if this blog or other blogs like it don't get heard - at least it's a little bit of contribution to the idea of making games and everything that has to do with games better. We can at least see if people agree with us.
Lastly, these kind of blogs affect my personally because I'm in the industry. There have been plenty of times that just talking about what could make the games industry better has given me tons of ideas of what to make next. So please, I urge you to contribute. Tell us what you think is FUN or what makes a good video game, rather than trying to get us to stop voicing our opinions.
The French commercial, on the other hand... Well, you know how the French are. HANDS OFF MY LIBERTY FRIES, CHEESE-EATING SURRENDER-MONKEYS.
Other than that those Japanese Mario Kart DS commercials are my favorite things of all time and am glad you reminded me of them.
Doh! they're "FREEDOM FRIES"...
(( I think i got "They Are" right. ))
@ beverly
As mooks points out...
It works, now mooks just has to be 18+ & have a steady job.
(( & No interest in Women? ))
& besides if Activision can make droves of 8-17 year olds play Call of Duty...
They're going to try again with ads like this. Until they don't sell anymore games.
So yes, this is basically being advertised as the "cool" Mario Kart. I can't personally see anything to be offended over. I don't think it has anything to do with prying on peoples' insecurities.
Dat's da joke. It wasn't really supposed to make sense. :)
But, what about this? "...these publishers aren't going to take you're advice. They're going to keep doing what works for them, or at least what the think works."
Or this? "This will only come through years of older people dying and gamers becoming those older people."
You've basically stated your opinion (even though you want to be wrong?!?!). You think what we say on this topic doesn't matter. It sounds like you want us to give up. So I'll say it again. If you don't want to contribute, then fine. I don't see a point to all the pessimism.
I don't see Sex and the City 2 trying to appeal to males. I am offended.
/harshsarcasm
I get your point and all but ultimately I dunno if it's your examples I don't like or what but I'm just not diggin' it. I also have issue with your whole mainstream credibility thing in a very big way. Videogames are mainstream. We really need to stop telling ourself otherwise. The only way videogames could be more mainstream is if we legally required everyone to play certain hours a day. Seriously. And this type of marketing is the product of that mainstream acceptance. It's going with the tide, not against it.
Also, Mario Kart has about a million and one other reasons why it sold like it did other than marketing. It has a powerhouse of a franchise behind it and cultural significance. Blur is trying to be the anti-Mario Kart. If anything your post proves they're succeeding and if you're turned off by it it's probably because they're not promoting an inclusive title. It's an exclusive title with a certain audience in mind. Whether that will work for them or not has yet to be seen (spoiler alert: been hearing it is) but regardless I just think it's a non-issue. Blur gets advertised for boys, the Mama series gets advertised for girls, the world goes round. It's whatever. At the end of the day the issue is does the game suck or not. That's what will give us this famed credibility that apparently we need so badly, that's what will garner sales, and that's what matters.
These types of issues a more pressing, in my opinion, when they appear in game. The fact that Blur has "boys" in the advertising tagline is far too silly for me to take seriously. Sorry.
* Games are seen as things boys use.
* Game is marketed to boys.
* Only (or most of the time) boys acquire it.
* Rinse and repeat in cold water.
I wanna see ads that indefferently feature women playing.
Good stuff!