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Smackdown vs. Raw 2009: A skeptic's review.
balth | 12:43 PM on 11.12.2008 6 comments


Hello, cheeel-drun! [insert fallout radio announcer here]

Today I would like to talk to you about a game for the PS3/360 (Wii and Ps2 also have it, but gimpified versions, so we won't discuss them) called:



First, let me tell you that I HATE WWE. As in, I want to kill Vince McMahon, should I ever get the chance and noone would ever know. I'd I'd stab him to death with an icicle while shouting 'You actually PAY writers to write things like Mae Young giving birth to a HAND!?' and the icicle would melt and there'd be no murder weapon.

Not that I've thought about it.

Don't get me wrong, I LOVE wrestling. But not WWE. No Bromance wanted. Ring of Honor. Some TNA (non ex WWE ppl with the exception of Christian Cage who really has stepped up since going to TNA). When the wrestlers get out of Vince's control, sometimes you have excellent WWE matches like Rey vs. Tajiri and Rey vs. Evan Bourne (ex ROH alum Matt Sydal); but those are the exception, not the rule.

Anyways, I bought TNA: Impact because I have [u]*HATED*[/u] 2007 and 2008's iterations of the Smackdown franchise.

1. They took away my beloved N64 controls. I'm still upset. Seriously, how hard is it to allow someone to make their own frigging control scheme. I mean, really. In this day and age? Get with it, Yukes/Jakks/THQ.

2. 30 or 32 created wrestler slots. How 1997. We have hard drives. Hello!?

3. Significantly less moves with the reworking to next gen consoles. Weaksauce.

4. Online characters not usable if you put any kind of markings/decorations on them. Double Weaksauce.

5. Match pace is equivalent to a snail slugging uphill in the middle of a blizzard with a shaker of salt on it. If you have no idea what I'm talking about, typical gameplay in 2007/08 consisted of Punch... mash x mash x mash x, repeat for 30 more seconds, get up if no other moves had been done to you. So building a luchadore style match was painfully slow and impossible to do.

6. Couldn't edit superstar's movesets

I purchased TNA, but although the gameplay was EXTREMELY entertaining, the CAW system was horrible. Although the Canadian Destroyer looked awesome. One thing it FORCED me to do was learn a new control scheme. And it wasn't half bad. So I decided to give SvR2009 a try and see what could be done.

I will start by saying that only #5 and #6 are off my list of complaints above. You can edit movesets, and match pace is a bit faster. But there are a lot of plusses that aren't on that list, as well.

1. Create a Finisher - Greg Miller's IGN review hit the nail on the head when he said it's there, but it feels unfinished. I believe they agreed on a set number of moves to work with, instead of really opening the potential of what could have been done. But, most of what folks want is being approximated over at caws.ws (for those looking for created finishers for their favorite wrestler CAWs). Hopefully they will expand on this either by patch (doubtful) or by new monetary iteration (more likely)

2. WCW Roster - That's right, you can make additional rosters and transfer people where you want. Want to put Rey and his homies back into WCW? Go right ahead.

3. Road to Wrestlemania - I actually like this. Seven storylines that are fun and well thought out, that you have to play multiple times in order to collect unlockables. The match commentary is altered to talk about the storylines, it actually feels like you're watching the show (even when the WWE logo and copyright 2008 pop up at the end of that week's storyline, as if the show was going off the air). It's little touches that really make it interesting.

4. Graphics. With the exception of some yelling mouths (their jaw kind of unnaturally hinges as if to imply they are going to suck you in a vortex), the graphics are PHENOMENAL. Just stunning, in a lot of cases.

5. Tag team finishers - This is a nice touch, but implemented rather poorly in some regards. See drawbacks section below. What is super nice is that if you have a stable, you can assign different tag finishers based on who you're teaming with in the stable. Me likey.

6. Career Mode - While it's no GM mode, I really like the ladder climbing you have to do to win all the belts. This mode is simple, but fun, IMHO. I'm totally cool with the lack of story option, half the fun is making that up in your head, anyways. Did I just commit that to virtual paper? Disregard the man behind the curtain. Anyways, I have already made my proverbial provisional persona, Balpocalypse, in the game. But this time, I'm building up the stats of another CAW of mine, a kickass Diva named The Red Menace (she's totally awesome). What's nice and different in this game, is you can take your divas through ANY championship career path. Red is currently my Women's Champion, Intercontinental Champion and ECW Champion. She's Hardcore ;) The only thing I DON'T like is if you try to go for Tag Titles, you don't get to choose who your partner is... that is to say, they give you a list, you cannot choose from anyone.

7. Career Mode Patch - if you are playing as a Create A Wrestler (CAW), then you build your stats by doing things in game. This is kind of cool RPG style, but you'd have to do it with EVERY wrestler and it will take, to perform some gimmick infringement, for-eeeeeeeeeeeeeeeevvvvvvvvvvvaaaaaaaaarrrrrr, Junior. So they are releasing a patch to allow you to mod all your other CAWs' stats once you've finished it once.

8. DLC - extra costumes, arenas and wrestlers. Awesome do it. If they were smart, they'd offer the entire roster of superstars from ECW, WWE, WWF and WCW. ALL of them. Take the Rock Band approach. They won't do it, but it would be nice!

Wow it sounds like I'm glowing about the game at this point. And I would have to say I AM pretty satisfied with it, actually. But I do know that's the 'new wife smell.' Or is that 'new car smell'? I always get those two confused.... I know that eventually, several drawbacks I've noticed will eventually leave me pining for a more complete experience.

Here's what I have noticed:

1. Online hasn't changed in four years. At all.
2. See complaints 1-4 above
3. Two, maybe three interactive submissions. That's it.
4. Create A Finisher (CAF) is from the front standing position ONLY. So don't think you're going to be able to make submissions of any type, or anything complicated, really.
5. Once you drop/slam an opponent in CAF, you're done. It forces you to end the move. So no, you can't Piledrive someone three times (yes, I really wanted that.)
6. Still a limited number of moves, down from what even SVR 2006 had.
7. Still no way to manually change targets of who you are facing. This year's auto targeting system seems to be a little better, but I still like my manual option.
8. AI is still retardedly lame. I'm not asking for skynet, folks; but I would like a *challenge* from the computer.
9. It still takes 3 finishers to pin someone to the mat, even with the 'finisher damage' slider set to max. It's called a 'finishing move' for a reason, otherwise it would be a 'signature move'
10. Custom ring entrance music is almost unbearably loud. I'd listen to what you were saying now, but my ears are bleeding.

So, in closing, it gets a passing grade. It's kind of like Eugene. It has GREAT wrestling potential, but when all is said and done, ends up being a little 'yellow bus special.'

Just like me.

Six and a half out of ten robot heads of domination and destruction.



that is all.



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6 comments | showing # 1 to 6

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Mushman's Destructoid Blog
Nice review, I'll pick it up when it's cheap, I just wish to god there was a ROH game, that would be awesome.
king3vbo's Destructoid Blog
Here Mark, I think you need moar rainbows in your life.


balth's Destructoid Blog
I, too, wish there was an ROH game. I need to start thinking about importing Japanese games again, but after Virtua Pro Wrestling 4, I haven't heard great things about games over there... hmmm.

Also, no create a belt sucks. I can't make a Dtoid belt to defend against dtoiders. Hellalamesauce with fries.
AngelsDontBurn's Destructoid Blog
I want wrestling games that play JUST like the old 64 games. But LOOK a LOT better! THAT'S ALL I WANT! Then I'll play them. :D
Y0j1mb0's Destructoid Blog
You know mark the ultimate wrestling game you crave is already out. It's on the PS2. The name?

FirePro Wrestling.
obie191970's Destructoid Blog
I tried the demo on this and couldn't see justifying the purchase. I think it would be something that keeps me entertained for a week never to be seen again. Good review, so maybe I'll GameFly it. Just get it out of your system quickly - We have a lot more R2 co-op to complete. On top of that, you need to clean your sniper rifle for CoD:W@W....


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 about me

Anything PS3, PS2, Old-school Mac (Dark Castle FTW).

My name is Mark, I'm a soon-to-be-president of a Credit Union. w00t.
I am a nerdcore individual, and have done pretty much everything I've ever wanted to do in life. I've owned a comic shop, written for GamePro (one article w00t), traveled the world, played a couple CCGs professionally (and actually made money at it), owned 3 other businesses, romanced the most beautiful women and done it all with friends.

There's a bit left on the old to-do list, but I'm pretty happy at my current job because I'm helping people.

I'd call myself a hardcore gamer; I started with el pong, although I was pretty young when it came out. From there I got a 'tennis' game (i don't think they actually had another name), my folks got me an Intellivision for Christmas and that was it; it was all over. I knew I could never get enough. (I get bonus points from all my friends because I still carry a He-Man intellivision keypad cover given to me by a great friend, in my wallet. The cover, not the friend.)

From there, my folks moved to the Ozarks, in the middle of BFE and Nowhere. I learned about the NES and eventually started stealing games from Wal Mart and Toys R Us, back before they had learned. Eventually I got caught stealing em at a video store, and I never did it again. But I bought a SNES from Wal-Mart my sophomore year in high school. Final Fantasy II made me an addict to RPGs. I returned my SNES to wal-mart in its original box and styrofoam my junior year of college. Because I had the receipt, original box and all styrofoam/equip, they gave me full price LOLz. I used that to buy a PSOne. It was that system that really drew me in and Final Fantasy VII and VIII and the original Persona destroyed any chance of me ever losing the RPG bug. I had a friend from Brazil while I was in college, and he was independently wealthy. Every week we would go and buy a SNES game or computer game and play it together and beat it. We were both great at fighters as well, so in my sophomore year I started doing the competitive circuit around KC, and always walked away with money. I've given up fighters mostly now; Tekken, VF, SC, SNK vs. Capcom2.. I play them for fun now; I don't have the time/energy to try to always win anymore... I won't forget the first time I walked into a Japanese arcade... I got 20-hit juggled with Cervantes. I cleaned up on SNK v. Capcom tho, and Virtua Fighter. I fared on tekken as I did on SC LOL.

Anyways, after college I started travelling for work, and was bringing in big bucks as I was gone all week/every week. I got a DC and every game/peripheral made for the system, in fours. I had a projector that I used for work, and when I was home 1-2 days a week, I'd throw parties like Mario Party as a drinking game, or Bushido Blade while drunk. It was great stuff. I picked up 5 ps2s on launch day, and let my friends buy them from me for cost. I got 2 ps3s on launch day, but 1 got cancelled, so the friend I had promised the other two let me get it. I was afraid I was going to be shot/mugged on the way out to the car with it. But it was awesome.

I am a Rhymes with Bony fanboi through and through, but that doesn't mean I can't appreciate Xbox or Nintendo.

I did a 50-episode podcast on videogame news/reviews at my website http://www.gamersledge.com/

I think it was hellafun and good, but scheduling conflicts with my partner and I led to its ultimate demise. That and I kept having problems with the RSS feed (it wouldn't update past 44 for some reason).

Anyways, if anyone's interested, you can download all of them from my forums http://gamersledge.com/phpbb2 although you will have to make a l/p to get to them, they're in the show notes section.

I produced that podcast, and was putting like 4-5 hours a day into it. It was too much with work; I'm beginning to think that a roundtable format with no sfx is a much better idea LOL.

Anyways, my gamertag on the BS3 is balth feel free to add me if you want to play some warhawk or super puzzle fighter hd turbo remix alpha hyper king kamehameha spirit bomb genshiryoku shin reppu shao koken II.

The only thing that really sucks about having moved back to the 'Zarks is that there are not really any educated nerdcore type people here. I have no friends my age here, so online gaming is pretty important to me.

RPGs; Persona 3, Every Final Fantasy, Dragon Quest VIII, Chrono Trigger, Chrono Cross, Elder Scrolls Oblivion, R:FOM, Warhawk, White Knight Story when it comes out.

I currently have my own website at http://www.gamersledge.com
We started the podcast up again and added another host; the show comes out pretty much weekly on Tuesdays (or around tuesdays lol). Look through my history to find all the links, listen and let me know what you think.

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