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No, we aren't talking about mating. If you came in for the mating pictures, you'll have to move on.
We're talking about:
I played the original, ORIGINAL PoP on the PC way back in the day before most of the loyal dtoid readers were in short pants. It was definitely patterned after its generation, which I lovingly refer to as 8-bit batshit hard. You didn't just die, you died every seven seconds. Thought about sex because you were male? Yep, that's a distraction, and you're dead. Hmm, I might be on to something with that... but I digress. Anyways, Throw-Your-Swords-On-The-Ground-They're-Attacking-Us and We-Got-Outbid-For-One-Of-The-Best-MMORPG-Companies-By-Broke-Ass-Atari Developers Ubisoft have brought us a new romp through the Prince of Persia world involving a ... Prince? Ok, not so much. How about a thief with a donkey, and a Princeess.
So technically, I think they honestly should have called it Princess of Persia. Honestly, she's the one *doing* stuff half the time. Let's break it down. First: Art. The new style is pretty nice. I thought I'd hate it at first. And I didn't. Until I saw a shadow. So they have this beautiful artwork, and shadows that look like blocks. It makes no sense. Gameplay: The running and jumping and climbing mechanics and animation are all fine. No problem there. The problem with gameplay comes from the fact you cannot die. Literally. Ever. There is no risk, ever. And that means.... No reward. For our word impaired frends, let me break it down with teh picture:
The princess saves your horrible-timing ass every time. What's worse, is I don't LIKE the main character. I'd rather play as the princess, to be quite frank. She's far more developed as a character, and far more interesting. I am not really sure why they decided to use the two person mechanic, when it's really only a one-person effect. Most of the time, she simply follows silently behind you, like a good woman does. And then, when you go to climb something, she's all over your backs, strangling your thiefs as you climb. She sort of magically super-speeds there, onto your back. It looks pretty poor and makes you wonder why they didn't just have her climb behind. So I'll tell you right now, I didn't even beat the game for this review. I got so fricking bored, doing the same thing over and over... Eventually you unlock more magic spells for the princess to use. I thought that might vary the gameplay up. It does not. So if you've played for about three hours of the game, really you've experienced the whole thing. The only difference is your eyes aren't bleeding from having finished the journey. I really did give it a fair shake; I was bored after the first full level (not a good sign), and persevered another two and a half because I thought they would really vary things up more. But the truth is, that yes, it looks nice; but a good looking does not a fun game, make. Sound: The sound is great, the music is ok, but nothing that will sodomize itself into your brain. Take that how you will ;) Summary: So after everything is said and done, the creators of POP wanted to change up the game, make it more appealing to 'the masses.' However, in doing so, they have alienated the fun out of the series, leaving a series of pretty pictures, yet falling short of truly achieving anything worth a $60.00 price point. (also why it has been already discounted as new to $39.99 at most GameStops.) Play enough POP, and you'll probably need the
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Otherwise, two out of five robot heads.
But I feel this "PoP is a bad game" has been beaten like a dead horse. Of course the masses keep claiming it is great but they like Wii Music. So anyone who likes Prince of Persia likes Wii Music CONFIRMED.