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Planning your Playing
atheistium | 5:40 PM on 02.07.2009 18 comments


Originally posted at Viera.nu
----
While this does not effect a large number of gamers, those who feel the need to get 100% on everything can only understand the tormented feeling I recently got when I found out I had basically screwed up royaly in The Last Remnant.

RPG's are the bane of my existence. I adore them so much, I just don't know when to stop. I will sit in front of them, grinding away, for days on end - forgetting my reality just for that next level. That treasure chest in the corner. Those side quests for that awesome sword. I am to jRPG's what World of Warcraft is to MMO players (aka Crack). I was pretty casual with gaming before I got Final Fantasy VII - which started the problem. I was happy as Larry with my action adventure titles, occasional FPS and puzzle games. Nothing could have prepared me for the tormenting addiction to an RPG. NOTHING.

After picking up FF7 off of the shelf to notice the Anime styled characters on the back, begging my mum to buy it and getting home, I popped it into my PS1 and gasped in it's graphical glory and FMV sparkly goodness. Of course, you look at FF7 now and it looks a pile of crap but back then... back then it was SO AMAZING. Oh man! Remember FF8 looking real? The dance scene in Balamb Garden, so fantastic. My mother never really noticed my gaming 'addiction' as at a young age a couple of hours a week was never a problem. Final Fantasy 7 was my first game to rack in over 300 hours of game play. I'd gone from thinking 30 hours was crazy to 300.

So after I progressed in each RPG I felt really accomplished. My friends at school would ask me for advice, I remember being asked about a certain boss in Final Fantasy X and me popping round their house taking control of the console and showing them what a real pro does. It sounds all very ridiculous but at the time this was serious business. If I was not to be popular for being pretty, cool or rich - I might as well be known for being bad ass at RPG's!

So it was not until The Last Remnant that I started to feel the strain of pre-planning my gaming. So basic jRPG conventions;

Train like mad. Level 100++++
Find everything.
Finish every side quest.
Get ultimate weapons.
Find secret characters/bosses.
Girly looking men.
Boobies.
You know the drill. The Last Remnant works with some of these conventions - treasure chests and side quests all weave together seamlessly during play. However there is one massive problem with TLR that is not well known. So much that it took me just over 30 hours of game play to find out and have to restart my game - The leveling system.

Battle Ranks

Welcome to the Last Remnant - Hosting most confusing leveling system known to man.

Okay so it's not that confusing but it sure as hell does not point you in the right direction. You see you are told many a time to link as many battles as you can together and train up. I read this as fight everything, get awesome items, kill of the bosses and don't afraid of anything! Like most people who I have spoken to about playing this game. After starting to struggle on a side quest fighting a large boss, I decided to hold it off till the end of Disc one. The side quest expires as soon as you hit disc two so I thought by the end of disc one I would be strong enougth to kill that boss. Apparently not. It seems that most people who power leveled through the game just did not have good enougth stats to pull through and defeat this beast.

I decided to investigate - surly there must be a way to victory! I found the answer, it was a punch in the face however. The Last Remnant has an odd leveling system. Instead of fighting everything you should just skip everything apart from boss battles and forced battles. Then you should just plough through the main story and some side quests until you recruit certain guild leaders, then head to one area to grind for an hour or three. The stat gains are different you see and you want to gain as many stats as you like before leveling up. It reminds me of the good old Myth of Soma days where you would kill yourself to loose XP before leveling up to gain some more stats. So yeah, unless you really know these things you are basically setting yourself up for a loosing battle.

Please man don't tell me I screwed up before BR70, because it is true that before that I tried to link as much monsters as possible. Damn, this is messed up, it is said everywhere that you have to link like crazy to get the best items and capture monsters to split them. So I did... There is no way in Hell I am doing this game twice and putting with another 80 hours of "Come on out !" that make me want to kill someone.

That was a reply from someone equally as frustrated as I was about the news. I had spent a large amount of time completing all the quests apart from the last one and was about to give up and head to disc two. I saw this and now everything I had worked hard to completed was pointless. I was going to have to do it all over again. A few others resisted, claiming they will just use the advice on disc two. It wasn't going to work, we were all screwed.

You can complete The Last Remnant rather easily without applying these new techniques, it's just if you want a god-like party who can kill all the secret extra bosses (like me) then you are pretty much digging your own grave. How frustrating is that? I've never ever had this problem with RPG's in my whole life and suddenly this quiet and underrated tale of politics and magic has just slapped me in the face and laughed.

I have a few forum threads open just while I plough threw my new game. You'd not believe how hard I raged before heading back to the start screen and starting my new playthrough. Thing is... I love the satisfaction of finishing an RPG 100%. So I am dedicated to doing this.

My advice - Go online and find threads about leveling and such before starting your game. It will save you so much frustration.

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18 comments | showing # 1 to 18

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garison's Destructoid Blog
I love how your Xbox Gamercard says "playing Last Remnant".

I have never had the urge to beat an RPG with 100%. Way too hardcore for me, I love RPG's but I don't think I could play one for THAT long.
Half left's Destructoid Blog
I don't play grindfests.

I stop playing when a game becomes a chore.

Well written.
MrSadistic's Destructoid Blog
I remember constantly grinding in Persona 3 on, I believe, Expert. It was sorta near the start of the game. Needless to say, I got damn tired of grinding and just restarted the game on beginner. I didn't make the same mistake on P4. Part of me wanted to do the whole "grinding" thing again and try to get/fuse every persona, but I decided to play it on beginner mainly for the story and the s. links.
Urashima's Destructoid Blog
I should have checked out a copy of The Last Remnant while I was still working as Holiday Help for Gamestop. :/

On the subject of getting 100% completion in RPGs, I can't wait for SO4. The Battle Trophies have returned, and I'm ready to get every damned one of them. :3
Barcode's Destructoid Blog
That is really weird how they have it set up.

Good read indeed.
Phalanxxx's Destructoid Blog
I can very rarely be arsed to 100% anything... i just want a good story or a fun experience.
That said, I'm not without sympathy for those Autisticly tenacious enough to put themselves through 300 hours of anything.
BulletMagnet's Destructoid Blog
Heh heh, this reminds me of two similar instances in my RPG-playing past...

1) Finding out that traded Pokemon, despite gaining experience faster, end up with lower stats than non-traded ones - also, that to optimize a Pokemon's stats you should catch it at as low a level as possible. I didn't start everything over, but it drove my inner perfectionist nuts.

2) In FF8, discovering that defeating Omega Weapon without sacrificing half your inventory requires playing through the entire game while leveling up as little as possible, in order to keep HIS levels down and stats semi-reasonable. This game I DID go through twice, and took him down the second time through.

Suffice it to say, I know where you're coming from, though I rarely follow through on it.
evanom's Destructoid Blog
I am the same, when playing FFXII I nearly had the game finished before I was told you can't get the Zodiac Spear if you open a couple of chests at the start of the game, so annoying.

Also, not sure if I am right but in FFVII you can only get the Alexander materia one time as you can't go back to the area it is.
IceMax's Destructoid Blog
@Evanom

To this day, I have never ever gotten the Alexander summon.
seltzermx's Destructoid Blog
Hahahaha wow, its funny that you write this today. I found that out about 3 weeks ago when I was already BattleRank 75. I refused to restart as by then I was probably over 70-80 hours in. I immediately went to the appropriate area to grind and grind. Today I hit BR 115. About 3 hours ago I fought The Fallen (one of the optional uber-bosses) and totally destroyed him.

Actually I also fought Demi-God (probably THE uber-boss, or secondmost uber-boss) and took 30-50% of his life. You might think its not much, but considering that only 2 of my guys (out of 6) have Weapon Arts (Ultimate Attacks) and that I wasn't using the best formation which prretty much triples or quadruples your damage, I'd say I'm not doing too shabby.
AgentMOO's Destructoid Blog
Step one: skip jRPGs
Step two: ????
Step three: win
GamingGoddess's Destructoid Blog
If memory serves you can go back for Alexander in FFVII, that area is just such a huge unmitigated pain in the ass that no one ever wants to do it. I always get it when I play through FFVII and I hate myself for doing it every single time.

I couldn't be a total completionist with JRPGs, it's just too much. I pick like one JRPG every two years to obsess over and play all the others quickly, as though I have a life:).
Professor Pew's Destructoid Blog
Protip: the secret achievements require you to NOT DIE ONCE AS THE MAIN CHARACTER. So you will never get 100% unless you really want to spend 100+ hours on this game while it is so horrible :/
seltzermx's Destructoid Blog
@Professor Pew: Actually, that was a rumor when the game first came out and no one knew what they were. The actual secret acheivements are: complete all sidequests; and defeat the uber-version of the final boss that gets unlocked once you complete all side-quests. Very very manageable.
Pangloss's Destructoid Blog
I remember starting over Final Fantasy Tactics Advance when I found out there was a way to get the "Steal Ability" and "Steal Weapon" skills about 5% of your way through the game, rather than 50% like normal. And god, it was such a pain in the ass.
coffeesash's Destructoid Blog
You got so addicted to this one, you forgot to help me out in Fable 2 xD ;)
KyleGamgee's Destructoid Blog
There is a happy medium to be found between discovering things for yourself, and going in prepared. Touch balancing act sometimes.
atheistium's Destructoid Blog
@COFFEESASH I'm Sowwwy >.<;;;;


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