Bullet Points 'Bout Me: -Computer Science student
-Love games
-Play them
-Wanna make them
-Own Wii
-Own PC
-Own DS
-Mostly play PC
-Am a Nerd
-Am a Jock
-Like Cross Country
-Like Rugby
-Like Wrestling
-Canadian
-Likes brevity
-Likes bullet points
If'n you wanna talk, angusamacdonald@hotmail.com, let's talk
Ladies and gentlemen of the community blogging jury may I present to you:
Warning Forever
Warning forever is perhaps one of the most interesting top down shoot-em-ups I have ever played both in terms of visuals and gameplay. However I don't tend to play an overly large number of shoot-em-ups so you can take everything I say from here on in with a salt shaker.
Now let's get to the nitty gritty, the game is essentially a never-ending series of increasingly difficult and intricate boss fights, which will leave that warning you hear before every boss fight ringing in your ears forever. Hence the title, Warning Forever.
I don't really need to talk about the games vectorish visuals too much considering that's what the screenshots are for, because y'know art and style and all that people tend to have differing opinions, so make up your own mind, but personally I love 'em.
The game controls with the arrow keys and three buttons from the left-handish side of the keyboard. Arrow keys moving your ship around, one button being fire, the other button being one you hold down to slow down your ships movement and the other other button being used to allow for the adjustment of your ship's firing spread and direction. This is perhaps one of the most interesting parts of the game, the ability to change the spread and direction of your ships machinegun-esque firing, when you're not firing and have activated the other other button an outline of your ship's firing spread and direction will show up onscreen and change as you move your ship around. In order to move your ship around without changing the spread or direction in which it fires you simply have to hold down the fire button, which is no big because the game provides you with an infinite supply of ammo to take down that nasty boss bastard you're up against.
The final interesting point in this game is that the way the boss appears and behaves will change depending on what direction you killed the previous boss from and possibly some other variables I'm not entirely familiar with.
Enough blather, to the bullet points batman!
THE PREMISE:
-You are a ship
-You have a gun
-You have infinite ammo
-You can change the spread and direction of your fire
-You are presented with a never-ending stream of bosses
-Your mission: Kick their collective asses
THE GOOD:
-A large variety of game modes to choose from
-Depending on your taste, very lovely visuals
-Excellent replayability due to the variety of bosses you'll come up against
-Simple easy to use controls
-Large variety of boss weapons, projectiles and firing patterns to avoid
-Some truly epic bosses
-Timed battles give you a sense of urgency
-Bosses can be killed and broken down in pieces
THE BAD:
-Only certain keys on the keyboard can be set to control the ships spread, movement and firing.
-Only one weapon for player use
-No real powerups etc.
-Bosses eventually reach sizes so massive in proportion it's damn near impossible not to crash into them and die
I'm pretty lousy at this game even though I've had it for quite some time, but it's a great diversion. Even if you, like me, are absolute shit at Warning Forever, it's one of those games you can play for ten minutes and then turn off when it's time to get work done.
Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?
Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!
K, gonna fix that up
@BostonDorkpunk
Haha that's totally what I was thinkin of doin my next blog on.
damnit now I'm just confused