|
|
|
to make a good arcade racer for pc?
After Nfs Carbon turned out to have more than a few major flaws (*cough*wingmen*cough*), i was really hoping the next one would fix it ( i just got pissed off with Most Wanted, the cop chases got long and annoying and happened EVERY FUCKING RACE). When ProStreet was announced, i was happy. As more and more was revealed, i felt apprehensive about the realism. I dont mind it, i guess, but all to often it gets in the way of my enjoyment of racing games. Eventually I realised that ProStreet is Nfs desperately trying to be Forza 2. Except that it still feels like an nfs game. The driving is as simplified as ever; helpful lines on the track and corner-warning arrows and a (not) realistic damage system arent going to change that. Removing any sense of speed wont change it. Overall, its a decent driving model, but its not particularly interesting. Adding in stupid, boring, and annoying systems that you already tried in the series (ie the drag racing) isnt going to help either. Making your menu system indecipherable wont help. No-one will think much of your much-touted customization systems if they CANT FUCKING FIND IT. But the worst thing, is that it doesnt have the theme of the previous nfs games. I seriously cannot believe that EA didnt realize that that is what made the games playable. Making a sweet looking car that goes fast, racing it illegally, running away from cops, taking over the underground of a city; thats all entertaining. The characters and the plot were loaded with cliches and cheesiness, but somehow that made them... endearing, i guess. Or at least, easy to hate, or like, whatever was appropriate. ProStreet has a ridiculously weak plot, with mind-bogglingly annoying characters(who just wont shut the fuck up). So, the only incentive to play the game is to unlock more cars. Most of which i already have in Carbon. So, if i want to drive fast in cool looking cars, i can either play through the decent-but-nothing-special ProStreet, or i can just load up Carbon. It doesnt play any better, but it has a much cooler environment i can free roam in, and the cars and environments are already all there. Pretty simple choice really. Essentially, ProStreet tries to merge the NFS style with Forza, and does neither of them particularly well. Its not so much bad as... just not nearly as good as what else is there, depending on what aspects you like about it. If EA wanted a share of the Forza market, they kind of failed, and have also probably alienated a good number of the fans of the previous nfs games. Good job, fucktards! Anyway, heres the point where i fall into despair. WHY, GOD? WHY DOES NO MAKE THE GREATEST RACING SERIES OF ALL TIME, BURNOUT, ON PC? WHY? WHY DO YOU HATE ME? I would literally kill to get the burnout series on pc, if thats what it would take.
|
|
|
|
Post a comment! You can also post a photo below:
|
Comment with FacebookClick connect and comment instantly! |
Comment with Dtoid
New? SIGN UP - it takes 5 seconds |
Comments policy
Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?
Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

ajaxender's blog
Follow
RSS
Contact
Best arcade racing game for the last 4 years and now
BURNOUT!!!
pretty much the only racing game that i play.
That it was trying to rip off, a... (Forza/GT/MotorStorm inspired Festival)
Feeling to it also.
I guess this feels to me like a racing sim/arcade beta. That EA had to release because it had to pay employees, and decided to cut off development.