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About
Zyrshnikashnu is a nocturnal creature native to the southern Wisconsin region.

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You can find him on PSN and Steam if you're looking for a game.
PSN: Zyrshnikashnu
Steam: Zyrshnikashnu

Recently played:
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Battlefield 3

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Resistance 3

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E-mail: brpeterman [AT] gmail [DOT] com
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irc.rizon.net: #tkz, #!/bin/sh
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Zyrshnikashnu
3:20 PM on 08.16.2010

I'm a gamer. I play games! I play games because games are fun. In fact, I'm a pretty laid-back gamer. Losing a game 42-0? No problem! I'll crack a joke as I try for the sixteenth time to assault a position in a new and reckless manner that will inevitably result in my body parts being strewn across the battlefield.

Sometimes, though, games are not fun. Take today, for instance.

Today, I jumped on Left 4 Dead 2 with two of my friends. We've been playing together all weekend, and we're starting to work well together. We've got good communication, and we've been known to incapacitate the the other team before they've even left the safe area one or two times. What I'm trying to say is that we don't totally suck.

Today, you'd probably call me a liar. We played a round of Dark Carnival on Versus mode. This is not a new thing. We know what to expect, and we've won it several times before. We sucked. Hard.

It probably didn't help that the other team was good. I can only guess that they had some excellent communication going on, because they did a fine job of attacking and surviving in coordination. Bravo, other team.

Even so, we should have done better. Several times, as survivors, we were incapped moments out of the safe room. As infected, we fared no better. The opposing team made it to the safe room no fewer than three times with all four members standing. If you've ever played Versus, you should know that's no mean feat. Even a poorly-organized team of infected should be able to either knock off one of the survivors or stop them just short of the end, as the pressure mounts. We failed to do even that.

It seemed like the game was working against me today, what with (apparently) getting shot through solid walls and (apparently) glancing off survivors that should have been firmly in my grip. Once, as Charger, I bowled directly into the survivor who was playing Nick. For the uninformed, the Charger is supposed to grab onto the first survivor he hits and smash them on the ground. Instead, my character pushed Nick to the side and continued on. I can honestly say that this was the worst round I've ever played.

As all of these factors accumulated over the course of the campaign, I could take it no more. I did something I never do, even when I'm losing a game my a ridiculous margin: I ragequit.

Ragequitting is one of the lowest actions you can take in a small team-based game, short of teamkilling. You leave your team without a member, and typically the ragequitter doesn't even warn his teammates that he's leaving. It's just a nasty thing to do.

So why did I ragequit? I got to the point where it seemed like the only option I could take. The game had gotten me so worked up (normally something that doesn't happen) that it just wasn't fun anymore. Why play a game if it isn't fun? It may be excusable to get angry at a game if you're playing competitively and you have something riding on your performance, but it's my opinion that if you're not having fun, you're doing it wrong. What's more, if you continue playing through the rage, you'll probably wind up ruining the game for yourself.

Everybody has bad days. Today is one of mine. I find that the best way too cool down after an unhealthy dose of rage is to turn the damned thing off and move on to something completely different, like writing a blog entry on Destructoid. It's working out nicely for me.



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Legacy Comments (will be imported soon)


Hmmmm....good idea taking a break from a frustrating activity but were your friends pissed at you for ragequiting?
I just got destroyed on Monday Night Combat. Right about now my attitude is closer to the mindset of never playing that game again. I was playing for familiaritys sake, but apparently nothing did even with a simple class like the gunner did anything. It was fucking infuriating. Nobody wants to play a game that they can not do a damn thing in.

Left 4 Dead has rarely had me quit mid game but your situation sounds about right for the rage quit. I don't quit as much myself because of the co operative nature of the game, uncapped out the saferoom door? That sucks
I've never ragequit... I tend to verbally vent instead. I think it might be better to actually leave your teammates short rather than make them listen to verbal ragestays! :)
The only competitive game I play would be Super Street Fighter 4 and I suck at it. I've not come to a point where I felt like rage quitting though, probably because SF doesn't have those weird quirks you were talking about (running through people and getting shot through walls). In SF, everything is designated by set hit boxes, set number of frames for moves, so when I lose (which is a lot of the time) I know that it is I who lost and not some stupid glitch that caused me to lose.

I can understand your feelings, though, since I used to play DotA. That game made me want to quit so many times.
@garethxxgod

For the Gunner, have you tried using his Y skill (deploy)? He can soak up a decent amount of damage when deployed (and dish out a shitload as well), but he's definitely not a mobile class, so your best bet is to deploy him in a corner and just lay waste to anyone who walks in front of you :)

@Zyrshnikashnu

I've actually never been pissed enough that I thought a ragequit was warranted, though I've certainly been close!
do you like play wii or gba?i love best,and dsr4,acekard 2 is also my best!wish you can like it!
I would have ragequit in Demon's Souls last night but it's not an option. You fight, you lose, and immediately the other guy is gone. You'll probably never see him again. The feeling of defeat and suckage remain even when you turn the game off. All you can do is soldier on and hope to take it out on the poor bastard that crosses your path next. It's horrible but totally fitting.

Not surprisingly, it feels ridiculously good to be on the winning side instead.

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