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Howdy, here go the basics:
I'm Levi a.k.a. ZombiePlatypus.
I was born December 2nd, 1984.
I was raised in Virginia Beach, VA.
I currently live in Minnesota, it's not as nice but it works.
I dig video games. Who'd have thunk, eh?

Serpentish made this:


Mikey made this:


bbrigg made this:


RiotMonster made this:


Gobun made this:


Gyrael made this:


GamesAreArt made this:


low tech made this:


JackShadow made this:


Aurain made this:


Panzadolphin56 made this:


RobertoPlankton made this:


Systems I currently own-

Nintendo Entertainment System
Super Nintendo Entertainment System
Nintendo 64
GameCube
Wii
PlayStation 2
PlayStation 3
Xbox
Xbox 360
Gameboy Color
Gameboy Advance SP
DS Lite
3DS
PlayStation Portable

I had the original PlayStation, but it's dead... I think.
Or maybe my brothers have it, I don't know.

I've never owned a Sega system.
I am the sole reason the Dreamcast failed. I apologize.



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ZombiePlatypus
5:30 PM on 12.11.2011

Think of the days before idle animation, where our platforming heroes did absolutely nothing unless we told them to via button presses. Set your controller down and Mario would just stand there not moving a pixel as a Koopa Troopa walks towards him with intent to kill. We were playing as Mario, he did nothing without us, but our view of the action was not his own. Somehow we're playing Mario out of body, watching our adventure from the sideline and telling ourselves how to proceed with a vantage of the larger picture. Looking at Mario's blank, dead, expressionless eye sockets gives a clue of how this can be. The player is actually acting as Mario's disembodied eyes floating off screen, somehow still telepathically telling him how to move and react on his mission to rescue the Princess.

IT'S ALL SO OBVIOUS!!!


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I was digging through old notes and sketches this past week and came across a short list of games I was at one point looking forward to, excluding handhelds. Comparing it to release dates on Wikipedia I've figured that at the latest the list was from early 2005. It may not be interesting to anybody else but I found it neat thinking about what had become of the games, and how I couldn't even remember all of them. It's a list of games I loved, games that were delayed, and a couple games that were cancelled (though one of those two eventually made it out over here in North America). There's also a note on the list about how the impending 360 launch was going to hurt the 2005 me's ability to get the games I wanted and have any money left over. It's pretty bizarre, considering I don't recall ever writing notes of that sort to myself. So yeah, this is pretty damned dorky.





So first on the list was Cowboy Bebop, a game my current self completely forgot existed. Turns out it was a PS2 action game that had it's supposed NA release scrapped, after it already came out in Japan and apparently got past me pretty interested. Considering how little I loved the PS2 Lupin III game, maybe Cowboy Bebop's non-release was a blessing. That said, I'd still like to play that damned DS Gurren Lagann game...

Next up, Dragon Quest VIII. It came out, I loved it, still love it. Happy ending for all. The same can be said for Metal Gear Solid 3: Subsistence, so I'll skip that one later.

Twilight Princess was faced with delays and I eventually got it launch night with my shiny new Wii. I dug it, but can't see myself going back to it, unlike Majora's Mask or Link's Awakening.

Evil Dead: Regeneration, the first Evil Dead game I genuinely liked. I bought Hail to the King and Fistful of Boomstick, but had little to no fun with either. Still I looked forward to Regeneration, and while it was repetitive and derivative, it was also good. Not great, but good. I wish I had an iPod touch to pick up the new Evil Dead game, because as a fanboy I totally would. C'mon folks, give us a new console game!!

Conker: Live & Reloaded. Oi, I hated this fucking remake. I wasn't a fan of the fuzzy graphics. I wasn't a fan of it going from Live & Uncut while in development to Live & Reloaded sometime before release, because somehow it became more censored under Microsoft than the original was on the N64 under Nintendo. And I wasn't a fan of the new multiplayer. I'd have greatly preferred the original's various modes + online play, instead we got an abomination that just didn't feel right.

Soulcalibur 3 was fun, and I dug the character creation addition, but it felt like a letdown after Soul Calibur 2. It's sandwiched between two better games in the series, in my opinion. But I do like Tira, so there is that...

I never actually bought or even played Ninja Gaiden Black. How's that for a game "I cannot wait for"?

The Shield. Ah, The Shield... I'm a massive fan of the television show it was based on, and back when the game was being made the show was in it's "classic" state, before the big twists of the final three seasons had come into play. I had greatly been looking forward to this game, where the player was to be tasked with playing as Vic Mackey while spending their time juggling police work and the character's criminal activities. Get too corrupt and the other cops will take notice, that kind of thing. Then the game got canned while in development. I was extremely bummed. It eventually was revived and made it to shelves two years later as a budget title on the PS2 only, and did it ever deserve that budget release. As I discovered with other games on this list, fanboyism will only take a player so far, and that wasn't far enough with this game.


So that's it. There's my list of games I supposedly couldn't wait for. It helps me remember that all the games I supposedly need to have right now could easily be either mediocre memories or not a memory at all in the future.








As any true bro knows, there's trouble in brorum paradise. I'm sure you've seen the comics and micro-games. If you haven't, go check out the other Forum Adventures blogs. I'm not here to rehash the rivalry, I'm here to show show you how it all ends. Through advanced technology I've been able to divine the aftermath of Gyrael and Gobun's epic struggle. Look below if you feel prepared.








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So here goes my entry for Aborto’s Comic-Con swag contest, because I could really use a Deadpool magnet, among other things.





Top spot goes to Deadpool. Not only is he my favorite comic character, but he’d really be great in a fighting game regardless. If done right he’d have a good mix of ranged and melee attacks, what with his expertise with guns and swords. Then there’s the healing factor that’ll keep him going and help make up for all of my suck and lack of fighting game prowess.





Next I’d have Taskmaster. He has a long history with Deadpool, and I really became a fan when his solo miniseries from Udon came out. They made him a total badass, and even though Marvel has decided to take him back to his Skeletor look, he’s still retained that cool factor he gained. At least in my eyes he has. I see Tasky as being something like Shang Tsung in Mortal Kombat, only instead of turning into his opponents he’d be able to mimic the move sets of anybody in the game. I’d have it work something like you being able to pick three characters' move sets to take into the fight with you before each match, since it’d be practically impossible to map and keep track of the button presses required to swap between 50+ fighting styles in the midst of a round. You’d pick Taskmaster, then select three other characters for him to ape and which of Tasky’s three predetermined slots they should go into.





The third and final character was a bit harder to settle on, and Aborto leaving it open to characters outside of Marvel and Capcom didn‘t make my decision any easier. There’s so many characters I love. Chad’s recent Memory Card on the Windfish’s Dream, and my love of Link’s Awakening in general had me leaning towards Link, but he’s gotten enough attention with all the Smash Bros games, so I’m going with Mike from StarTropics. I’ve complained before that StarTropics is all but forgotten by Nintendo, and I really want to see more from that series, so yeah… Mike. I see Mike as being average sized to relatively small compared to other fighters, with slightly above average agility. He’d have to use his island yo-yo as his default attack, giving him a medium range for most attacks. He’d have his baseball bat for heavy hitting up close attacks and his slingshot for weaker attacks from across the screen. Maybe Nav-Com (Rob) could be used in his assist, or as part of a special attack.

So, there go my picks for my three man team. What say you, Aborto?!