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Community Discussion: Blog by Zolani13 | Experimental Games of The Week: July 15 - 21, 2012Destructoid
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About
One of the things I love to do is to interpret various media. This blog is where I interpret various games I like, and try to draw a conclusion from them. What is a game telling us? How is it telling it to us? I try to answer these questions.

I've just started using Dtoid blogs. I have more posts at fengxiblog.wordpress.com for those curious for more.

And lastly, I love discussion on this kind of stuff. If any of my interpretations spark some ideas from you, comment or tweet me @Fengxii! (Two 'i's)

Have a nice day :)





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So as it turns out, writing an analysis/interpretation of a game is really really hard and takes a lot of time and effort. It’s the master puzzle where the pieces are sub-arguments you have to fit together to make it logical and coherent, but entertaining and easy to follow and not to long and... it's just hard, like everything else in writing.

So as I slave away at my writing work while the ghost of William Strunk Jr. yells writing commandments on my shoulder (“omit needless words, dammit!”), I figured I could give you guys some recommendations on some great experimental games I've played recently, which I’ll likely write about sooner or later. I have a certain affinity for weird, abstract games. Call me a hipster if you wish, but I’ve just been having trouble engaging with AAA games lately. I’m losing interest in shooting things for the same reasons.

First up, Reveal

The picture is much too large for the page. View it here.

Reveal is a game developed by pixel butterfly. I won’t say anything about Reveal except that it’s really really weird and keeps getting weirder; but I’m into that kind of stuff and if you are too then check it out! Requires a UDK install, though.

Souvenir



So Robert Yang seems like a cool dude. I like him. And I also like Souvenir. I’ll let you sniff out the ideas for yourself, but they’re not that difficult to figure out anyways, and I just love the way the world is built here. I don't want to go into specifics. These types of games work best when you go in unknowing. Be warned though, the controls are somewhat wonky. I was falling off edges a lot due to weird physics, but the game isn’t punishing in the least. You can’t really lose, per se.



Hope you all have fun! Take Care, and expect good things soon.
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The link for Reveal doesn't work, but Souvenir seems really cool. Thanks.
Fixed! Thanks for the heads up.
Just played Souvenir, Reveal, and Against the Wall.

I really enjoyed Against the wall and can't wait to see where it goes. My mind was blown when the eyball creature became a tree. I love environmental storytelling like that!

Does Souvenir have an end? I was sure I collected all the mementos and nothing seemed to happen.

Have you played Gravity Bone? It's only 15 minutes long and tells a wonderfully cryptic plot.
Here's the link!
There's a sequel, but it won't be relesed to the public for a little while. :(

I look forward to seeing more articles from you. :D
@solidturtleman

Thanks, I'll definitely check it out. I'll write about it too if I think it can make a good piece, but I'm working on another game right now.

I have yet to finish Sounvenir. Look for the light beams if there are still items you need to get.

And I Appreciate the anticipation. Good things are coming so stay tuned.

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